ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -7098,6 +7098,13 @@ realmlv = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0) return curPlayer.GetOfficialRank() >= realmlv ##法宝之魂是否激活 # @param None # @return None <Mwsoul value="id"/> def ConditionType_Mwsoul(curPlayer, curMission, curActionNode): soulID = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0) return bool(PlayerMagicWeapon.GetIsActiveMWSoul(curPlayer, soulID)) ##激活法宝,确认与成就逻辑后使用 # @param None # @return None <Active_Magicweapon id="法宝ID"/>