ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -29,6 +29,7 @@
g_teamPlayerDict = {} # 地图队伍对应玩家ID列表,含离线玩家 {teamID:[playerID, ...], ...}
g_disconnectPlayer = {} # 在本地图离线的玩家信息 {playerID:[tick, posX, posY], ...}
g_lastExitFBType = {} # 最后一个离开副本信息 {fbIndex:[exitType, tick], ...} exitType: 1-掉线,2-主动退出
g_sgzztopPlayerName = '' #上古战场积分王名字
@@ -49,6 +50,7 @@
g_xmzzVSPlayerData = {} # 仙魔之争对手玩家属性信息 {lineID:vsPlayerPropData, ...}
g_swrhPlayerHurtDict = {} #守卫人皇玩家伤害排行信息 {familyID:{playername:hurtvalue}}
g_swrhPlayerIDDict = {} #守卫人皇参与玩家ID {familyID:[playerID,..]}
g_fbPickUpItemDict = {} #副本玩家拾取物品记录 {playerID:[]}
g_bossShuntPlayerInfo = {} # boss分流玩家信息{(mapID, lineID):{playerID:[bossID, teamID, relatedTick], ...}, ...}
@@ -60,3 +62,6 @@
g_operationActionDict = {} # {actName:actInfo, ...}
g_npcKillerInfo = {} # NPC击杀者信息 {(lineID, objID, npcID):[killerDict, curTeam, hurtType, hurtID], ...}
g_familyPartyInfo = {} #[ [[familyID, familyName, 答题数量]], top名字,top答题数量]