| | |
| | | #通知玩家登陆信息,来自运营方
|
| | | #DoLogic_LoginUserData(curPlayer)
|
| | |
|
| | | #通知开服天数
|
| | | PlayerEventCounter.Sync_OpenServerDay(curPlayer)
|
| | | #通知开服天数, 登录时改为地图通知,因为GameServer的PlayerLogin在地图之后,前端有些功能处理需要提前得到开服天
|
| | | #PlayerEventCounter.Sync_OpenServerDay(curPlayer)
|
| | | # 通知广播信息
|
| | | GMCommon.SendBroadCastToClient(curPlayer)
|
| | |
|
| | |
| | | GameWorld.Log("玩家 : %s,%s,FBID=%s 切换地图" % (curPlayer.GetName(), curPlayer.GetRealMapID(), curPlayer.GetFBID()) , curPlayer.GetPlayerID())
|
| | | PlayerTeam.OnPlayerChangeMap(curPlayer, tick)
|
| | | GameWorldBoss.OnPlayerChangeMap(curPlayer)
|
| | | PlayerFamily.OnPlayerChangeMap(curPlayer, tick)
|
| | | PlayerFamilyParty.OnPlayerChangeMap(curPlayer, tick)
|
| | | return
|
| | |
|
| | | ## 玩家切换真实地图
|