ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -58,6 +58,7 @@ import NetPackCommon import FamilyRobBoss import FBCommon import ChNPC import datetime import math @@ -2457,7 +2458,7 @@ # @param curObjDetel 对象实例 # @return 返回值无意义 # @remarks 理对象死亡逻辑 def DoLogic_ObjDead(curObjDetel): def DoLogic_ObjDead(atkObj, curObjDetel, curSkill, tick): if GameObj.GetHP(curObjDetel) > 0: return @@ -2468,6 +2469,10 @@ return #---NPC处理--- if not ChNPC.OnCheckCanDie(atkObj, curObjDetel, curSkill, tick): GameObj.SetHP(curObjDetel, 1) return npcControl = NPCCommon.NPCControl(curObjDetel) npcControl.SetKilled() return