hxp
2023-03-09 d7415e1acc3cfaae895597d889bf4f5d56d85ad0
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py
@@ -482,6 +482,8 @@
    if not ipyDataList:
        return
    
    totalWashLV = GetTotalEquipWashLV(curPlayer)
    classWashLV = 0
    washLVCountDict = {}
    for ipyData in ipyDataList:
        index = ipyData.GetGridIndex()
@@ -490,8 +492,11 @@
            continue
        conditionKey = (classLV, washLV)
        washLVCountDict[conditionKey] = washLVCountDict.get(conditionKey, 0) + 1
        classWashLV += washLV
        
    #GameWorld.DebugLog("洗练成就数据: classLV=%s,washLVCountDict=%s" % (classLV, washLVCountDict))
    #GameWorld.DebugLog("洗练成就数据: classLV=%s,washLVCountDict=%s,classWashLV=%s,totalWashLV=%s" % (classLV, washLVCountDict, classWashLV, totalWashLV))
    PlayerSuccess.UpdateSuccessProgressByConditions(curPlayer, ShareDefine.SuccType_EquipWash, washLVCountDict)
    PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_EquipWashTotal, totalWashLV)
    PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_EquipWashClass, classWashLV, [classLV])
    return