hxp
2018-11-21 d77abb724151826fbfcb23f6e1bc5d232f155535
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyParty.py
@@ -31,6 +31,7 @@
import random
FamilyPartyFB_QuestionID = 'FamilyPartyFB_QuestionID%s' #当前题ID
FamilyPartyFB_QuestionTick = 'FamilyPartyFB_QuestionTick%s' #当前题出题时间
FamilyPartyFB_AnswerTick = 'FamilyPartyFB_AnswerTick%s' #答对时间
@@ -150,31 +151,53 @@
    state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
    if state != 1:
        return
    allQuestionIDList = IpyGameDataPY.GetConfigEx('AllQuestionID')
    ipyMgr = IpyGameDataPY.IPY_Data()
    if not allQuestionIDList:
        allQuestionIDList = []
        for i in xrange(ipyMgr.GetQuestionBankCount()):
            ipyData = ipyMgr.GetQuestionBankByIndex(i)
            questionID = ipyData.GetID()
            allQuestionIDList.append(questionID)
        IpyGameDataPY.SetConfigEx('AllQuestionID', allQuestionIDList)
    if not allQuestionIDList:
        GameWorld.ErrLog('仙盟宴会题库没有题目!')
        return
    familyManager = GameWorld.GetFamilyManager()
    for i in range(0, familyManager.GetCount()):
        family = familyManager.GetAt(i)
        familyID = family.GetID()
        if gameWorld.GetDictByKey(FamilyPartyFB_QuestionID % familyID):
        lastQuestionID = gameWorld.GetDictByKey(FamilyPartyFB_QuestionID % familyID)
        if lastQuestionID:
            #还有题未答
            continue
            maxSecond = IpyGameDataPY.GetFuncCfg('FairyCorrectAnswer')
            if tick - gameWorld.GetDictByKey(FamilyPartyFB_QuestionTick % familyID) > maxSecond*1000:
                ipyData = IpyGameDataPY.GetIpyGameData('QuestionBank', lastQuestionID)
                if ipyData:
                    answer = ipyData.GetAnswer()
                    answer = answer.replace('[', '')
                    answer = answer.replace(']', '')
                    PlayerControl.FamilyNotify(familyID, 'Party_Correct', [maxSecond, GameWorld.GbkToCode(answer)])
            else:
                continue
        answerTick = gameWorld.GetDictByKey(FamilyPartyFB_AnswerTick % familyID)
        if tick - answerTick < 5000:
        if not lastQuestionID and tick - answerTick < 5000:
            continue
        
        #随机题目
        historyQuestionIDList = PyGameData.g_questionIDHistory.get(familyID, [])
        questionCnt = IpyGameDataPY.IPY_Data().GetQuestionBankCount()
        for i in xrange(50):
            questionID = random.randint(1, questionCnt)
            questionID = random.choice(allQuestionIDList)
            # 随机到不重复的即可
            if questionID not in historyQuestionIDList or i == 49:
                historyQuestionIDList.append(questionID)
                PyGameData.g_questionIDHistory[familyID] = historyQuestionIDList
                if questionID not in historyQuestionIDList:
                    historyQuestionIDList.append(questionID)
                    PyGameData.g_questionIDHistory[familyID] = historyQuestionIDList
                break
        
        gameWorld.SetDict(FamilyPartyFB_QuestionID % familyID, questionID)
        gameWorld.SetDict(FamilyPartyFB_QuestionTick % familyID, tick)
        PlayerControl.FamilyNotify(familyID, 'Party_Topic', [questionID])
    return
@@ -192,11 +215,16 @@
    questionID = gameWorld.GetDictByKey(FamilyPartyFB_QuestionID % curFamilyid)
    if not questionID:
        return
    ipyData = IpyGameDataPY.GetIpyGameData('QuestionBank', questionID)
    if not ipyData:
        GameWorld.ErrLog('仙盟宴会答题 该题不存在,异常 questionID=%s, 重新出题'%questionID)
        gameWorld.SetDict(FamilyPartyFB_QuestionID % curFamilyid, 0)
        gameWorld.SetDict(FamilyPartyFB_QuestionTick % curFamilyid, 0)
        return
    
    ipyData = IpyGameDataPY.IPY_Data().GetQuestionBankByIndex(questionID-1)
    answerList = eval(ipyData.GetAnswer())
    ChContent = PlayerTalk.ChangeVoiceChat(content)
    ChContent = ChContent.decode(GameWorld.GetCharacterEncoding()).encode(ShareDefine.Def_Game_Character_Encoding)
    ChContent = GameWorld.CodeToGBK(ChContent)
    ChContent = ChContent.strip()
    isRight = ChContent in answerList
#    if curPlayer.GetMapID() != ChConfig.Def_FBMapID_FamilyParty: