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| | | import ItemCommon
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| | | import ChItem
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| | | import PlayerTJG
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| | | import EventShell
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| | | #---------------------------------------------------------------------
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| | | #如果在普通地图, 就广播, 如果在副本就单个通知
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| | | if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull:
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| | | if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull and not GameWorld.IsCrossServer():
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| | | #广播
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| | | extras = GetTalkExtraValue(curPlayer)
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| | | curPlayer.ChatArea(content, 0, extras)
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| | |
| | | extras = GetTalkExtraValue(curPlayer)
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| | | curPlayer.ChatGong(content, 0, extras)
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| | | #世界频道发言成就
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| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TalkWorld, 1)
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| | | #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TalkWorld, 1)
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| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_TalkWorld, 1)
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| | | EventShell.EventRespons_Talk(curPlayer, 'talkworld')
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| | | return
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| | |
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| | | ## 国家频道(封包参数)
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| | |
| | | curPlayer.ChatFamily(content, 0, extras)
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| | | #仙盟频道发言成就
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| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TalkFamily, 1)
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| | | EventShell.EventRespons_Talk(curPlayer, 'talkfamily')
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| | | return
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| | |
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| | | ## 队伍频道(封包参数)
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