ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerUniversalGameRec.py
@@ -144,7 +144,7 @@ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) viewType = clientData.ViewType # 查看记录的类型 if viewType not in [ShareDefine.Def_UniversalGameRecType_FamilyWarChampion]: if viewType not in [ShareDefine.Def_UniversalGameRecType_FamilyWarChampion, ShareDefine.Def_UniversalGameRecType_BossFirstKill]: if not GameWorld.RefurbishPlayerTick(curPlayer, ChConfig.TYPE_Player_Tick_Def_ViewUniversalGameRec, tick): #间隔未到 return