hxp
2019-06-13 d568505f0c83aa7a3297d91b950441c4eb38acaa
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4015.py
@@ -25,11 +25,12 @@
    if effect.GetEffectValue(2):
        ownerID, ownerType = attacker.GetID(), attacker.GetGameObjType()
        
    if GameObj.GetPyPlayerState(defender, effect.GetEffectValue(1), ownerID, ownerType):#ChConfig.Def_PlayerState_Stun):
        #GameWorld.DebugLog("状态触发----%s"%effect.GetEffectValue(1))
        return True
    if effect.GetEffectValue(1):
        if not GameObj.GetPyPlayerState(defender, effect.GetEffectValue(1), ownerID, ownerType):#ChConfig.Def_PlayerState_Stun):
            #GameWorld.DebugLog("状态触发----%s"%effect.GetEffectValue(1))
            return False
    
    return False
    return True
    
def GetValue(attacker, defender, effect):