ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyRedPacket.py
@@ -422,6 +422,8 @@ playerCanGetIDList = [] for redPacketID in nowActiveRedPacketIDList: redPacketObj = redPacketMgr.GetRedPacketObj(redPacketID, False) if not redPacketObj: continue if playerID in redPacketObj.grabDict: continue playerCanGetIDList.append(redPacketID)