xdh
2019-04-19 d50410deaed69bc1a07dcb02b0816f9321a34a69
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
@@ -34,6 +34,7 @@
import PlayerControl
import IPY_GameServer
import DataRecordPack
import cPickle
#---------------------------------------------------------------------
## 设置玩家家族行为
@@ -44,7 +45,7 @@
#  @return None
def MapServer_PlayerFamilyActionNote(curPlayer, actionType, actionData, tick):
    
    actionDataList = eval(actionData)
    actionDataList = cPickle.loads(actionData)
    
    familyId = curPlayer.GetFamilyID()