ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerUniversalGameRec.py
@@ -144,7 +144,7 @@
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    viewType = clientData.ViewType  # 查看记录的类型
    
    if viewType not in [ShareDefine.Def_UniversalGameRecType_FamilyWarChampion]:
    if viewType not in [ShareDefine.Def_UniversalGameRecType_FamilyWarChampion, ShareDefine.Def_UniversalGameRecType_BossFirstKill]:
        if not GameWorld.RefurbishPlayerTick(curPlayer, ChConfig.TYPE_Player_Tick_Def_ViewUniversalGameRec, tick):
            #间隔未到
            return