hch
2025-03-14 dbeecfbe89ba5bc1751db899e0ca40a242d0b68f
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTurnFight.py
@@ -17,6 +17,7 @@
import GameWorld
import GameWorldMineArea
import GameWorldArena
import ChConfig
def MapServer_TurnFight(curPlayer, msgList):
@@ -47,6 +48,9 @@
    if mapID == ChConfig.Def_TFMapID_MineArea:
        return GameWorldMineArea.OnTurnFightRequest(curPlayer, mapID, funcLineID, tagID, valueList)
    
    if mapID == ChConfig.Def_FBMapID_ArenaBattle:
        return GameWorldArena.OnTurnFightRequest(curPlayer, mapID, funcLineID, tagType, tagID, valueList)
    return
def __OnTurnFightOver(curPlayer, dataMsg):
@@ -56,7 +60,11 @@
    
    if mapID == ChConfig.Def_TFMapID_MineArea:
        return GameWorldMineArea.OnTurnFightOver(curPlayer, mapID, funcLineID, tagID, valueList, fightRet, awardItemList)
    if mapID == ChConfig.Def_FBMapID_ArenaBattle:
        # 竞技场的over通知走原来的途径,仅请求战斗增加GameServer验证
        return
    return