| | |
| | | def __ProcessNPCRefresh(pointIndex, npcRefresh, tick):
|
| | | funcName = "NPCRefresh_%d" % npcRefresh.GetRefreshMark()
|
| | |
|
| | | if globals().has_key(funcName):
|
| | | if globals().has_key(funcName) and GameWorld.GetMap().GetMapID() != ChConfig.Def_FBMapID_ClearDevil:
|
| | | return globals()[funcName](npcRefresh, tick)
|
| | | else:
|
| | | #GameWorld.DebugLog("__NPCCommonRefresh mark = %s" % npcRefresh.GetRefreshMark())
|
| | |
| | | def NPCRefresh_198(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_199(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_200(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_201(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_202(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_203(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_204(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_205(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_206(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_207(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_208(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_209(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_210(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_211(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_212(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_213(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_214(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_215(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_216(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_217(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_218(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_219(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | | def NPCRefresh_220(npcRefresh, tick):__DoRefreshWorldBoss(npcRefresh, tick)
|
| | |
|
| | |
|
| | | def ResetActivityBossRefreshCount():
|
| | |
| | | else:
|
| | | refreshCD = ipyData.GetRefreshSeconds()
|
| | |
|
| | | if not refreshCD:
|
| | | continue
|
| | | if tick - numLastTick < refreshCD * 1000:
|
| | | continue
|
| | | gameFB.SetGameFBDict(ChConfig.Def_RMark_RandomRefreshNPCNumTime % num, tick)
|