xdh
2019-04-18 d6bf998381c0aed3ed46940493fc6b39c05f5a28
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
@@ -38,6 +38,7 @@
import PlayerFairyCeremony
import PlayerNewFairyCeremony
import PlayerWeekParty
import PlayerActLogin
import EventReport
FBDict_StartTick = 'FBDict_StartTick%s' #开始时间
@@ -52,12 +53,6 @@
def OnFBPlayerOnLogin(curPlayer):
    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_FMTDouble):
        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_FMTDouble, 1)
        needViplv = IpyGameDataPY.GetFuncCfg('DemonJarSpecial')
        if curPlayer.GetVIPLv() >= needViplv:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FMTOldDouble, 1)
            GameWorld.DebugLog('1.3版本前可以双倍挑战')
    NotifyFMTDouble(curPlayer)
    return
@@ -279,7 +274,7 @@
    remainHP = GetBossRemainHP(lineID, tick)
    totalHP = __GetBossTotalHP()
    hpReduceSpeed = curSpeed * 10000 / totalHP if totalHP else 0
    remainHPPer = min(100, remainHP * 100 / totalHP) if totalHP else 0
    remainHPPer = min(1000000, remainHP * 1000000 / totalHP) if totalHP else 0
    fbHelpDict = {FBCommon.Help_lineID:lineID, "hurtInfo":hurtInfo, 'hpReduceSpeed':hpReduceSpeed, 'remainHPPer':remainHPPer}
    GameWorld.DebugLog("DoFBHelp: %s" % fbHelpDict, curPlayer.GetPlayerID())
    FBCommon.Notify_FBHelp(curPlayer, fbHelpDict)
@@ -545,11 +540,12 @@
    if rank == 1 and lineID >= 4:
        EventShell.EventRespons_SealDemon(curPlayer)
    
    PlayerMagicWeapon.SetMWPrivilegeData(curPlayer, ChConfig.MWPrivilege_SealDemonAddAttr, addCnt, True)
    PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_FMT, addCnt)
    PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_FMT, addCnt)
    PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_FMT, addCnt)
    PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_FMT, addCnt)
    PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_FMT, addCnt)
    return prizeItemList
def OnPickUpItem(curPlayer, curItem, tick):