ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -28,9 +28,11 @@ import DataRecordPack import PlayerWing import PlayerDogz import EventShell import random import math #//A3 03 物品合成 #tagCMItemCompound @@ -216,7 +218,7 @@ itemColor = makeItemData.GetItemColor() itemQuality = makeItemData.GetItemQuality() PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality]) EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality) # 合成失败 else: GameWorld.DebugLog("合成失败!")