| | |
| | | ("DWORD", "LimitMagicWeapon", 0),
|
| | | ("WORD", "LimiRealmLV", 0),
|
| | | ("DWORD", "LimitMissionID", 0),
|
| | | ("BYTE", "LimitVIPLV", 0),
|
| | | ),
|
| | |
|
| | | "ItemCompound":(
|
| | | ("WORD", "ID", 1),
|
| | | ("BYTE", "ComposeGroup", 0),
|
| | | ("list", "MakeID", 0),
|
| | | ("BYTE", "IsFirstSuccMakeJobItem", 0),
|
| | | ("list", "UnfixedItemID", 0),
|
| | | ("BYTE", "UnfixedItemCount", 0),
|
| | | ("list", "FixedItemID", 0),
|
| | |
| | | ("DWORD", "NeedMoney", 0),
|
| | | ("WORD", "SuccessRate", 0),
|
| | | ("WORD", "SuccessRateMax", 0),
|
| | | ("list", "SuccessRateIncrease", 0),
|
| | | ("BYTE", "AddonsCountMax", 0),
|
| | | ("char", "SysMark", 0),
|
| | | ("BYTE", "SysMarkParamType", 0),
|
| | | ),
|
| | |
|
| | | "ItemPlus":(
|
| | |
| | | ("list", "BaseAttrTypes", 0),
|
| | | ("list", "BaseAttrValues", 0),
|
| | | ("list", "HelpBattleSkills", 0),
|
| | | ("DWORD", "FightPowerEx", 0),
|
| | | ("list", "EquipPlaceColorList", 0),
|
| | | ("list", "HelpBattleNotify", 0),
|
| | | ),
|
| | |
|
| | | "DogzEquipPlus":(
|
| | |
| | | "Rune":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("list", "AttrType", 0),
|
| | | ("DWORD", "TowerID", 0),
|
| | | ),
|
| | |
|
| | | "EquipWash":(
|
| | |
| | | ("BYTE", "FuncID", 0),
|
| | | ("WORD", "MaxUseCnt", 0),
|
| | | ("WORD", "RecycleMoney", 0),
|
| | | ("DWORD", "FightPowerEx", 0),
|
| | | ),
|
| | |
|
| | | "PetInfo":(
|
| | |
| | | ("DWORD", "RePotionCD", 0),
|
| | | ("DWORD", "AttackEff", 0),
|
| | | ("DWORD", "ReFightPower", 0),
|
| | | ("DWORD", "IceLodeFightPower", 0),
|
| | | ),
|
| | |
|
| | | "GMAttr":(
|
| | |
| | | ("DWORD", "NPCID", 1),
|
| | | ("BYTE", "IsStrengthenByPlayerCount", 0),
|
| | | ("BYTE", "LVStrengthenType", 0),
|
| | | ("BYTE", "CmpNPCBaseLV", 0),
|
| | | ("DWORD", "HitTime", 0),
|
| | | ("DWORD", "DefCoefficient", 0),
|
| | | ("DWORD", "AtkCoefficient", 0),
|
| | |
| | | ("DWORD", "CftFaintDefRate", 0),
|
| | | ("DWORD", "CftAtkSpeed", 0),
|
| | | ("DWORD", "CftLuckyHit", 0),
|
| | | ("DWORD", "CftSpeedPer", 0),
|
| | | ("DWORD", "CftAtkPer", 0),
|
| | | ("DWORD", "CftMaxHPPer", 0),
|
| | | ),
|
| | |
|
| | | "NPCDropItem":(
|
| | |
| | | ("DWORD", "ExtraTimesMWPriID", 0),
|
| | | ("BYTE", "GuardPick", 0),
|
| | | ("WORD", "OfflineTime", 0),
|
| | | ("WORD", "FBPoint", 0),
|
| | | ("WORD", "HelpPoint", 0),
|
| | | ("BYTE", "DayHelpCountMax", 0),
|
| | | ),
|
| | |
|
| | | "FBLine":(
|
| | |
| | | ("eval", "RefreshNPC", 0),
|
| | | ("eval", "GradeInfo", 0),
|
| | | ("eval", "RewardInfo", 0),
|
| | | ),
|
| | |
|
| | | "FBHelpBattle":(
|
| | | ("DWORD", "DataMapID", 1),
|
| | | ("BYTE", "LineID", 1),
|
| | | ("DWORD", "FightPowerMin", 0),
|
| | | ("DWORD", "RobotFightPower", 0),
|
| | | ("WORD", "RobotLV", 0),
|
| | | ("DWORD", "RobotBaseHurt", 0),
|
| | | ("WORD", "RobotHPCoefficient", 0),
|
| | | ("dict", "RobotSkillsDict", 0),
|
| | | ),
|
| | |
|
| | | "NPCCustomRefresh":(
|
| | |
| | | ("DWORD", "SkillAtkRateC", 0),
|
| | | ("DWORD", "SpeedPerC", 0),
|
| | | ("DWORD", "AtkSpeedC", 0),
|
| | | ("DWORD", "SkillAtkRateReduceC", 0),
|
| | | ("DWORD", "HitC", 0),
|
| | | ("DWORD", "MissC", 0),
|
| | | ),
|
| | |
|
| | | "Success":(
|
| | |
| | | ("DWORD", "PreTreasure", 0),
|
| | | ("list", "SuccID", 0),
|
| | | ("list", "Potentials", 0),
|
| | | ("list", "SkillPower", 0),
|
| | | ("dict", "NeedItem", 0),
|
| | | ),
|
| | |
|
| | |
| | | ("list", "UnLockSkill", 0),
|
| | | ("DWORD", "ActiveMWID", 0),
|
| | | ("list", "ItemAward", 0),
|
| | | ("DWORD", "ActiveSoulID", 0),
|
| | | ("DWORD", "PowerEx", 0),
|
| | | ),
|
| | |
|
| | | "TreasurePrivilege":(
|
| | |
| | | ("list", "LimitVIPLV", 0),
|
| | | ("DWORD", "LimitLV", 0),
|
| | | ("list", "LimitCnt", 0),
|
| | | ("DWORD", "ServerLimitCnt", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("DWORD", "MoneyNum", 0),
|
| | | ("DWORD", "MoneyOriginal", 0),
|
| | | ("DWORD", "LimitValue", 0),
|
| | | ("char", "NotifyMark", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ),
|
| | |
|
| | | "ActSpringSale":(
|
| | |
| | | ("char", "EndDate", 0),
|
| | | ("list", "StartTimeList", 0),
|
| | | ("list", "EndTimeList", 0),
|
| | | ("WORD", "AdvanceMinutes", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("list", "ShopTypeList", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ("list", "MailItemPrize", 0),
|
| | | ),
|
| | |
|
| | | "DailyQuest":(
|
| | |
| | | ("DWORD", "NPCID", 1),
|
| | | ("DWORD", "MapID", 0),
|
| | | ("BYTE", "RefreshMark", 0),
|
| | | ("BYTE", "IsNeedShunt", 0),
|
| | | ("BYTE", "RelatedType", 0),
|
| | | ("WORD", "RelatedID", 0),
|
| | | ("DWORD", "StoneNPCID", 0),
|
| | | ),
|
| | |
|
| | |
| | | ("DWORD", "DataMapID", 1),
|
| | | ("BYTE", "InspireType", 1),
|
| | | ("WORD", "InspireMaxLV", 0),
|
| | | ("DWORD", "MoneyCount", 0),
|
| | | ("char", "MoneyCount", 0),
|
| | | ),
|
| | |
|
| | | "RuneCompound":(
|
| | |
| | | ("list", "RandTimeList1", 0),
|
| | | ("list", "RandItemList2", 0),
|
| | | ("list", "RandTimeList2", 0),
|
| | | ("dict", "RandItemByUseCount", 0),
|
| | | ("list", "JobItemList", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("DWORD", "MoneyCount", 0),
|
| | |
| | | ("WORD", "GainGoldPrize", 0),
|
| | | ("WORD", "FirstGoldPrize", 0),
|
| | | ("list", "GainItemList", 0),
|
| | | ("char", "NotifyMark", 0),
|
| | | ),
|
| | |
|
| | | "LVAward":(
|
| | |
| | | ("dict", "GridItemInfo", 0),
|
| | | ("list", "JobItemList", 0),
|
| | | ("list", "GridItemRateListFree", 0),
|
| | | ("list", "FreeGridItemRateList2", 0),
|
| | | ("dict", "FreeGridItemRateList3", 0),
|
| | | ("list", "GridItemRateList1", 0),
|
| | | ("list", "GridItemRateList2", 0),
|
| | | ("dict", "GridItemRateList3", 0),
|
| | |
| | | ("char", "EndDate", 0),
|
| | | ("list", "StartTimeList", 0),
|
| | | ("list", "EndTimeList", 0),
|
| | | ("WORD", "AdvanceMinutes", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("list", "GiftbagList", 0),
|
| | | ("list", "GiftbagTypeList", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ("list", "MailItemPrize", 0),
|
| | | ),
|
| | |
|
| | | "FlashGiftbag":(
|
| | |
| | | ("char", "NotifyKey", 0),
|
| | | ),
|
| | |
|
| | | "ActExpRate":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("DWORD", "AddExpRate", 0),
|
| | | ),
|
| | |
|
| | | "ActCostRebate":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("list", "TemplateIDList", 0),
|
| | | ),
|
| | |
|
| | | "CostRebateTemplate":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("DWORD", "NeedCostGold", 0),
|
| | |
| | | ("char", "NotifyKey", 0),
|
| | | ),
|
| | |
|
| | | "ActBossReborn":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "TemplateID", 0),
|
| | | ),
|
| | |
|
| | | "BossReborn":(
|
| | | ("BYTE", "TemplateID", 1),
|
| | | ("BYTE", "ID", 1),
|
| | | ("DWORD", "TotalTimes", 0),
|
| | | ("WORD", "SingleTimes", 0),
|
| | | ("list", "Reward", 0),
|
| | | ),
|
| | |
|
| | | "ActRealmPoint":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("WORD", "Multiple", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("DWORD", "PointLimit", 0),
|
| | | ),
|
| | |
|
| | | "TrialExchange":(
|
| | |
| | | ("WORD", "LowLV", 0),
|
| | | ("WORD", "HighestLV", 0),
|
| | | ("DWORD", "Defense", 0),
|
| | | ),
|
| | |
|
| | | "TalentSkill":(
|
| | | ("DWORD", "SkillID", 1),
|
| | | ("BYTE", "TalentType", 0),
|
| | | ("BYTE", "Series", 0),
|
| | | ),
|
| | |
|
| | | "ActFlashSale":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("list", "StartTimeList", 0),
|
| | | ("list", "EndTimeList", 0),
|
| | | ("WORD", "AdvanceMinutes", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("list", "ShopTypeList", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ("list", "MailItemPrize", 0),
|
| | | ),
|
| | |
|
| | | "ActWishingWell":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "TemplateID", 0),
|
| | | ),
|
| | |
|
| | | "WishingWell":(
|
| | | ("BYTE", "TemplateID", 1),
|
| | | ("BYTE", "IsFree", 0),
|
| | | ("list", "WorldLVLimit", 0),
|
| | | ("DWORD", "ItemID", 0),
|
| | | ("WORD", "ItemCnt", 0),
|
| | | ("BYTE", "IsBind", 0),
|
| | | ("DWORD", "Weight", 0),
|
| | | ("DWORD", "Mark", 0),
|
| | | ("BYTE", "Rare", 0),
|
| | | ),
|
| | |
|
| | | "FunctionForecast":(
|
| | | ("DWORD", "FuncID", 1),
|
| | | ("dict", "Award", 0),
|
| | | ),
|
| | |
|
| | | "ChatBubbleBox":(
|
| | | ("BYTE", "BoxID", 1),
|
| | | ("WORD", "NeedLV", 0),
|
| | | ("BYTE", "NeedVIPLVGift", 0),
|
| | | ),
|
| | |
|
| | | "ActTotalRecharge":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("list", "TemplateIDList", 0),
|
| | | ),
|
| | |
|
| | | "TotalRechargeTemplate":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("DWORD", "NeedGold", 0),
|
| | | ("BYTE", "AwardIndex", 0),
|
| | | ("dict", "AwardItem", 0),
|
| | | ("char", "NotifyKey", 0),
|
| | | ),
|
| | |
|
| | | "MagicWeaponFB":(
|
| | | ("DWORD", "MWID", 1),
|
| | | ("BYTE", "LineID", 0),
|
| | | ("BYTE", "Level", 1),
|
| | | ("list", "RefreshNPC", 0),
|
| | | ("dict", "AttrDict", 0),
|
| | | ),
|
| | |
|
| | | "IceLodeStarAward":(
|
| | | ("BYTE", "Index", 1),
|
| | | ("BYTE", "Star", 0),
|
| | | ("list", "LVLimit", 0),
|
| | | ("list", "ItemList", 0),
|
| | | ),
|
| | |
|
| | | "GodWeaponEffect":(
|
| | | ("BYTE", "GWType", 0),
|
| | | ("WORD", "Level", 0),
|
| | | ("char", "NotifyCode", 0),
|
| | | ),
|
| | | }
|
| | |
|
| | |
| | | self.LimitLV = 0
|
| | | self.LimitMagicWeapon = 0
|
| | | self.LimiRealmLV = 0
|
| | | self.LimitMissionID = 0 |
| | | self.LimitMissionID = 0
|
| | | self.LimitVIPLV = 0 |
| | | return |
| | | |
| | | def GetFuncId(self): return self.FuncId # 功能标识
|
| | | def GetLimitLV(self): return self.LimitLV # 开启等级
|
| | | def GetLimitMagicWeapon(self): return self.LimitMagicWeapon # 需要解锁法宝ID
|
| | | def GetLimiRealmLV(self): return self.LimiRealmLV # 需要境界等级
|
| | | def GetLimitMissionID(self): return self.LimitMissionID # 需要完成的任务ID |
| | | def GetLimitMissionID(self): return self.LimitMissionID # 需要完成的任务ID
|
| | | def GetLimitVIPLV(self): return self.LimitVIPLV # 需要VIP等级 |
| | | |
| | | # 合成表 |
| | | class IPY_ItemCompound(): |
| | | |
| | | def __init__(self): |
| | | self.ID = 0
|
| | | self.ComposeGroup = 0
|
| | | self.MakeID = []
|
| | | self.IsFirstSuccMakeJobItem = 0
|
| | | self.UnfixedItemID = []
|
| | | self.UnfixedItemCount = 0
|
| | | self.FixedItemID = []
|
| | |
| | | self.NeedMoney = 0
|
| | | self.SuccessRate = 0
|
| | | self.SuccessRateMax = 0
|
| | | self.SuccessRateIncrease = []
|
| | | self.AddonsCountMax = 0
|
| | | self.SysMark = "" |
| | | self.SysMark = ""
|
| | | self.SysMarkParamType = 0 |
| | | return |
| | | |
| | | def GetID(self): return self.ID # 合成配置编号ID
|
| | | def GetComposeGroup(self): return self.ComposeGroup # 合成归组类型
|
| | | def GetMakeID(self): return self.MakeID # 可合成的道具ID,多个则随机一个
|
| | | def GetIsFirstSuccMakeJobItem(self): return self.IsFirstSuccMakeJobItem # 首次成功是否必出本职业
|
| | | def GetUnfixedItemID(self): return self.UnfixedItemID # 不固定道具ID, 多个ID时则任意一种均可
|
| | | def GetUnfixedItemCount(self): return self.UnfixedItemCount # 不固定道具消耗数量
|
| | | def GetFixedItemID(self): return self.FixedItemID # 消耗固定道具ID, 多个ID时代表每个ID均需消耗
|
| | |
| | | def GetNeedMoney(self): return self.NeedMoney # 消耗铜钱
|
| | | def GetSuccessRate(self): return self.SuccessRate # 成功率万分率
|
| | | def GetSuccessRateMax(self): return self.SuccessRateMax # 最大成功率万分率
|
| | | def GetSuccessRateIncrease(self): return self.SuccessRateIncrease # 提高成功率道具, 道具ID|个数|提高的概率
|
| | | def GetAddonsCountMax(self): return self.AddonsCountMax # 最大可附加材料数, 增加概率用, 非必须, 0代表不可附加材料
|
| | | def GetSysMark(self): return self.SysMark # 提示mark |
| | | def GetSysMark(self): return self.SysMark # 提示mark
|
| | | def GetSysMarkParamType(self): return self.SysMarkParamType # 系统提示参数组合类型 |
| | | |
| | | # 物品强化效果表 |
| | | class IPY_ItemPlus(): |
| | |
| | | self.BaseAttrTypes = []
|
| | | self.BaseAttrValues = []
|
| | | self.HelpBattleSkills = []
|
| | | self.EquipPlaceColorList = [] |
| | | self.FightPowerEx = 0
|
| | | self.EquipPlaceColorList = []
|
| | | self.HelpBattleNotify = [] |
| | | return |
| | | |
| | | def GetDogzID(self): return self.DogzID # 神兽ID
|
| | | def GetBaseAttrTypes(self): return self.BaseAttrTypes # 基础属性类型列表
|
| | | def GetBaseAttrValues(self): return self.BaseAttrValues # 基础属性值列表
|
| | | def GetHelpBattleSkills(self): return self.HelpBattleSkills # 助战技能ID列表
|
| | | def GetEquipPlaceColorList(self): return self.EquipPlaceColorList # 穿戴装备颜色限制 |
| | | def GetFightPowerEx(self): return self.FightPowerEx # 助战附加战力
|
| | | def GetEquipPlaceColorList(self): return self.EquipPlaceColorList # 穿戴装备颜色限制
|
| | | def GetHelpBattleNotify(self): return self.HelpBattleNotify # 助战广播 ["广播key",[参数1,参数2,...],广播CD分钟] |
| | | |
| | | # 神兽强化表 |
| | | class IPY_DogzEquipPlus(): |
| | |
| | | |
| | | def __init__(self): |
| | | self.ID = 0
|
| | | self.AttrType = [] |
| | | self.AttrType = []
|
| | | self.TowerID = 0 |
| | | return |
| | | |
| | | def GetID(self): return self.ID # 编号ID
|
| | | def GetAttrType(self): return self.AttrType # 全身强化激活属性类型 |
| | | def GetAttrType(self): return self.AttrType # 属性类型
|
| | | def GetTowerID(self): return self.TowerID # 解锁符印塔编号 |
| | | |
| | | # 洗练表 |
| | | class IPY_EquipWash(): |
| | |
| | | self.ID = 0
|
| | | self.FuncID = 0
|
| | | self.MaxUseCnt = 0
|
| | | self.RecycleMoney = 0 |
| | | self.RecycleMoney = 0
|
| | | self.FightPowerEx = 0 |
| | | return |
| | | |
| | | def GetID(self): return self.ID # 物品ID
|
| | | def GetFuncID(self): return self.FuncID # 所属功能ID
|
| | | def GetMaxUseCnt(self): return self.MaxUseCnt # 最大可使用数量
|
| | | def GetRecycleMoney(self): return self.RecycleMoney # 回收货币值 |
| | | def GetRecycleMoney(self): return self.RecycleMoney # 回收货币值
|
| | | def GetFightPowerEx(self): return self.FightPowerEx # 附加战斗力 |
| | | |
| | | # 灵兽表 |
| | | class IPY_PetInfo(): |
| | |
| | | self.RePotionReply = 0
|
| | | self.RePotionCD = 0
|
| | | self.AttackEff = 0
|
| | | self.ReFightPower = 0 |
| | | self.ReFightPower = 0
|
| | | self.IceLodeFightPower = 0 |
| | | return |
| | | |
| | | def GetLV(self): return self.LV # 玩家等级
|
| | |
| | | def GetRePotionReply(self): return self.RePotionReply # 血瓶恢复量
|
| | | def GetRePotionCD(self): return self.RePotionCD # ѪƿCD
|
| | | def GetAttackEff(self): return self.AttackEff # 挂机效率
|
| | | def GetReFightPower(self): return self.ReFightPower # 战斗力 |
| | | def GetReFightPower(self): return self.ReFightPower # 战斗力
|
| | | def GetIceLodeFightPower(self): return self.IceLodeFightPower # 冰晶矿脉扫荡战斗力 |
| | | |
| | | # GM测试属性表 |
| | | class IPY_GMAttr(): |
| | |
| | | self.NPCID = 0
|
| | | self.IsStrengthenByPlayerCount = 0
|
| | | self.LVStrengthenType = 0
|
| | | self.CmpNPCBaseLV = 0
|
| | | self.HitTime = 0
|
| | | self.DefCoefficient = 0
|
| | | self.AtkCoefficient = 0
|
| | |
| | | def GetNPCID(self): return self.NPCID # NPCID
|
| | | def GetIsStrengthenByPlayerCount(self): return self.IsStrengthenByPlayerCount # 是否根据人数成长
|
| | | def GetLVStrengthenType(self): return self.LVStrengthenType # 等级成长类型, 0-不按等级成长;1-按玩家平均等级;2-按玩家最大等级;3-按世界等级;
|
| | | def GetCmpNPCBaseLV(self): return self.CmpNPCBaseLV # 是否比较NPC表等级, 是的话取NPC表配置等级与成长等级中较大等级
|
| | | def GetHitTime(self): return self.HitTime # 受击次数
|
| | | def GetDefCoefficient(self): return self.DefCoefficient # 人物防御系数
|
| | | def GetAtkCoefficient(self): return self.AtkCoefficient # 人物攻击系数
|
| | |
| | | self.CftIgnoreDefRateReduce = 0
|
| | | self.CftFaintDefRate = 0
|
| | | self.CftAtkSpeed = 0
|
| | | self.CftLuckyHit = 0 |
| | | self.CftLuckyHit = 0
|
| | | self.CftSpeedPer = 0
|
| | | self.CftAtkPer = 0
|
| | | self.CftMaxHPPer = 0 |
| | | return |
| | | |
| | | def GetLV(self): return self.LV # 等级
|
| | |
| | | def GetCftIgnoreDefRateReduce(self): return self.CftIgnoreDefRateReduce # 无视防御抗性系数
|
| | | def GetCftFaintDefRate(self): return self.CftFaintDefRate # 控制抵抗系数
|
| | | def GetCftAtkSpeed(self): return self.CftAtkSpeed # 攻速系数
|
| | | def GetCftLuckyHit(self): return self.CftLuckyHit # 会心一击系数 |
| | | def GetCftLuckyHit(self): return self.CftLuckyHit # 会心一击系数
|
| | | def GetCftSpeedPer(self): return self.CftSpeedPer # 移动速度百分比系数
|
| | | def GetCftAtkPer(self): return self.CftAtkPer # 攻击百分比系数
|
| | | def GetCftMaxHPPer(self): return self.CftMaxHPPer # 生命百分比系数 |
| | | |
| | | # NPC掉落表 |
| | | class IPY_NPCDropItem(): |
| | |
| | | self.ExtraTimesMWPriID = 0
|
| | | self.GuardPick = 0
|
| | | self.OfflineTime = 0
|
| | | self.HelpPoint = 0 |
| | | self.FBPoint = 0
|
| | | self.HelpPoint = 0
|
| | | self.DayHelpCountMax = 0 |
| | | return |
| | | |
| | | def GetDataMapID(self): return self.DataMapID # 数据地图ID
|
| | |
| | | def GetExtraTimesMWPriID(self): return self.ExtraTimesMWPriID # 额外次数法宝权限ID
|
| | | def GetGuardPick(self): return self.GuardPick # 该地图守护是否能拾取
|
| | | def GetOfflineTime(self): return self.OfflineTime # 离线多久退出副本(秒)
|
| | | def GetHelpPoint(self): return self.HelpPoint # 助战积分(0代表不可助战) |
| | | def GetFBPoint(self): return self.FBPoint # 副本过关仙缘币
|
| | | def GetHelpPoint(self): return self.HelpPoint # 助战仙缘币(0代表不可助战)
|
| | | def GetDayHelpCountMax(self): return self.DayHelpCountMax # 每日手动助战获得仙缘币次数(非镜像) |
| | | |
| | | # 副本功能线路表 |
| | | class IPY_FBLine(): |
| | |
| | | def GetRefreshNPC(self): return self.RefreshNPC # 标试点刷怪配置
|
| | | def GetGradeInfo(self): return self.GradeInfo # 评级规则
|
| | | def GetRewardInfo(self): return self.RewardInfo # 奖励信息 |
| | | |
| | | # 副本助战表 |
| | | class IPY_FBHelpBattle(): |
| | | |
| | | def __init__(self): |
| | | self.DataMapID = 0
|
| | | self.LineID = 0
|
| | | self.FightPowerMin = 0
|
| | | self.RobotFightPower = 0
|
| | | self.RobotLV = 0
|
| | | self.RobotBaseHurt = 0
|
| | | self.RobotHPCoefficient = 0
|
| | | self.RobotSkillsDict = {} |
| | | return |
| | | |
| | | def GetDataMapID(self): return self.DataMapID # 数据地图ID
|
| | | def GetLineID(self): return self.LineID # 功能线路ID
|
| | | def GetFightPowerMin(self): return self.FightPowerMin # 助战最低战力,也是副本保底战力
|
| | | def GetRobotFightPower(self): return self.RobotFightPower # 助战NPC战力
|
| | | def GetRobotLV(self): return self.RobotLV # 助战NPC等级
|
| | | def GetRobotBaseHurt(self): return self.RobotBaseHurt # 助战NPC保底伤害
|
| | | def GetRobotHPCoefficient(self): return self.RobotHPCoefficient # 助战NPC生命系数
|
| | | def GetRobotSkillsDict(self): return self.RobotSkillsDict # 助战NPC技能, {"职业":[技能列表], ...} |
| | | |
| | | # 副本刷怪标识点表 |
| | | class IPY_NPCCustomRefresh(): |
| | |
| | | self.SuperHitReduceC = 0
|
| | | self.SkillAtkRateC = 0
|
| | | self.SpeedPerC = 0
|
| | | self.AtkSpeedC = 0 |
| | | self.AtkSpeedC = 0
|
| | | self.SkillAtkRateReduceC = 0
|
| | | self.HitC = 0
|
| | | self.MissC = 0 |
| | | return |
| | | |
| | | def GetClassLV(self): return self.ClassLV # 装备阶级
|
| | |
| | | def GetSuperHitReduceC(self): return self.SuperHitReduceC # 暴击抗性百分比系数
|
| | | def GetSkillAtkRateC(self): return self.SkillAtkRateC # 技能伤害百分比系数
|
| | | def GetSpeedPerC(self): return self.SpeedPerC # 移动速度百分比系数
|
| | | def GetAtkSpeedC(self): return self.AtkSpeedC # 攻击速度系数 |
| | | def GetAtkSpeedC(self): return self.AtkSpeedC # 攻击速度系数
|
| | | def GetSkillAtkRateReduceC(self): return self.SkillAtkRateReduceC # 技能减伤百分比系数
|
| | | def GetHitC(self): return self.HitC # 命中系数
|
| | | def GetMissC(self): return self.MissC # 闪避系数 |
| | | |
| | | # 成就表 |
| | | class IPY_Success(): |
| | |
| | | self.PreTreasure = 0
|
| | | self.SuccID = []
|
| | | self.Potentials = []
|
| | | self.SkillPower = []
|
| | | self.NeedItem = {} |
| | | return |
| | | |
| | |
| | | def GetPreTreasure(self): return self.PreTreasure # 前置法宝
|
| | | def GetSuccID(self): return self.SuccID # 成就ID
|
| | | def GetPotentials(self): return self.Potentials # 技能潜力升级
|
| | | def GetSkillPower(self): return self.SkillPower # 技能解锁战力
|
| | | def GetNeedItem(self): return self.NeedItem # 需要消耗物品 |
| | | |
| | | # 法宝升级表 |
| | |
| | | self.AddAttr = {}
|
| | | self.UnLockSkill = []
|
| | | self.ActiveMWID = 0
|
| | | self.ItemAward = [] |
| | | self.ItemAward = []
|
| | | self.ActiveSoulID = 0
|
| | | self.PowerEx = 0 |
| | | return |
| | | |
| | | def GetMWID(self): return self.MWID # 法宝ID
|
| | |
| | | def GetAddAttr(self): return self.AddAttr # 属性
|
| | | def GetUnLockSkill(self): return self.UnLockSkill # 解锁的技能
|
| | | def GetActiveMWID(self): return self.ActiveMWID # 激活法宝ID
|
| | | def GetItemAward(self): return self.ItemAward # 物品奖励[itemID,cnt,isbind] |
| | | def GetItemAward(self): return self.ItemAward # 物品奖励[itemID,cnt,isbind]
|
| | | def GetActiveSoulID(self): return self.ActiveSoulID # 激活魂ID
|
| | | def GetPowerEx(self): return self.PowerEx # 额外固定战力 |
| | | |
| | | # 法宝特权表 |
| | | class IPY_TreasurePrivilege(): |
| | |
| | | self.LimitVIPLV = []
|
| | | self.LimitLV = 0
|
| | | self.LimitCnt = []
|
| | | self.ServerLimitCnt = 0
|
| | | self.MoneyType = 0
|
| | | self.MoneyNum = 0
|
| | | self.MoneyOriginal = 0
|
| | | self.LimitValue = 0
|
| | | self.NotifyMark = "" |
| | | self.NotifyMark = ""
|
| | | self.MailKey = "" |
| | | return |
| | | |
| | | def GetID(self): return self.ID # ID
|
| | |
| | | def GetRefreshType(self): return self.RefreshType # 刷新类型 0-不重置,1-onWeek0点,2-onWeek5点,3-OnDay0点,4-OnDay5点
|
| | | def GetLimitVIPLV(self): return self.LimitVIPLV # VIP限制
|
| | | def GetLimitLV(self): return self.LimitLV # 等级限制
|
| | | def GetLimitCnt(self): return self.LimitCnt # 限制数量
|
| | | def GetLimitCnt(self): return self.LimitCnt # 个人限制数量
|
| | | def GetServerLimitCnt(self): return self.ServerLimitCnt # 全服限制数量
|
| | | def GetMoneyType(self): return self.MoneyType # 金钱类型
|
| | | def GetMoneyNum(self): return self.MoneyNum # 金钱数量
|
| | | def GetMoneyOriginal(self): return self.MoneyOriginal # 原价
|
| | | def GetLimitValue(self): return self.LimitValue # 限制条件
|
| | | def GetNotifyMark(self): return self.NotifyMark # 广播提示 |
| | | def GetNotifyMark(self): return self.NotifyMark # 广播提示
|
| | | def GetMailKey(self): return self.MailKey # 背包不足时邮件KEY |
| | | |
| | | # 限时特惠表 |
| | | class IPY_ActSpringSale(): |
| | |
| | | self.EndDate = ""
|
| | | self.StartTimeList = []
|
| | | self.EndTimeList = []
|
| | | self.AdvanceMinutes = 0
|
| | | self.LVLimit = 0
|
| | | self.IsDayReset = 0
|
| | | self.ShopTypeList = [] |
| | | self.ShopTypeList = []
|
| | | self.MailKey = ""
|
| | | self.MailItemPrize = [] |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | |
| | | def GetEndDate(self): return self.EndDate # 结束日期
|
| | | def GetStartTimeList(self): return self.StartTimeList # 开启时间列表, 支持多个时段
|
| | | def GetEndTimeList(self): return self.EndTimeList # 结束时间列表, 支持多个时段
|
| | | def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
|
| | | def GetShopTypeList(self): return self.ShopTypeList # 商店类型列表 |
| | | def GetShopTypeList(self): return self.ShopTypeList # 商店类型列表
|
| | | def GetMailKey(self): return self.MailKey # 活动更新时发送邮件key
|
| | | def GetMailItemPrize(self): return self.MailItemPrize # 活动更新时发送邮件奖励物品 |
| | | |
| | | # 日常任务表 |
| | | class IPY_DailyQuest(): |
| | |
| | | self.NPCID = 0
|
| | | self.MapID = 0
|
| | | self.RefreshMark = 0
|
| | | self.IsNeedShunt = 0
|
| | | self.RelatedType = 0
|
| | | self.RelatedID = 0
|
| | | self.StoneNPCID = 0 |
| | | return |
| | | |
| | | def GetNPCID(self): return self.NPCID # ID
|
| | | def GetMapID(self): return self.MapID # 地图ID
|
| | | def GetRefreshMark(self): return self.RefreshMark # 刷新标识点
|
| | | def GetIsNeedShunt(self): return self.IsNeedShunt # 是否需要分流
|
| | | def GetRelatedType(self): return self.RelatedType # 刷怪关联类型
|
| | | def GetRelatedID(self): return self.RelatedID # 关联ID
|
| | | def GetStoneNPCID(self): return self.StoneNPCID # 墓碑NPCID |
| | | |
| | | # 古神禁地表 |
| | |
| | | self.DataMapID = 0
|
| | | self.InspireType = 0
|
| | | self.InspireMaxLV = 0
|
| | | self.MoneyCount = 0 |
| | | self.MoneyCount = "" |
| | | return |
| | | |
| | | def GetDataMapID(self): return self.DataMapID # 地图ID
|
| | |
| | | self.RandTimeList1 = []
|
| | | self.RandItemList2 = []
|
| | | self.RandTimeList2 = []
|
| | | self.RandItemByUseCount = {}
|
| | | self.JobItemList = []
|
| | | self.MoneyType = 0
|
| | | self.MoneyCount = 0
|
| | |
| | | def GetRandTimeList1(self): return self.RandTimeList1 # 随机次数饼图列表1
|
| | | def GetRandItemList2(self): return self.RandItemList2 # 随机物品饼图列表2
|
| | | def GetRandTimeList2(self): return self.RandTimeList2 # 随机次数饼图列表2
|
| | | def GetRandItemByUseCount(self): return self.RandItemByUseCount # 宝箱开启X次对应特殊产出,与饼图列表2互斥
|
| | | def GetJobItemList(self): return self.JobItemList # 职业物品列表
|
| | | def GetMoneyType(self): return self.MoneyType # 货币类型
|
| | | def GetMoneyCount(self): return self.MoneyCount # 货币数量
|
| | |
| | | self.GainGold = 0
|
| | | self.GainGoldPrize = 0
|
| | | self.FirstGoldPrize = 0
|
| | | self.GainItemList = [] |
| | | self.GainItemList = []
|
| | | self.NotifyMark = "" |
| | | return |
| | | |
| | | def GetRecordID(self): return self.RecordID # 记录ID
|
| | |
| | | def GetGainGold(self): return self.GainGold # 获得仙玉数
|
| | | def GetGainGoldPrize(self): return self.GainGoldPrize # 赠送仙玉数
|
| | | def GetFirstGoldPrize(self): return self.FirstGoldPrize # 首次充值该档位赠送仙玉
|
| | | def GetGainItemList(self): return self.GainItemList # 获得物品列表[[物品ID,个数,是否绑定], ...] |
| | | def GetGainItemList(self): return self.GainItemList # 获得物品列表[[物品ID,个数,是否绑定], ...]
|
| | | def GetNotifyMark(self): return self.NotifyMark # 广播提示 |
| | | |
| | | # 等级奖励表 |
| | | class IPY_LVAward(): |
| | |
| | | self.GridItemInfo = {}
|
| | | self.JobItemList = []
|
| | | self.GridItemRateListFree = []
|
| | | self.FreeGridItemRateList2 = []
|
| | | self.FreeGridItemRateList3 = {}
|
| | | self.GridItemRateList1 = []
|
| | | self.GridItemRateList2 = []
|
| | | self.GridItemRateList3 = {}
|
| | |
| | | def GetGridItemInfo(self): return self.GridItemInfo # 格子编号对应物品信息 {"编号":[物品ID, 个数], ...}
|
| | | def GetJobItemList(self): return self.JobItemList # 职业物品组列表 [[职业1物品, 职业2物品, ...], ...]
|
| | | def GetGridItemRateListFree(self): return self.GridItemRateListFree # 免费产出格子编号饼图 [[概率, 格子编号], ...]
|
| | | def GetFreeGridItemRateList2(self): return self.FreeGridItemRateList2 # 免费每满x次保底产出格子编号饼图 [[概率, 格子编号], ...]
|
| | | def GetFreeGridItemRateList3(self): return self.FreeGridItemRateList3 # 免费第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...}
|
| | | def GetGridItemRateList1(self): return self.GridItemRateList1 # 常规产出格子编号饼图 [[概率, 格子编号], ...]
|
| | | def GetGridItemRateList2(self): return self.GridItemRateList2 # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...]
|
| | | def GetGridItemRateList3(self): return self.GridItemRateList3 # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...}
|
| | |
| | | self.EndDate = ""
|
| | | self.StartTimeList = []
|
| | | self.EndTimeList = []
|
| | | self.AdvanceMinutes = 0
|
| | | self.LVLimit = 0
|
| | | self.IsDayReset = 0
|
| | | self.GiftbagList = [] |
| | | self.GiftbagTypeList = []
|
| | | self.MailKey = ""
|
| | | self.MailItemPrize = [] |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | |
| | | def GetEndDate(self): return self.EndDate # 结束日期
|
| | | def GetStartTimeList(self): return self.StartTimeList # 开启时间列表, 支持多个时段
|
| | | def GetEndTimeList(self): return self.EndTimeList # 结束时间列表, 支持多个时段
|
| | | def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
|
| | | def GetGiftbagList(self): return self.GiftbagList # 礼包模板类型列表 |
| | | def GetGiftbagTypeList(self): return self.GiftbagTypeList # 礼包类型列表
|
| | | def GetMailKey(self): return self.MailKey # 活动更新时发送邮件key
|
| | | def GetMailItemPrize(self): return self.MailItemPrize # 活动更新时发送邮件奖励物品 |
| | | |
| | | # 限时礼包模板表 |
| | | class IPY_FlashGiftbag(): |
| | |
| | | def GetMainItemID(self): return self.MainItemID # 标的物品ID
|
| | | def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度) |
| | | |
| | | # 双倍经验活动表 |
| | | class IPY_ActExpRate(): |
| | | |
| | | def __init__(self): |
| | | self.CfgID = 0
|
| | | self.LVLimit = 0
|
| | | self.AddExpRate = 0 |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetAddExpRate(self): return self.AddExpRate # 经验倍率加成,万分率 |
| | | |
| | | # 消费返利活动表 |
| | | class IPY_ActCostRebate(): |
| | | |
| | | def __init__(self): |
| | | self.CfgID = 0
|
| | | self.StartDate = ""
|
| | | self.EndDate = ""
|
| | | self.LVLimit = 0
|
| | | self.IsDayReset = 0
|
| | | self.TemplateIDList = [] |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | | def GetStartDate(self): return self.StartDate # 开启日期
|
| | | def GetEndDate(self): return self.EndDate # 结束日期
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
|
| | | def GetTemplateIDList(self): return self.TemplateIDList # 模板ID列表 |
| | | |
| | | # 消费返利模板表 |
| | | class IPY_CostRebateTemplate(): |
| | | |
| | |
| | | def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 [(物品ID,个数,是否绑定),...]
|
| | | def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度) |
| | | |
| | | # BOSS复活活动时间表 |
| | | class IPY_ActBossReborn(): |
| | | |
| | | def __init__(self): |
| | | self.CfgID = 0
|
| | | self.StartDate = ""
|
| | | self.EndDate = ""
|
| | | self.ResetType = 0
|
| | | self.LVLimit = 0
|
| | | self.TemplateID = 0 |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | | def GetStartDate(self): return self.StartDate # 开启日期
|
| | | def GetEndDate(self): return self.EndDate # 结束日期
|
| | | def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetTemplateID(self): return self.TemplateID # 模板编号 |
| | | |
| | | # BOSS复活表 |
| | | class IPY_BossReborn(): |
| | | |
| | |
| | | def GetTotalTimes(self): return self.TotalTimes # 可完成的总次数,0表示不限次数
|
| | | def GetSingleTimes(self): return self.SingleTimes # 单次领奖需要的次数
|
| | | def GetReward(self): return self.Reward # 奖励物品ID1 |
| | | |
| | | # 多倍修行点活动时间表 |
| | | class IPY_ActRealmPoint(): |
| | | |
| | | def __init__(self): |
| | | self.CfgID = 0
|
| | | self.Multiple = 0
|
| | | self.LVLimit = 0
|
| | | self.PointLimit = 0 |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | | def GetMultiple(self): return self.Multiple # 倍数
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetPointLimit(self): return self.PointLimit # 限制额外修行点 |
| | | |
| | | # 宗门试炼兑换表 |
| | | class IPY_TrialExchange(): |
| | |
| | | def GetLowLV(self): return self.LowLV # 推荐最低等级
|
| | | def GetHighestLV(self): return self.HighestLV # 推荐最高等级
|
| | | def GetDefense(self): return self.Defense # 推荐防御 |
| | | |
| | | # 天赋技能表 |
| | | class IPY_TalentSkill(): |
| | | |
| | | def __init__(self): |
| | | self.SkillID = 0
|
| | | self.TalentType = 0
|
| | | self.Series = 0 |
| | | return |
| | | |
| | | def GetSkillID(self): return self.SkillID # 技能ID
|
| | | def GetTalentType(self): return self.TalentType # 天赋类型
|
| | | def GetSeries(self): return self.Series # 天赋系别 |
| | | |
| | | # 限时抢购表 |
| | | class IPY_ActFlashSale(): |
| | | |
| | | def __init__(self): |
| | | self.CfgID = 0
|
| | | self.StartDate = ""
|
| | | self.EndDate = ""
|
| | | self.StartTimeList = []
|
| | | self.EndTimeList = []
|
| | | self.AdvanceMinutes = 0
|
| | | self.LVLimit = 0
|
| | | self.IsDayReset = 0
|
| | | self.ShopTypeList = []
|
| | | self.MailKey = ""
|
| | | self.MailItemPrize = [] |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | | def GetStartDate(self): return self.StartDate # 开启日期
|
| | | def GetEndDate(self): return self.EndDate # 结束日期
|
| | | def GetStartTimeList(self): return self.StartTimeList # 开启时间列表, 支持多个时段
|
| | | def GetEndTimeList(self): return self.EndTimeList # 结束时间列表, 支持多个时段
|
| | | def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
|
| | | def GetShopTypeList(self): return self.ShopTypeList # 商店类型列表
|
| | | def GetMailKey(self): return self.MailKey # 活动更新时发送邮件key
|
| | | def GetMailItemPrize(self): return self.MailItemPrize # 活动更新时发送邮件奖励物品 |
| | | |
| | | # 许愿池活动时间表 |
| | | class IPY_ActWishingWell(): |
| | | |
| | | def __init__(self): |
| | | self.CfgID = 0
|
| | | self.StartDate = ""
|
| | | self.EndDate = ""
|
| | | self.IsDayReset = 0
|
| | | self.ResetType = 0
|
| | | self.LVLimit = 0
|
| | | self.TemplateID = 0 |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | | def GetStartDate(self): return self.StartDate # 开启日期
|
| | | def GetEndDate(self): return self.EndDate # 结束日期
|
| | | def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
|
| | | def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetTemplateID(self): return self.TemplateID # 模板编号 |
| | | |
| | | # 许愿池库模板表 |
| | | class IPY_WishingWell(): |
| | | |
| | | def __init__(self): |
| | | self.TemplateID = 0
|
| | | self.IsFree = 0
|
| | | self.WorldLVLimit = []
|
| | | self.ItemID = 0
|
| | | self.ItemCnt = 0
|
| | | self.IsBind = 0
|
| | | self.Weight = 0
|
| | | self.Mark = 0
|
| | | self.Rare = 0 |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.TemplateID # 模板ID
|
| | | def GetIsFree(self): return self.IsFree # 是否免费库
|
| | | def GetWorldLVLimit(self): return self.WorldLVLimit # 世界等级范围
|
| | | def GetItemID(self): return self.ItemID # 物品ID
|
| | | def GetItemCnt(self): return self.ItemCnt # 物品数量
|
| | | def GetIsBind(self): return self.IsBind # 是否绑定
|
| | | def GetWeight(self): return self.Weight # 权重
|
| | | def GetMark(self): return self.Mark # 排序用标识
|
| | | def GetRare(self): return self.Rare # 珍稀值 |
| | | |
| | | # 功能预告表 |
| | | class IPY_FunctionForecast(): |
| | | |
| | | def __init__(self): |
| | | self.FuncID = 0
|
| | | self.Award = {} |
| | | return |
| | | |
| | | def GetFuncID(self): return self.FuncID # 功能ID
|
| | | def GetAward(self): return self.Award # 属性类型 |
| | | |
| | | # 聊天气泡表 |
| | | class IPY_ChatBubbleBox(): |
| | | |
| | | def __init__(self): |
| | | self.BoxID = 0
|
| | | self.NeedLV = 0
|
| | | self.NeedVIPLVGift = 0 |
| | | return |
| | | |
| | | def GetBoxID(self): return self.BoxID # 气泡框ID
|
| | | def GetNeedLV(self): return self.NeedLV # 所需等级
|
| | | def GetNeedVIPLVGift(self): return self.NeedVIPLVGift # 所需购买VIP等级礼包 |
| | | |
| | | # 累计充值活动表 |
| | | class IPY_ActTotalRecharge(): |
| | | |
| | | def __init__(self): |
| | | self.CfgID = 0
|
| | | self.StartDate = ""
|
| | | self.EndDate = ""
|
| | | self.LVLimit = 0
|
| | | self.IsDayReset = 0
|
| | | self.TemplateIDList = [] |
| | | return |
| | | |
| | | def GetCfgID(self): return self.CfgID # 配置ID
|
| | | def GetStartDate(self): return self.StartDate # 开启日期
|
| | | def GetEndDate(self): return self.EndDate # 结束日期
|
| | | def GetLVLimit(self): return self.LVLimit # 限制等级
|
| | | def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
|
| | | def GetTemplateIDList(self): return self.TemplateIDList # 模板ID列表 |
| | | |
| | | # 累计充值模板表 |
| | | class IPY_TotalRechargeTemplate(): |
| | | |
| | | def __init__(self): |
| | | self.TemplateID = 0
|
| | | self.NeedGold = 0
|
| | | self.AwardIndex = 0
|
| | | self.AwardItem = {}
|
| | | self.NotifyKey = "" |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.TemplateID # 模板ID
|
| | | def GetNeedGold(self): return self.NeedGold # 需要充值仙玉数
|
| | | def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
|
| | | def GetAwardItem(self): return self.AwardItem # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]}
|
| | | def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度) |
| | | |
| | | # 法宝副本表 |
| | | class IPY_MagicWeaponFB(): |
| | | |
| | | def __init__(self): |
| | | self.MWID = 0
|
| | | self.LineID = 0
|
| | | self.Level = 0
|
| | | self.RefreshNPC = []
|
| | | self.AttrDict = {} |
| | | return |
| | | |
| | | def GetMWID(self): return self.MWID # 法宝ID
|
| | | def GetLineID(self): return self.LineID # 副本功能线路ID
|
| | | def GetLevel(self): return self.Level # 关卡
|
| | | def GetRefreshNPC(self): return self.RefreshNPC # 刷怪配置
|
| | | def GetAttrDict(self): return self.AttrDict # 属性 |
| | | |
| | | # 冰晶矿脉星级奖励表 |
| | | class IPY_IceLodeStarAward(): |
| | | |
| | | def __init__(self): |
| | | self.Index = 0
|
| | | self.Star = 0
|
| | | self.LVLimit = []
|
| | | self.ItemList = [] |
| | | return |
| | | |
| | | def GetIndex(self): return self.Index # 奖励索引
|
| | | def GetStar(self): return self.Star # 星数
|
| | | def GetLVLimit(self): return self.LVLimit # 等级范围
|
| | | def GetItemList(self): return self.ItemList # 奖励 |
| | | |
| | | # 神兵特效表 |
| | | class IPY_GodWeaponEffect(): |
| | | |
| | | def __init__(self): |
| | | self.GWType = 0
|
| | | self.Level = 0
|
| | | self.NotifyCode = "" |
| | | return |
| | | |
| | | def GetGWType(self): return self.GWType # 神兵类型
|
| | | def GetLevel(self): return self.Level # 神兵等级
|
| | | def GetNotifyCode(self): return self.NotifyCode # 广播 |
| | |
|
| | |
|
| | | def Log(msg, playerID=0, par=0):
|
| | |
| | | self.ipyFBFuncLen = len(self.ipyFBFuncCache)
|
| | | self.ipyFBLineCache = self.__LoadFileData("FBLine", IPY_FBLine)
|
| | | self.ipyFBLineLen = len(self.ipyFBLineCache)
|
| | | self.ipyFBHelpBattleCache = self.__LoadFileData("FBHelpBattle", IPY_FBHelpBattle)
|
| | | self.ipyFBHelpBattleLen = len(self.ipyFBHelpBattleCache)
|
| | | self.ipyNPCCustomRefreshCache = self.__LoadFileData("NPCCustomRefresh", IPY_NPCCustomRefresh)
|
| | | self.ipyNPCCustomRefreshLen = len(self.ipyNPCCustomRefreshCache)
|
| | | self.ipyDailyActionCache = self.__LoadFileData("DailyAction", IPY_DailyAction)
|
| | |
| | | self.ipyActFlashGiftbagLen = len(self.ipyActFlashGiftbagCache)
|
| | | self.ipyFlashGiftbagCache = self.__LoadFileData("FlashGiftbag", IPY_FlashGiftbag)
|
| | | self.ipyFlashGiftbagLen = len(self.ipyFlashGiftbagCache)
|
| | | self.ipyActExpRateCache = self.__LoadFileData("ActExpRate", IPY_ActExpRate)
|
| | | self.ipyActExpRateLen = len(self.ipyActExpRateCache)
|
| | | self.ipyActCostRebateCache = self.__LoadFileData("ActCostRebate", IPY_ActCostRebate)
|
| | | self.ipyActCostRebateLen = len(self.ipyActCostRebateCache)
|
| | | self.ipyCostRebateTemplateCache = self.__LoadFileData("CostRebateTemplate", IPY_CostRebateTemplate)
|
| | | self.ipyCostRebateTemplateLen = len(self.ipyCostRebateTemplateCache)
|
| | | self.ipyActBossRebornCache = self.__LoadFileData("ActBossReborn", IPY_ActBossReborn)
|
| | | self.ipyActBossRebornLen = len(self.ipyActBossRebornCache)
|
| | | self.ipyBossRebornCache = self.__LoadFileData("BossReborn", IPY_BossReborn)
|
| | | self.ipyBossRebornLen = len(self.ipyBossRebornCache)
|
| | | self.ipyActRealmPointCache = self.__LoadFileData("ActRealmPoint", IPY_ActRealmPoint)
|
| | | self.ipyActRealmPointLen = len(self.ipyActRealmPointCache)
|
| | | self.ipyTrialExchangeCache = self.__LoadFileData("TrialExchange", IPY_TrialExchange)
|
| | | self.ipyTrialExchangeLen = len(self.ipyTrialExchangeCache)
|
| | | self.ipyAllPeoplePartyCache = self.__LoadFileData("AllPeopleParty", IPY_AllPeopleParty)
|
| | |
| | | self.ipyAllPeoplePartyAwardLen = len(self.ipyAllPeoplePartyAwardCache)
|
| | | self.ipyMapEventPointCache = self.__LoadFileData("MapEventPoint", IPY_MapEventPoint)
|
| | | self.ipyMapEventPointLen = len(self.ipyMapEventPointCache)
|
| | | self.ipyTalentSkillCache = self.__LoadFileData("TalentSkill", IPY_TalentSkill)
|
| | | self.ipyTalentSkillLen = len(self.ipyTalentSkillCache)
|
| | | self.ipyActFlashSaleCache = self.__LoadFileData("ActFlashSale", IPY_ActFlashSale)
|
| | | self.ipyActFlashSaleLen = len(self.ipyActFlashSaleCache)
|
| | | self.ipyActWishingWellCache = self.__LoadFileData("ActWishingWell", IPY_ActWishingWell)
|
| | | self.ipyActWishingWellLen = len(self.ipyActWishingWellCache)
|
| | | self.ipyWishingWellCache = self.__LoadFileData("WishingWell", IPY_WishingWell)
|
| | | self.ipyWishingWellLen = len(self.ipyWishingWellCache)
|
| | | self.ipyFunctionForecastCache = self.__LoadFileData("FunctionForecast", IPY_FunctionForecast)
|
| | | self.ipyFunctionForecastLen = len(self.ipyFunctionForecastCache)
|
| | | self.ipyChatBubbleBoxCache = self.__LoadFileData("ChatBubbleBox", IPY_ChatBubbleBox)
|
| | | self.ipyChatBubbleBoxLen = len(self.ipyChatBubbleBoxCache)
|
| | | self.ipyActTotalRechargeCache = self.__LoadFileData("ActTotalRecharge", IPY_ActTotalRecharge)
|
| | | self.ipyActTotalRechargeLen = len(self.ipyActTotalRechargeCache)
|
| | | self.ipyTotalRechargeTemplateCache = self.__LoadFileData("TotalRechargeTemplate", IPY_TotalRechargeTemplate)
|
| | | self.ipyTotalRechargeTemplateLen = len(self.ipyTotalRechargeTemplateCache)
|
| | | self.ipyMagicWeaponFBCache = self.__LoadFileData("MagicWeaponFB", IPY_MagicWeaponFB)
|
| | | self.ipyMagicWeaponFBLen = len(self.ipyMagicWeaponFBCache)
|
| | | self.ipyIceLodeStarAwardCache = self.__LoadFileData("IceLodeStarAward", IPY_IceLodeStarAward)
|
| | | self.ipyIceLodeStarAwardLen = len(self.ipyIceLodeStarAwardCache)
|
| | | self.ipyGodWeaponEffectCache = self.__LoadFileData("GodWeaponEffect", IPY_GodWeaponEffect)
|
| | | self.ipyGodWeaponEffectLen = len(self.ipyGodWeaponEffectCache)
|
| | | Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
|
| | | Log("IPY_DataMgr InitOK!")
|
| | | return
|
| | |
| | | for i, strValue in enumerate(rowList):
|
| | | if i == 0:
|
| | | continue
|
| | | fieldName = fieldList[i][1]
|
| | | strValue = strValue.lstrip().rstrip()
|
| | | if strValue.isdigit():
|
| | | configValue = int(strValue)
|
| | | elif (strValue.startswith("{") and strValue.endswith("}")) \
|
| | | or (strValue.startswith("[") and strValue.endswith("]")) \
|
| | | or (strValue.startswith("(") and strValue.endswith(")")):
|
| | | configValue = eval(strValue)
|
| | | elif "_" in strValue and type(self.__StrToDict(strValue)) == dict:
|
| | | configValue = self.__StrToDict(strValue)
|
| | | elif ChConfig.Def_Str_Montant in strValue:
|
| | | configValue = eval("(%s,)" % strValue.replace(ChConfig.Def_Str_Montant, ","))
|
| | | elif strValue in ["-", ""]:
|
| | | configValue = ""
|
| | | else:
|
| | | configValue = self.__ToFloat(strValue)
|
| | | try:
|
| | | fieldName = fieldList[i][1]
|
| | | strValue = strValue.lstrip().rstrip()
|
| | | if strValue.isdigit():
|
| | | configValue = int(strValue)
|
| | | elif (strValue.startswith("{") and strValue.endswith("}")) \
|
| | | or (strValue.startswith("[") and strValue.endswith("]")) \
|
| | | or (strValue.startswith("(") and strValue.endswith(")")):
|
| | | configValue = eval(strValue)
|
| | | elif "_" in strValue and type(self.__StrToDict(strValue)) == dict:
|
| | | configValue = self.__StrToDict(strValue)
|
| | | elif ChConfig.Def_Str_Montant in strValue:
|
| | | configValue = eval("(%s,)" % strValue.replace(ChConfig.Def_Str_Montant, ","))
|
| | | elif strValue in ["-", ""]:
|
| | | configValue = ""
|
| | | else:
|
| | | configValue = self.__ToFloat(strValue)
|
| | | except BaseException:
|
| | | ErrLog("SetIpyDataError: tableName=%s,key=%s,i=%s,value=%s" % ("FuncConfig", key, i, strValue))
|
| | | raise
|
| | | setattr(funcConfigObj, fieldName, configValue)
|
| | | self.ipyFuncConfigDict[key] = funcConfigObj
|
| | | return
|
| | |
| | | def GetFBFuncByIndex(self, index): return self.ipyFBFuncCache[index]
|
| | | def GetFBLineCount(self): return self.ipyFBLineLen
|
| | | def GetFBLineByIndex(self, index): return self.ipyFBLineCache[index]
|
| | | def GetFBHelpBattleCount(self): return self.ipyFBHelpBattleLen
|
| | | def GetFBHelpBattleByIndex(self, index): return self.ipyFBHelpBattleCache[index]
|
| | | def GetNPCCustomRefreshCount(self): return self.ipyNPCCustomRefreshLen
|
| | | def GetNPCCustomRefreshByIndex(self, index): return self.ipyNPCCustomRefreshCache[index]
|
| | | def GetDailyActionCount(self): return self.ipyDailyActionLen
|
| | |
| | | def GetActFlashGiftbagByIndex(self, index): return self.ipyActFlashGiftbagCache[index]
|
| | | def GetFlashGiftbagCount(self): return self.ipyFlashGiftbagLen
|
| | | def GetFlashGiftbagByIndex(self, index): return self.ipyFlashGiftbagCache[index]
|
| | | def GetActExpRateCount(self): return self.ipyActExpRateLen
|
| | | def GetActExpRateByIndex(self, index): return self.ipyActExpRateCache[index]
|
| | | def GetActCostRebateCount(self): return self.ipyActCostRebateLen
|
| | | def GetActCostRebateByIndex(self, index): return self.ipyActCostRebateCache[index]
|
| | | def GetCostRebateTemplateCount(self): return self.ipyCostRebateTemplateLen
|
| | | def GetCostRebateTemplateByIndex(self, index): return self.ipyCostRebateTemplateCache[index]
|
| | | def GetActBossRebornCount(self): return self.ipyActBossRebornLen
|
| | | def GetActBossRebornByIndex(self, index): return self.ipyActBossRebornCache[index]
|
| | | def GetBossRebornCount(self): return self.ipyBossRebornLen
|
| | | def GetBossRebornByIndex(self, index): return self.ipyBossRebornCache[index]
|
| | | def GetActRealmPointCount(self): return self.ipyActRealmPointLen
|
| | | def GetActRealmPointByIndex(self, index): return self.ipyActRealmPointCache[index]
|
| | | def GetTrialExchangeCount(self): return self.ipyTrialExchangeLen
|
| | | def GetTrialExchangeByIndex(self, index): return self.ipyTrialExchangeCache[index]
|
| | | def GetAllPeoplePartyCount(self): return self.ipyAllPeoplePartyLen
|
| | |
| | | def GetAllPeoplePartyAwardByIndex(self, index): return self.ipyAllPeoplePartyAwardCache[index]
|
| | | def GetMapEventPointCount(self): return self.ipyMapEventPointLen
|
| | | def GetMapEventPointByIndex(self, index): return self.ipyMapEventPointCache[index]
|
| | | def GetTalentSkillCount(self): return self.ipyTalentSkillLen
|
| | | def GetTalentSkillByIndex(self, index): return self.ipyTalentSkillCache[index]
|
| | | def GetActFlashSaleCount(self): return self.ipyActFlashSaleLen
|
| | | def GetActFlashSaleByIndex(self, index): return self.ipyActFlashSaleCache[index]
|
| | | def GetActWishingWellCount(self): return self.ipyActWishingWellLen
|
| | | def GetActWishingWellByIndex(self, index): return self.ipyActWishingWellCache[index]
|
| | | def GetWishingWellCount(self): return self.ipyWishingWellLen
|
| | | def GetWishingWellByIndex(self, index): return self.ipyWishingWellCache[index]
|
| | | def GetFunctionForecastCount(self): return self.ipyFunctionForecastLen
|
| | | def GetFunctionForecastByIndex(self, index): return self.ipyFunctionForecastCache[index]
|
| | | def GetChatBubbleBoxCount(self): return self.ipyChatBubbleBoxLen
|
| | | def GetChatBubbleBoxByIndex(self, index): return self.ipyChatBubbleBoxCache[index]
|
| | | def GetActTotalRechargeCount(self): return self.ipyActTotalRechargeLen
|
| | | def GetActTotalRechargeByIndex(self, index): return self.ipyActTotalRechargeCache[index]
|
| | | def GetTotalRechargeTemplateCount(self): return self.ipyTotalRechargeTemplateLen
|
| | | def GetTotalRechargeTemplateByIndex(self, index): return self.ipyTotalRechargeTemplateCache[index]
|
| | | def GetMagicWeaponFBCount(self): return self.ipyMagicWeaponFBLen
|
| | | def GetMagicWeaponFBByIndex(self, index): return self.ipyMagicWeaponFBCache[index]
|
| | | def GetIceLodeStarAwardCount(self): return self.ipyIceLodeStarAwardLen
|
| | | def GetIceLodeStarAwardByIndex(self, index): return self.ipyIceLodeStarAwardCache[index]
|
| | | def GetGodWeaponEffectCount(self): return self.ipyGodWeaponEffectLen
|
| | | def GetGodWeaponEffectByIndex(self, index): return self.ipyGodWeaponEffectCache[index]
|
| | |
|
| | | IPYData = IPY_DataMgr()
|
| | | def IPY_Data(): return IPYData
|
| | |
| | | '''查询条件下与对应查询字段参考值相近的数据实例;参考值小于配置表最小值时返回none,大于最大值时返回最大值对应的实例
|
| | | @param dtName: 表名,不含tag
|
| | | @param keyName: 参考字段名
|
| | | @param keyValue: 参考字段值
|
| | | @param keyValue: 参考字段值,大于等于字段值时返回对应数据
|
| | | @param conditionDict: 查询条件,{查询字段名:字段值, ...}
|
| | | @return: 找不到数据返回 None , 否则返回对应的 ipyData 数据实例
|
| | | '''
|
| | |
| | | for i in xrange(near - 1, low - 1, -1):
|
| | | nearData = dataList[i]
|
| | | nearValue = getattr(nearData, "%s" % keyName)
|
| | | if nearValue < keyValue:
|
| | | if nearValue <= keyValue:
|
| | | return nearData
|
| | |
|
| | | elif keyValue > nearValue:
|