ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
@@ -110,6 +110,9 @@ return if GameObj.GetHP(curTagNormalNPC) <= 0: if not ChNPC.OnCheckCanDie(curPlayer, curTagNormalNPC, skill, tick): GameObj.SetHP(curTagNormalNPC, 1) return #执行击杀NPC逻辑 FBLogic.DoFB_Player_KillNPC(curPlayer , curTagNormalNPC , tick) NPCCommon.OnPlayerAttackNPCDie(curTagNormalNPC, curPlayer, skill)