|  |  | 
 |  |  | import GameWorld
 | 
 |  |  | import ChConfig
 | 
 |  |  | import ShareDefine
 | 
 |  |  | import ReadChConfig
 | 
 |  |  | import PlayerControl
 | 
 |  |  | import ChPyNetSendPack
 | 
 |  |  | import NetPackCommon
 | 
 |  |  | import PlayerDBGSEvent
 | 
 |  |  | import NetPackCommon
 | 
 |  |  | import DataRecordPack
 | 
 |  |  | import PlayerFamily
 | 
 |  |  | import PyDataManager
 | 
 |  |  | import PlayerViewCache
 | 
 |  |  | 
 | 
 |  |  | import time
 | 
 |  |  | import random
 | 
 |  |  | 
 | 
 |  |  | Def_Key_BillboardSortTick = "BillboardSortTick_%s" # 排行榜是否排序tick,参数(排行榜类型)
 | 
 |  |  | Def_Key_BillboardNeedSort = "BillboardNeedSort_%s" # 排行榜是否需要排序,参数(排行榜类型)
 | 
 |  |  | 
 |  |  | #需要每天拷贝昨日榜单的排行榜类型字典
 | 
 |  |  | Def_NeedCopyYesterday_Dict = {
 | 
 |  |  |     #昨日榜(拷贝)                                    #今日榜(源数据)
 | 
 |  |  |     ShareDefine.Def_BT_HighLadder_Yester     :  ShareDefine.Def_BT_HighLadder,
 | 
 |  |  |                          }
 | 
 |  |  | 
 | 
 |  |  | def NoteOssBillboardInfoByDay():
 | 
 |  |  | 
 |  |  |         
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def ClearBillboardOnServerInit():
 | 
 |  |  |     ##开启服务器重置排行榜处理
 | 
 |  |  |     BillBoardClearSetting = ReadChConfig.GetEvalChConfig("BillBoardClearSetting")
 | 
 |  |  | def __CheckFightPowerBillboard():
 | 
 |  |  |     ## 由于战力修改为支持超过20E,所以需要处理下战力相关榜单,原 cmpValue 值移动到 cmpValue2
 | 
 |  |  |     
 | 
 |  |  |     clearSign, clearIndexList = BillBoardClearSetting
 | 
 |  |  |      | 
 |  |  |     lastSign = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_ClearBillboardSign)
 | 
 |  |  |      | 
 |  |  |     if clearSign == lastSign:
 | 
 |  |  |         GameWorld.Log("服务器开启清除排行榜检查:标记相同不用清除clearSign=%s" % (clearSign))
 | 
 |  |  |     eventKey = "FightPowerBillboardMoveValue"
 | 
 |  |  |     if PlayerDBGSEvent.GetDBGSTrig_ByKey(eventKey):
 | 
 |  |  |         return
 | 
 |  |  |          | 
 |  |  |     for billboardIndex in clearIndexList:
 | 
 |  |  |          | 
 |  |  |         # 合服累充活动判断
 | 
 |  |  |         if billboardIndex == ShareDefine.Def_BT_MixCampaign_Recharge:
 | 
 |  |  |             isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer) # 是否合服
 | 
 |  |  |             mixServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay) # 合服天数
 | 
 |  |  | 
 | 
 |  |  |             mixType = ShareDefine.Def_MixCampaign_Type_RechargeRank
 | 
 |  |  |             mixServerCampaignDict = ReadChConfig.GetEvalChConfig("MixServerCampaign")
 | 
 |  |  |             campaignInfoList = mixServerCampaignDict.get(mixType, [])
 | 
 |  |  |             dayList = campaignInfoList[0]
 | 
 |  |  |             if not isMixServer or mixServerDay not in dayList:
 | 
 |  |  |                 GameWorld.Log('非合服充值活动记录数据期间,不清除累充排行榜(%s)! isMixServer=%s,mixServerDay=%s,dayList=%s'  | 
 |  |  |                               % (billboardIndex, isMixServer, mixServerDay, str(dayList)))
 | 
 |  |  |                 continue
 | 
 |  |  |          | 
 |  |  |         # 特惠充值判断
 | 
 |  |  |         elif billboardIndex == ShareDefine.Def_BT_RechargeTeHui:
 | 
 |  |  |             actionNumKey = ShareDefine.Def_Notify_WorldKey_DayAction_RechargeRank
 | 
 |  |  |             actionNum = PlayerDBGSEvent.GetDBGSTrig_ByKey(actionNumKey)
 | 
 |  |  |             if not actionNum:
 | 
 |  |  |                 GameWorld.Log('当前没有充值特惠排行活动,不清除排行榜(%s)!' % (billboardIndex))
 | 
 |  |  |                 continue
 | 
 |  |  |              | 
 |  |  |         ClearBillboardByIndex(billboardIndex)
 | 
 |  |  |              | 
 |  |  |     PlayerDBGSEvent.SetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_ClearBillboardSign, clearSign)
 | 
 |  |  |     PlayerDBGSEvent.SetDBGSTrig_ByKey(eventKey, 1)
 | 
 |  |  |     GameWorld.Log("处理战力榜超过20E支持!")
 | 
 |  |  |     
 | 
 |  |  |     GameWorld.Log("服务器开启清除排行榜: lastSign=%s,clearSign=%s,clearIndexList=%s"  | 
 |  |  |                   % (lastSign, clearSign, str(clearIndexList)))
 | 
 |  |  |     billboardList = [ShareDefine.Def_BT_FightPower] + ShareDefine.JobFightPowerBillboardDict.values()
 | 
 |  |  |     for billboardType in billboardList:
 | 
 |  |  |         billboard = GameWorld.GetBillboard().FindBillboard(billboardType)
 | 
 |  |  |         if not billboard:
 | 
 |  |  |             continue
 | 
 |  |  |         GameWorld.Log("    billboardType=%s,count=%s" % (billboardType, billboard.GetCount()))
 | 
 |  |  |         for index in xrange(billboard.GetCount()):
 | 
 |  |  |             billBoardData = billboard.At(index)
 | 
 |  |  |             if not billBoardData:
 | 
 |  |  |                 continue
 | 
 |  |  |             billBoardData.SetCmpValue2(billBoardData.GetCmpValue())
 | 
 |  |  |             billBoardData.SetCmpValue(0)
 | 
 |  |  |              | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def SortServerBillboard():
 | 
 |  |  | 
 |  |  |         billBoard = billboardMgr.FindBillboard(index)
 | 
 |  |  |         #排序一次排行榜
 | 
 |  |  |         billBoard.Sort()
 | 
 |  |  | 
 | 
 |  |  |          | 
 |  |  |     __CheckFightPowerBillboard()
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def CopyBillboard(newBillboardIndex, oldBillboardIndex):
 | 
 |  |  | 
 |  |  |     GameWorld.Log('billboardIndex %s clear.'%billboardIndex)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def UpdateBillboardMaxCount(billboardIndex, updMaxCount, isDelExtra=True):
 | 
 |  |  |     ''' 变更竞技场榜单最大数据数
 | 
 |  |  |     @param updMaxCount: 更新的最大数据排名
 | 
 |  |  |     @param isDelExtra: 是否删除原榜单排名数据超过更新后的最大排名,默认删除
 | 
 |  |  |     '''
 | 
 |  |  |     billBoard = GameWorld.GetBillboard().FindBillboard(billboardIndex)
 | 
 |  |  |     if not billBoard:
 | 
 |  |  |         return
 | 
 |  |  |     curCount = billBoard.GetCount()
 | 
 |  |  |     curMaxCount = billBoard.GetMaxCount()
 | 
 |  |  |     # 不超过程序内置配置的最大数量
 | 
 |  |  |     if billboardIndex in ChConfig.Def_BT_Cnt:
 | 
 |  |  |         updMaxCount = min(updMaxCount, ChConfig.Def_BT_Cnt[billboardIndex])
 | 
 |  |  |     if curMaxCount == updMaxCount:
 | 
 |  |  |         return
 | 
 |  |  |     billBoard.SetMaxCount(updMaxCount)
 | 
 |  |  |     GameWorld.Log("    变更榜单最大数据数! billboardIndex=%s,curCount=%s,curMaxCount=%s,updMaxCount=%s"  | 
 |  |  |                   % (billboardIndex, curCount, curMaxCount, updMaxCount))
 | 
 |  |  |      | 
 |  |  |     # 清除多余榜单数据
 | 
 |  |  |     if isDelExtra and curCount > updMaxCount:
 | 
 |  |  |         for delIndex in xrange(curCount - 1, updMaxCount - 1, -1):
 | 
 |  |  |             if delIndex >= 0:
 | 
 |  |  |                 GameWorld.Log("        DeleteByIndex: %s" % delIndex)
 | 
 |  |  |                 billBoard.DeleteByIndex(delIndex)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | ####################################################################################################
 | 
 |  |  | 
 | 
 |  |  | #class   IPY_GSetWatchBillboardState
 | 
 |  |  | 
 |  |  | 
 | 
 |  |  |     if packType in ChConfig.Def_InterdictLook_BT_Type:
 | 
 |  |  |         #不可通过此封包查看
 | 
 |  |  |         return
 | 
 |  |  |     if ChConfig.Def_BT_Cnt.get(packType, 0) > 100:
 | 
 |  |  |         GameWorld.DebugLog("该榜单最大名次较大,需使用分页查询! A9 A2 查看排行榜#tagCPYWatchBillboard")
 | 
 |  |  |         return
 | 
 |  |  |     if not __CheckWatchCD(curPlayer, packType, tick):
 | 
 |  |  |         return
 | 
 |  |  | 
 |  |  | def MapServer_UpdateBillboard(billInfoDict, tick):
 | 
 |  |  |     '''地图更新排行榜, 通用
 | 
 |  |  |     {"Type":bType, "Type2":bType2, "ID":bID, "ID2":bID2, "Name1":bName, "Name2":bName2, "ExInfo":exInfo,
 | 
 |  |  |     "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3}
 | 
 |  |  |     "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3, "autoSort":autoSort}
 | 
 |  |  |     '''
 | 
 |  |  |     
 | 
 |  |  |     bType = billInfoDict["Type"]
 | 
 |  |  | 
 |  |  |     
 | 
 |  |  |     gameWorld = GameWorld.GetGameWorld()
 | 
 |  |  |     lastSortTick = gameWorld.GetDictByKey(Def_Key_BillboardSortTick % bType)
 | 
 |  |  |     autoSort = (tick - lastSortTick) >= 60000 # 1分钟强制排序一次
 | 
 |  |  |     autoSort = (tick - lastSortTick) >= 60000 or billInfoDict.get("autoSort") == True # 1分钟强制排序一次
 | 
 |  |  |     if autoSort:
 | 
 |  |  |         gameWorld.SetDict(Def_Key_BillboardSortTick % bType, tick)
 | 
 |  |  |     #GameWorld.DebugLog("更新排行榜:bType=%s,autoSort=%s,tick=%s,lastSortTick=%s,d=%s" % (bType, autoSort, tick, lastSortTick, tick - lastSortTick))
 | 
 |  |  |     
 | 
 |  |  |     UpdatePlayerBillboard(bID, bName, bName2, bType, bType2, value1, value2, cmpValue, autoSort, cmpValue2, cmpValue3)
 | 
 |  |  |     gameWorld.SetDict(Def_Key_BillboardNeedSort % bType, 1)
 | 
 |  |  |     #__UpdateBillboardSortState(gameWorld, bType, autoSort, isUpd)
 | 
 |  |  |     
 | 
 |  |  |     exInfo = billInfoDict["ExInfo"]
 | 
 |  |  |     # 以下为榜单附加特殊处理
 | 
 |  |  |     if bType == ShareDefine.Def_BT_FightPower:
 | 
 |  |  |         playerID = bID
 | 
 |  |  |         fightPowerTotal = cmpValue
 | 
 |  |  |         fightPowerTotal = cmpValue * ChConfig.Def_PerPointValue + cmpValue2
 | 
 |  |  |         familyID = exInfo[0]
 | 
 |  |  |         playerJob = bType2
 | 
 |  |  |         
 | 
 |  |  |         curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
 | 
 |  |  |         if curPlayer:
 | 
 |  |  |             curPlayer.SetFightPower(fightPowerTotal)
 | 
 |  |  |             PlayerControl.SetFightPower(curPlayer, fightPowerTotal)
 | 
 |  |  |             
 | 
 |  |  |         #更新战盟成员战力
 | 
 |  |  |         PlayerFamily.UpdFamilyMemberFightPower(familyID, playerID, fightPowerTotal)
 | 
 |  |  | 
 |  |  |         job = playerJob % 10
 | 
 |  |  |         if job in ShareDefine.JobFightPowerBillboardDict:
 | 
 |  |  |             jobBType = ShareDefine.JobFightPowerBillboardDict[job]
 | 
 |  |  |             UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort)
 | 
 |  |  |             gameWorld.SetDict(Def_Key_BillboardNeedSort % jobBType, 1)
 | 
 |  |  |             #__UpdateBillboardSortState(gameWorld, jobBType, autoSort, isUpd)
 | 
 |  |  |             UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort, cmpValue2)
 | 
 |  |  |             
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def __UpdateBillboardSortState(gameWorld, bType, autoSort, isUpd):
 | 
 |  |  |     key = Def_Key_BillboardNeedSort % bType
 | 
 |  |  |     needSort = gameWorld.GetDictByKey(key)
 | 
 |  |  |     if not autoSort and isUpd and not needSort:
 | 
 |  |  |         gameWorld.SetDict(key, 1)
 | 
 |  |  |     elif autoSort and needSort:
 | 
 |  |  |         gameWorld.SetDict(key, 0)
 | 
 |  |  | def GetBillboardOperateInfo(curPlayer):
 | 
 |  |  |     # 排行榜中所保存的运营商相关信息
 | 
 |  |  |     platform = curPlayer.GetAccID()
 | 
 |  |  |     if platform in ["tencent"]:
 | 
 |  |  |         return curPlayer.GetOperateInfo()
 | 
 |  |  |     return platform
 | 
 |  |  | 
 | 
 |  |  | def UpdatePlayerBillboardEx(curPlayer, playerID, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, autoSort=False):
 | 
 |  |  |     ## 更新玩家排行榜
 | 
 |  |  |     # @param curPlayer: 可能为None
 | 
 |  |  |      | 
 |  |  |     playerOpInfo = ""
 | 
 |  |  |     playerJob = 0
 | 
 |  |  |     playerName = ""
 | 
 |  |  |     playerRealmLV = 0
 | 
 |  |  |      | 
 |  |  |     if curPlayer:
 | 
 |  |  |         playerID = curPlayer.GetID()
 | 
 |  |  |         playerJob = curPlayer.GetJob()
 | 
 |  |  |         playerName = curPlayer.GetName()
 | 
 |  |  |         playerRealmLV = curPlayer.GetOfficialRank()
 | 
 |  |  |         playerOpInfo = GetBillboardOperateInfo(curPlayer)
 | 
 |  |  |     else:
 | 
 |  |  |         socialPlayer = PyDataManager.GetPersonalSocialManager().GetSocialPlayer(playerID)
 | 
 |  |  |         if socialPlayer:
 | 
 |  |  |             playerJob = socialPlayer.playerInfo.Job
 | 
 |  |  |             playerName = socialPlayer.playerInfo.PlayerName
 | 
 |  |  |             playerRealmLV = socialPlayer.playerInfo.RealmLV
 | 
 |  |  |         else:
 | 
 |  |  |             curCache = PlayerViewCache.FindViewCache(playerID)
 | 
 |  |  |             if curCache:
 | 
 |  |  |                 cacheDict = PlayerViewCache.GetCachePropDataDict(curCache)
 | 
 |  |  |                 playerJob = cacheDict["Job"]
 | 
 |  |  |                 playerName = cacheDict["Name"]
 | 
 |  |  |                 playerRealmLV = cacheDict["RealmLV"]
 | 
 |  |  |                  | 
 |  |  |     if not playerName and playerID < 10000:
 | 
 |  |  |         playerJob = random.choice([1, 2])
 | 
 |  |  |         playerName = "testName%s" % playerID
 | 
 |  |  |         playerRealmLV = random.randint(1, 10)
 | 
 |  |  |         
 | 
 |  |  |     #GameWorld.DebugLog("__UpdateBillboardSortState:bType=%s,autoSort=%s,isUpd=%s,needSort=%s" % (bType, autoSort, isUpd, gameWorld.GetDictByKey(key)))
 | 
 |  |  |     if bType in ShareDefine.BTValue1_OfficialRankList:
 | 
 |  |  |         value1 = playerRealmLV
 | 
 |  |  |          | 
 |  |  |     tick = GameWorld.GetGameWorld().GetTick()
 | 
 |  |  |     gameWorld = GameWorld.GetGameWorld()
 | 
 |  |  |     lastSortTick = gameWorld.GetDictByKey(Def_Key_BillboardSortTick % bType)
 | 
 |  |  |     autoSort = ((tick - lastSortTick) >= 60000 or autoSort) # 1分钟强制排序一次
 | 
 |  |  |     if autoSort:
 | 
 |  |  |         gameWorld.SetDict(Def_Key_BillboardSortTick % bType, tick)
 | 
 |  |  |          | 
 |  |  |     UpdatePlayerBillboard(playerID, playerName, playerOpInfo, bType, playerJob, value1, value2, cmpValue, autoSort, cmpValue2, cmpValue3)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | #---------------------------------------------------------------------
 | 
 |  |  | 
 |  |  |                        % (billboardIndex, billboardType, value1, value2, cmpValue, cmpValue2, cmpValue3, isNewData), curPlayerID)
 | 
 |  |  |     if not autoSort:
 | 
 |  |  |         #不自动排序
 | 
 |  |  |         GameWorld.GetGameWorld().SetDict(Def_Key_BillboardNeedSort % billboardIndex, 1) # 设置需要下次查看需要先排序
 | 
 |  |  |         return True
 | 
 |  |  |     
 | 
 |  |  |     #重新排序排行榜
 | 
 |  |  | 
 |  |  |     
 | 
 |  |  |     return [playerBillBoard, playerBillBoardData]
 | 
 |  |  | 
 | 
 |  |  | def MapServer_UpdMSRechargeRankBillboard(cmdList):
 | 
 |  |  |     ##合服活动充值点数排行更新
 | 
 |  |  |     playerID, playerName, playerOpInfo, playerJob, fightPower, familyName, totalChangeCoinPoint = cmdList
 | 
 |  |  |     UpdatePlayerBillboard(playerID, playerName, familyName, ShareDefine.Def_BT_MixCampaign_Recharge,
 | 
 |  |  |                           playerJob, fightPower, totalChangeCoinPoint, totalChangeCoinPoint)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def MapServer_UpdateTotalRechargeBillboard(cmdList):
 | 
 |  |  |     ##总充值点数排行更新
 | 
 |  |  |     playerID, playerName, playerOpInfo, playerJob, playerLV, totalChangeCoinPoint = cmdList
 | 
 |  |  | 
 |  |  | def ViewBillboardRangeByObjID(index, clientData, tick):
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | ## 更新充值特惠排行榜
 | 
 |  |  | #  @param cmdList
 | 
 |  |  | #  @return None
 | 
 |  |  | def MapServer_UpdateRechargeRankBillboard(cmdList):
 | 
 |  |  |     playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold = cmdList
 | 
 |  |  |     # 排行榜上榜限制
 | 
 |  |  |     RechargeRankInfoDict = ReadChConfig.GetEvalChConfig("TeHuiAction_RechargeRank")
 | 
 |  |  |     gameWorld = GameWorld.GetGameWorld()
 | 
 |  |  |     actionNumKey = ShareDefine.Def_Notify_WorldKey_DayAction_RechargeRank
 | 
 |  |  |     curActionNum = gameWorld.GetDictByKey(actionNumKey)
 | 
 |  |  |     curActionID = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_DayAction_ID % actionNumKey)
 | 
 |  |  |     GameWorld.DebugLog("MapServer_UpdateRechargeRankBillboard...")
 | 
 |  |  |     GameWorld.DebugLog("    actionID=%s,actionNum=%s,updateGold=%s,curActionID=%s,curActionNum=%s,"  | 
 |  |  |                        % (actionID, actionNum, updateGold, curActionID, curActionNum), playerID)
 | 
 |  |  |      | 
 |  |  |     # 非当前活动,不更新
 | 
 |  |  |     if actionNum not in RechargeRankInfoDict or actionNum != curActionNum or actionID != curActionID:
 | 
 |  |  |         GameWorld.DebugLog("    非当前充值特惠排行榜活动,不更新...", playerID)
 | 
 |  |  |         return
 | 
 |  |  |      | 
 |  |  |     rechargeRankInfoList = RechargeRankInfoDict[actionNum]
 | 
 |  |  |     if len(rechargeRankInfoList) <= 0:
 | 
 |  |  |         return
 | 
 |  |  |      | 
 |  |  |     limitGold = rechargeRankInfoList[0] # 限制上榜充值数
 | 
 |  |  |     if updateGold < limitGold:
 | 
 |  |  |         GameWorld.DebugLog("    未达到最低上榜充值数=%s,不更新..." % limitGold, playerID)
 | 
 |  |  |         return
 | 
 |  |  |       | 
 |  |  |     #排行榜
 | 
 |  |  |     cmpValue = updateGold
 | 
 |  |  |     isOk = UpdatePlayerBillboard(playerID, playerName, familyName, ShareDefine.Def_BT_RechargeTeHui,
 | 
 |  |  |                                  playerJob, playerLV, updateGold, cmpValue)
 | 
 |  |  |     GameWorld.DebugLog("    更新充值特惠排行榜 isOk=%s" % isOk, playerID)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | ## 更新消费特惠排行榜
 | 
 |  |  | #  @param cmdList
 | 
 |  |  | #  @return None
 | 
 |  |  | def MapServer_UpdateCostRankBillboard(cmdList):
 | 
 |  |  |     playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold = cmdList
 | 
 |  |  |     # 排行榜上榜限制
 | 
 |  |  |     costRankInfoDict = ReadChConfig.GetEvalChConfig("TeHuiAction_CostRank")
 | 
 |  |  |     gameWorld = GameWorld.GetGameWorld()
 | 
 |  |  |     actionNumKey = ShareDefine.Def_Notify_WorldKey_DayAction_CostRank
 | 
 |  |  |     curActionNum = gameWorld.GetDictByKey(actionNumKey)
 | 
 |  |  |     curActionID = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_DayAction_ID % actionNumKey)
 | 
 |  |  |     GameWorld.DebugLog("MapServer_UpdateCostRankBillboard...")
 | 
 |  |  |     GameWorld.DebugLog("    actionID=%s,actionNum=%s,updateGold=%s,curActionID=%s,curActionNum=%s,"  | 
 |  |  |                        % (actionID, actionNum, updateGold, curActionID, curActionNum), playerID)
 | 
 |  |  |      | 
 |  |  |     # 非当前活动,不更新
 | 
 |  |  |     if actionNum not in costRankInfoDict or actionNum != curActionNum or actionID != curActionID:
 | 
 |  |  |         GameWorld.DebugLog("    非当前消费特惠排行榜活动,不更新...", playerID)
 | 
 |  |  |         return
 | 
 |  |  |      | 
 |  |  |     costRankInfoList = costRankInfoDict[actionNum]
 | 
 |  |  |     if len(costRankInfoList) <= 0:
 | 
 |  |  |         return
 | 
 |  |  |      | 
 |  |  |     limitGold = costRankInfoList[0] # 限制上榜消费数
 | 
 |  |  |     if updateGold < limitGold:
 | 
 |  |  |         GameWorld.DebugLog("    未达到最低上榜消费数=%s,不更新..." % limitGold, playerID)
 | 
 |  |  |         return
 | 
 |  |  |       | 
 |  |  |     #排行榜
 | 
 |  |  |     cmpValue = updateGold
 | 
 |  |  |     isOk = UpdatePlayerBillboard(playerID, playerName, familyName, ShareDefine.Def_BT_CostTeHui,  | 
 |  |  |                                  playerJob, playerLV, 0, cmpValue)
 | 
 |  |  |     GameWorld.DebugLog("    更新消费特惠排行榜 isOk=%s" % isOk, playerID)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | ## 排行榜更新是否受等级限制
 | 
 |  |  | def IsBillboardLVLimit(playerLV, billboardType):
 | 
 |  |  |     # 等级判断已由地图处理掉,这里不再做判断
 | 
 |  |  |     return True
 | 
 |  |  | #    BillBoardLimitInfo = ReadChConfig.GetEvalChConfig("BillBoardLimit")
 | 
 |  |  | #    defaultMinLV, limitLVDict = BillBoardLimitInfo
 | 
 |  |  | #    lvBillBoardMinLV = limitLVDict.get(billboardType, defaultMinLV)
 | 
 |  |  | #    if playerLV < lvBillBoardMinLV:
 | 
 |  |  | #        return True
 | 
 |  |  | #     | 
 |  |  | #    return False
 | 
 |  |  | 
 | 
 |  |  | def RedressBillboard(curPlayer):
 | 
 |  |  |     ## 纠正排行榜中的玩家名字记录
 |