xdh
2018-09-19 d98dfeda28b7249e815cfb46b80a6343af631c19
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -28,9 +28,11 @@
import DataRecordPack
import PlayerWing
import PlayerDogz
import EventShell
import random
import math
#//A3 03 物品合成 #tagCMItemCompound
@@ -216,7 +218,7 @@
        itemColor = makeItemData.GetItemColor()
        itemQuality = makeItemData.GetItemQuality()
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality])
        EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality)
    # 合成失败
    else:
        GameWorld.DebugLog("合成失败!")