ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py
@@ -156,7 +156,7 @@
        
        # 一般物品
        if itemType == Def_ItemType_CommonItem:
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem], True, showSysInfo=True)
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
        
        # 特殊定制物品
        elif itemType == Def_ItemType_AppointItem:
@@ -173,7 +173,7 @@
            
            itemDictData = itemData[0]
            itemDictData['IsBind'] = str(isBind)
            ItemControler.GivePlayerEquip(curPlayer, itemDictData, True, showSysInfo=True)
            ItemControler.GivePlayerEquip(curPlayer, itemDictData)
    return True
@@ -314,7 +314,7 @@
    
    # 给物品
    for itemID, itemCount, isBind in rewardItemList:        
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
        
    # 全服提示
    if len(rewardItemList) >= 2:
@@ -518,7 +518,6 @@
            if not result:
                GameWorld.Log('    试用首充武器 卸下原装备失败!!', curPlayer.GetID())
                return
    tryItem = ItemControler.GetOutPutItemObj(tryItemID)
    if ChEquip.DoPlayerEquipItem(curPlayer, tryItem, ItemCommon.GetEquipPackIndex(tryItem), tick):
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 2)
@@ -554,7 +553,7 @@
        if not giveItemID:
            return
        GameWorld.DebugLog('首充试用物品过期了 背包仓库没武器则送一把giveItemID=%s'%giveItemID, curPlayer.GetID())
        if not ItemControler.GivePlayerItem(curPlayer, giveItemID, 1, True, [IPY_GameWorld.rptItem], True):
        if not ItemControler.GivePlayerItem(curPlayer, giveItemID, 1, 0, [IPY_GameWorld.rptItem]):
            GameWorld.DebugLog('首充试用物品过期了 背包仓库没武器则送一把 没给成功!!giveItemID=%s'%giveItemID, curPlayer.GetID())
            
    return