| | |
| | | GameWorld.DebugAnswer(curPlayer, "设置工人数量: MineArea w 数量")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置刷新次数: MineArea r 次数 [是否超级]")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置聚宝进度: MineArea t 类型 进度值")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置帮助次数: MineArea h 次数")
|
| | | return True
|
| | |
|
| | | value1 = msgList[0]
|
| | | if value1 == 0:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineWorkerCount, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineWorkerEnergyUsed, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineHelpAwardCount, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineRefreshCount % 0, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineRefreshCount % 1, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineTreasureState, 0)
|
| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineTreasureProgess % treasureType, setProgress)
|
| | | GameWorld.DebugAnswer(curPlayer, "设置聚宝进度: Type:%s,进度=%s" % (treasureType, setProgress))
|
| | |
|
| | | elif value1 == "h":
|
| | | helpAwardCount = msgList[1] if len(msgList) > 1 else 0
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineHelpAwardCount, helpAwardCount)
|
| | | GameWorld.DebugAnswer(curPlayer, "设置帮助次数: %s" % helpAwardCount)
|
| | | |
| | | else:
|
| | | return True
|
| | |
|