| | |
| | | import ChEquip
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| | | import QuestCommon
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| | | import random
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| | | import GameObj
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| | |
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| | | # 可吞噬的装备位
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| | | Def_EatItem_EquipPlace = [
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| | |
| | | aSkillAtkRate = curPlayer.GetSkillAtkRate() # 技能攻击力加成
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| | | petMinAtk = PlayerControl.GetPetMinAtk(curPlayer) #灵宠最小攻击
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| | | petMaxAtk = PlayerControl.GetPetMaxAtk(curPlayer) #灵宠最大攻击
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| | | petDamPer = PlayerControl.GetPetDamPer(curPlayer) #灵宠增加伤害
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| | | petDamPer = GameObj.GetPetDamPer(curPlayer) #灵宠增加伤害
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| | | atkSpeed = PlayerControl.GetAtkSpeed(curPlayer) # 攻击速度
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| | | aIgnoreDefRate = curPlayer.GetIgnoreDefRate() # 无视防御比率
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| | | aLuckyHit = curPlayer.GetLuckyHitVal() # 会心一击
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