hch
2019-05-25 dbf4ab83f90d9119141d5a80bebe25fedec4384f
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTalk.py
@@ -28,6 +28,7 @@
import ItemCommon
import ChItem
import PlayerTJG
import EventShell
#---------------------------------------------------------------------
@@ -54,7 +55,7 @@
    
    
    #如果在普通地图, 就广播, 如果在副本就单个通知
    if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull:
    if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull and not GameWorld.IsCrossServer():
        #广播
        extras = GetTalkExtraValue(curPlayer)
        curPlayer.ChatArea(content, 0, extras)
@@ -105,7 +106,9 @@
    extras = GetTalkExtraValue(curPlayer)
    curPlayer.ChatGong(content, 0, extras)
    #世界频道发言成就
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TalkWorld, 1)
    #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TalkWorld, 1)
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_TalkWorld, 1)
    EventShell.EventRespons_Talk(curPlayer, 'talkworld')
    return
## 国家频道(封包参数)
@@ -161,6 +164,7 @@
    curPlayer.ChatFamily(content, 0, extras)
    #仙盟频道发言成就
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TalkFamily, 1)
    EventShell.EventRespons_Talk(curPlayer, 'talkfamily')
    return
## 队伍频道(封包参数)