ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
@@ -52,6 +52,7 @@
import ChEquip
import QuestCommon
import random
import GameObj
# 可吞噬的装备位
Def_EatItem_EquipPlace = [
@@ -326,7 +327,7 @@
    aSkillAtkRate = curPlayer.GetSkillAtkRate()    # 技能攻击力加成
    petMinAtk = PlayerControl.GetPetMinAtk(curPlayer)   #灵宠最小攻击
    petMaxAtk = PlayerControl.GetPetMaxAtk(curPlayer)   #灵宠最大攻击
    petDamPer = PlayerControl.GetPetDamPer(curPlayer)   #灵宠增加伤害
    petDamPer = GameObj.GetPetDamPer(curPlayer)   #灵宠增加伤害
    atkSpeed = PlayerControl.GetAtkSpeed(curPlayer) # 攻击速度
    aIgnoreDefRate = curPlayer.GetIgnoreDefRate()  # 无视防御比率
    aLuckyHit = curPlayer.GetLuckyHitVal()  # 会心一击