ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -705,14 +705,19 @@
    GameWorld.DebugLog("新增个人邮件: totalCount=%s,maxMailCount=%s" % (totalCount, maxMailCount), PlayerID)
    if delCount > 0:
        GameWorld.Log("个人邮件达到上限,需要删除!delCount=%s" % (delCount), PlayerID)
        delGUIDList = GetPlayerDelMailGUIDList(PlayerID)
        #先取得要删除的GUID
        delGUIDs = []
        for i in xrange(delCount):
            curIpyPersonalData = GameWorld.GetCompensationMgr().PersonalCompensationAt(PlayerID, i)
            delGUIDs.append(curIpyPersonalData.GUID)
        for _ in xrange(delCount):
            if not delGUIDList:
                break
            delGUID = delGUIDList.pop(0)
            curIpyPersonalData = GameWorld.GetCompensationMgr().FindPersonalCompensation(PlayerID, delGUID)
            if curIpyPersonalData.GUID == delGUID:
                delGUIDs.append(curIpyPersonalData.GUID)
            
        for guid in delGUIDs:
            ClearPersonalCompensation(PlayerID, guid)
            ClearPersonalCompensation(PlayerID, guid, "MaxCountLimiit")
            GameWorld.Log("    DeletePersonalCompensation GUID = %s" % guid, PlayerID)
            
            if curPlayer:
@@ -723,8 +728,29 @@
    mailType = moneySource - ChConfig.Def_GiveMoney_Unknown # type类型为byte,存值时需要处理下
    GameWorld.GetCompensationMgr().AddPersonalCompensation(GUID, PlayerID, CreateTime,
                                                           LimitTime, Text, mailType, gold, goldPaper, silver)
    if PlayerID in PyGameData.g_playerDelMailGUIDDict:
        guidList = PyGameData.g_playerDelMailGUIDDict[PlayerID]
        guidList.append(GUID)
    return
def GetPlayerDelMailGUIDList(playerID):
    ## 获取待删除的个人邮件GUID列表
    if playerID not in PyGameData.g_playerDelMailGUIDDict:
        timeGUIDList = []
        curPersonalCount = GameWorld.GetCompensationMgr().GetPersonalCompensationCount(playerID)
        for i in xrange(curPersonalCount):
            curMail = GameWorld.GetCompensationMgr().PersonalCompensationAt(playerID, i)
            timeGUIDList.append([curMail.CreateTime, curMail.GUID])
        timeGUIDList.sort() # 按创建时间升序排序
        delGUIDList = []
        for _, guid in timeGUIDList:
            if guid not in delGUIDList:
                delGUIDList.append(guid)
        PyGameData.g_playerDelMailGUIDDict[playerID] = delGUIDList
    return PyGameData.g_playerDelMailGUIDDict[playerID]
#  此处货币playerIDList发放统一,如根据玩家不同而变,则应需修改
## 添加个人补偿
@@ -858,13 +884,21 @@
    return
# 删除个人邮件表 状态表,同一个GUID 可以多人领取,不能同时删除物品
def ClearPersonalCompensation(curPlayerID, curGUID):
def ClearPersonalCompensation(curPlayerID, curGUID, eventName=""):
    GameWorld.GetCompensationMgr().DeletePersonalCompensation(curPlayerID, curGUID)
    GameWorld.GetCompensationMgr().DeletePlayerCompensationRec(curPlayerID, curGUID)
    
    #存在多人邮件的情况,故删除物品需检查是否最后一个领取者才可删除
    if GameWorld.GetCompensationMgr().GetPersonalCountByGUID(curGUID) == 0:
        GameWorld.GetCompensationMgr().DeleteCompensationItem(curGUID)
    if curPlayerID in PyGameData.g_playerDelMailGUIDDict:
        guidList = PyGameData.g_playerDelMailGUIDDict[curPlayerID]
        if curGUID in guidList:
            guidList.remove(curGUID)
    if eventName:
        # 有特殊操作删除的才记录,常规领取删除的默认无eventName,不记录
        DataRecordPack.DR_DelPersonalCompensation(curPlayerID, curGUID, eventName)
    return
# 设置领取状态
@@ -1200,13 +1234,15 @@
        mailText = curMail.Text
        # 通知类模板邮件,过天可直接删除
        if tempSign in mailText and tempSignEnd in mailText and CheckCanDelCompensation(curMail, curMail.GUID):
            #tempKey = mailText[mailText.index(tempSign) + len(tempSign):mailText.index(tempSignEnd)]
            #GameWorld.DebugLog("过天删除无附件通知类邮件模板! tempKey=%s %s, %s" % (tempKey, curMail.PlayerID, curMail.GUID))
            needClearGUIDList.append([curMail.PlayerID, curMail.GUID])
            player = GameWorld.GetPlayerManager().FindPlayerByID(curMail.PlayerID)
            if player and player.GetInitOK():
                NotifyCompensationResult(player, curMail.GUID, 1)
            continue
            tempKey = mailText[mailText.index(tempSign) + len(tempSign):mailText.index(tempSignEnd)]
            notClearMailKeyList = IpyGameDataPY.GetFuncEvalCfg("MailSet", 1)
            if tempKey not in notClearMailKeyList:
                #GameWorld.DebugLog("过天删除无附件通知类邮件模板! tempKey=%s %s, %s" % (tempKey, curMail.PlayerID, curMail.GUID))
                needClearGUIDList.append([curMail.PlayerID, curMail.GUID])
                player = GameWorld.GetPlayerManager().FindPlayerByID(curMail.PlayerID)
                if player and player.GetInitOK():
                    NotifyCompensationResult(player, curMail.GUID, 1)
                continue
        
        # 超过接收邮件30天则完全删除此邮件
        limitTime = datetime.datetime.strptime(curMail.CreateTime, ChConfig.TYPE_Time_Format) + datetime.timedelta(days = 30)
@@ -1217,7 +1253,7 @@
        
    #删除过期补偿信息, 没有主动通知在线玩家
    for playerID, GUID in needClearGUIDList:
        ClearPersonalCompensation(playerID, GUID)
        ClearPersonalCompensation(playerID, GUID, "Timeout")
    return
## 清理超时补偿, 个人邮件在超过上限后才会自动删除
@@ -1286,7 +1322,7 @@
            NotifyCompensationResult(curPlayer, GUID, 0)
            return
        
        ClearPersonalCompensation(curPlayerID, GUID)
        ClearPersonalCompensation(curPlayerID, GUID, "ClientDel")
        NotifyCompensationResult(curPlayer, GUID, 1)
        #GameWorld.DebugLog("个人补偿中OnDelCompensation:%s"%GUID)
        return