ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -24092,10 +24092,12 @@
    Head = tagHead()
    LV = 0    #(BYTE LV)//等阶
    EatItemCount = 0    #(DWORD EatItemCount)//当前阶已吃丹个数
    SkinPlusState = 0    #(DWORD SkinPlusState)//幻化激活状态,按位存储是否激活,幻化编号ID对应位
    SkinPlusState = 0    #(DWORD SkinPlusState)//幻化激活状态,按位存储是否激活,幻化编号ID对应位,废弃,使用 SkinPlusStateList
    TrainTypes = 0    #(BYTE TrainTypes)//培养类型数
    TrainLVList = list()    #(vector<DWORD> TrainLVList)//培养等阶列表,索引为培养类型减1
    TrainItemCountList = list()    #(vector<DWORD> TrainItemCountList)//培养当前阶已吃培养丹个数列表,索引为培养类型减1
    SkinPlusStateCount = 0    #(BYTE SkinPlusStateCount)//幻化激活状态值数
    SkinPlusStateList = list()    #(vector<DWORD> SkinPlusStateList)//幻化激活状态值列表,按位存储是否激活,幻化编号ID对应位
    data = None
    def __init__(self):
@@ -24117,6 +24119,10 @@
        for i in range(self.TrainTypes):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.TrainItemCountList.append(value)
        self.SkinPlusStateCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.SkinPlusStateCount):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.SkinPlusStateList.append(value)
        return _pos
    def Clear(self):
@@ -24130,6 +24136,8 @@
        self.TrainTypes = 0
        self.TrainLVList = list()
        self.TrainItemCountList = list()
        self.SkinPlusStateCount = 0
        self.SkinPlusStateList = list()
        return
    def GetLength(self):
@@ -24141,6 +24149,8 @@
        length += 1
        length += 4 * self.TrainTypes
        length += 4 * self.TrainTypes
        length += 1
        length += 4 * self.SkinPlusStateCount
        return length
@@ -24155,6 +24165,9 @@
            data = CommFunc.WriteDWORD(data, self.TrainLVList[i])
        for i in range(self.TrainTypes):
            data = CommFunc.WriteDWORD(data, self.TrainItemCountList[i])
        data = CommFunc.WriteBYTE(data, self.SkinPlusStateCount)
        for i in range(self.SkinPlusStateCount):
            data = CommFunc.WriteDWORD(data, self.SkinPlusStateList[i])
        return data
    def OutputString(self):
@@ -24165,7 +24178,9 @@
                                SkinPlusState:%d,
                                TrainTypes:%d,
                                TrainLVList:%s,
                                TrainItemCountList:%s
                                TrainItemCountList:%s,
                                SkinPlusStateCount:%d,
                                SkinPlusStateList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
@@ -24174,6 +24189,8 @@
                                self.SkinPlusState,
                                self.TrainTypes,
                                "...",
                                "...",
                                self.SkinPlusStateCount,
                                "..."
                                )
        return DumpString
@@ -29182,6 +29199,424 @@
#------------------------------------------------------
# AA 60 天帝礼包活动信息 #tagMCActGodGiftInfo
class  tagMCActGodGiftItem(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemNum", c_ubyte),    # 物品在本库中的编号
                  ("ItemID", c_int),
                  ("ItemCount", c_ushort),
                  ("IsBind", c_ubyte),
                  ("CanChooseTimes", c_ubyte),    #可选择次数,0代表不限次数
                  ("ChooseTimes", c_ubyte),    #已选次数
                  ("IsChoose", c_ubyte),    #本次奖池是否被选择
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemNum = 0
        self.ItemID = 0
        self.ItemCount = 0
        self.IsBind = 0
        self.CanChooseTimes = 0
        self.ChooseTimes = 0
        self.IsChoose = 0
        return
    def GetLength(self):
        return sizeof(tagMCActGodGiftItem)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 60 天帝礼包活动信息 //tagMCActGodGiftInfo:
                                ItemNum:%d,
                                ItemID:%d,
                                ItemCount:%d,
                                IsBind:%d,
                                CanChooseTimes:%d,
                                ChooseTimes:%d,
                                IsChoose:%d
                                '''\
                                %(
                                self.ItemNum,
                                self.ItemID,
                                self.ItemCount,
                                self.IsBind,
                                self.CanChooseTimes,
                                self.ChooseTimes,
                                self.IsChoose
                                )
        return DumpString
class  tagMCActGodGiftItemLib(Structure):
    ItemLibType = 0    #(BYTE ItemLibType)//物品库类型
    NeedChooseCount = 0    #(BYTE NeedChooseCount)//需要选择个数
    GodGiftItemCount = 0    #(BYTE GodGiftItemCount)//可选择物品个数
    GodGiftItemList = list()    #(vector<tagMCActGodGiftItem> GodGiftItemList)//可选物品列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.ItemLibType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.NeedChooseCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.GodGiftItemCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.GodGiftItemCount):
            temGodGiftItemList = tagMCActGodGiftItem()
            _pos = temGodGiftItemList.ReadData(_lpData, _pos)
            self.GodGiftItemList.append(temGodGiftItemList)
        return _pos
    def Clear(self):
        self.ItemLibType = 0
        self.NeedChooseCount = 0
        self.GodGiftItemCount = 0
        self.GodGiftItemList = list()
        return
    def GetLength(self):
        length = 0
        length += 1
        length += 1
        length += 1
        for i in range(self.GodGiftItemCount):
            length += self.GodGiftItemList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteBYTE(data, self.ItemLibType)
        data = CommFunc.WriteBYTE(data, self.NeedChooseCount)
        data = CommFunc.WriteBYTE(data, self.GodGiftItemCount)
        for i in range(self.GodGiftItemCount):
            data = CommFunc.WriteString(data, self.GodGiftItemList[i].GetLength(), self.GodGiftItemList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                ItemLibType:%d,
                                NeedChooseCount:%d,
                                GodGiftItemCount:%d,
                                GodGiftItemList:%s
                                '''\
                                %(
                                self.ItemLibType,
                                self.NeedChooseCount,
                                self.GodGiftItemCount,
                                "..."
                                )
        return DumpString
class  tagMCActGodGiftInfo(Structure):
    Head = tagHead()
    ActNum = 0    #(BYTE ActNum)// 活动编号
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    IsDayReset = 0    #(BYTE IsDayReset)// 是否每日重置
    LimitLV = 0    #(WORD LimitLV)// 限制等级
    CostMoneyType = 0    #(BYTE CostMoneyType)//消耗货币类型
    CostMoneyValueCount = 0    #(BYTE CostMoneyValueCount)
    CostMoneyValueList = list()    #(vector<DWORD> CostMoneyValueList)//消耗货币值列表
    PrizeMoneyType = 0    #(BYTE PrizeMoneyType)//奖励货币类型
    PrizeMoneyValueCount = 0    #(BYTE PrizeMoneyValueCount)
    PrizeMoneyValueList = list()    #(vector<DWORD> PrizeMoneyValueList)//奖励货币值列表
    ResetLimitTimes = 0    #(BYTE ResetLimitTimes)//至少抽几次才可重置奖池
    ResetCountMax = 0    #(BYTE ResetCountMax)//最大可重置奖池次数
    IsAwardPoolOK = 0    #(BYTE IsAwardPoolOK)//奖池是否选择完毕,否的话需要先选择奖池才可抽奖
    ItemLibCount = 0    #(BYTE ItemLibCount)//奖池库个数
    ItemLibList = list()    #(vector<tagMCActGodGiftItemLib> ItemLibList)//奖池库信息列表
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x60
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.IsDayReset,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.CostMoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.CostMoneyValueCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.CostMoneyValueCount):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.CostMoneyValueList.append(value)
        self.PrizeMoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.PrizeMoneyValueCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.PrizeMoneyValueCount):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.PrizeMoneyValueList.append(value)
        self.ResetLimitTimes,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.ResetCountMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.IsAwardPoolOK,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.ItemLibCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.ItemLibCount):
            temItemLibList = tagMCActGodGiftItemLib()
            _pos = temItemLibList.ReadData(_lpData, _pos)
            self.ItemLibList.append(temItemLibList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x60
        self.ActNum = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.IsDayReset = 0
        self.LimitLV = 0
        self.CostMoneyType = 0
        self.CostMoneyValueCount = 0
        self.CostMoneyValueList = list()
        self.PrizeMoneyType = 0
        self.PrizeMoneyValueCount = 0
        self.PrizeMoneyValueList = list()
        self.ResetLimitTimes = 0
        self.ResetCountMax = 0
        self.IsAwardPoolOK = 0
        self.ItemLibCount = 0
        self.ItemLibList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 10
        length += 10
        length += 1
        length += 2
        length += 1
        length += 1
        length += 4 * self.CostMoneyValueCount
        length += 1
        length += 1
        length += 4 * self.PrizeMoneyValueCount
        length += 1
        length += 1
        length += 1
        length += 1
        for i in range(self.ItemLibCount):
            length += self.ItemLibList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ActNum)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteBYTE(data, self.IsDayReset)
        data = CommFunc.WriteWORD(data, self.LimitLV)
        data = CommFunc.WriteBYTE(data, self.CostMoneyType)
        data = CommFunc.WriteBYTE(data, self.CostMoneyValueCount)
        for i in range(self.CostMoneyValueCount):
            data = CommFunc.WriteDWORD(data, self.CostMoneyValueList[i])
        data = CommFunc.WriteBYTE(data, self.PrizeMoneyType)
        data = CommFunc.WriteBYTE(data, self.PrizeMoneyValueCount)
        for i in range(self.PrizeMoneyValueCount):
            data = CommFunc.WriteDWORD(data, self.PrizeMoneyValueList[i])
        data = CommFunc.WriteBYTE(data, self.ResetLimitTimes)
        data = CommFunc.WriteBYTE(data, self.ResetCountMax)
        data = CommFunc.WriteBYTE(data, self.IsAwardPoolOK)
        data = CommFunc.WriteBYTE(data, self.ItemLibCount)
        for i in range(self.ItemLibCount):
            data = CommFunc.WriteString(data, self.ItemLibList[i].GetLength(), self.ItemLibList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ActNum:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                IsDayReset:%d,
                                LimitLV:%d,
                                CostMoneyType:%d,
                                CostMoneyValueCount:%d,
                                CostMoneyValueList:%s,
                                PrizeMoneyType:%d,
                                PrizeMoneyValueCount:%d,
                                PrizeMoneyValueList:%s,
                                ResetLimitTimes:%d,
                                ResetCountMax:%d,
                                IsAwardPoolOK:%d,
                                ItemLibCount:%d,
                                ItemLibList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.StartDate,
                                self.EndtDate,
                                self.IsDayReset,
                                self.LimitLV,
                                self.CostMoneyType,
                                self.CostMoneyValueCount,
                                "...",
                                self.PrizeMoneyType,
                                self.PrizeMoneyValueCount,
                                "...",
                                self.ResetLimitTimes,
                                self.ResetCountMax,
                                self.IsAwardPoolOK,
                                self.ItemLibCount,
                                "..."
                                )
        return DumpString
m_NAtagMCActGodGiftInfo=tagMCActGodGiftInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActGodGiftInfo.Head.Cmd,m_NAtagMCActGodGiftInfo.Head.SubCmd))] = m_NAtagMCActGodGiftInfo
#------------------------------------------------------
# AA 61 天帝礼包活动玩家信息 #tagMCActGodGiftPlayerInfo
class  tagMCActGodGiftAwardItem(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemLibType", c_ubyte),    #物品库类型
                  ("ItemNum", c_ubyte),    #物品在本库中的编号
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemLibType = 0
        self.ItemNum = 0
        return
    def GetLength(self):
        return sizeof(tagMCActGodGiftAwardItem)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 61 天帝礼包活动玩家信息 //tagMCActGodGiftPlayerInfo:
                                ItemLibType:%d,
                                ItemNum:%d
                                '''\
                                %(
                                self.ItemLibType,
                                self.ItemNum
                                )
        return DumpString
class  tagMCActGodGiftPlayerInfo(Structure):
    Head = tagHead()
    ActNum = 0    #(BYTE ActNum)// 活动编号
    ResetCount = 0    #(BYTE ResetCount)// 本次活动已重置次数
    AwardItemCount = 0    #(BYTE AwardItemCount)// 本次奖池已抽中奖品个数,也代表本次奖池已抽奖次数
    AwardItemList = list()    #(vector<tagMCActGodGiftAwardItem> AwardItemList)// 本次奖池已抽中物品列表
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x61
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.ResetCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.AwardItemCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.AwardItemCount):
            temAwardItemList = tagMCActGodGiftAwardItem()
            _pos = temAwardItemList.ReadData(_lpData, _pos)
            self.AwardItemList.append(temAwardItemList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x61
        self.ActNum = 0
        self.ResetCount = 0
        self.AwardItemCount = 0
        self.AwardItemList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 1
        length += 1
        for i in range(self.AwardItemCount):
            length += self.AwardItemList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ActNum)
        data = CommFunc.WriteBYTE(data, self.ResetCount)
        data = CommFunc.WriteBYTE(data, self.AwardItemCount)
        for i in range(self.AwardItemCount):
            data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ActNum:%d,
                                ResetCount:%d,
                                AwardItemCount:%d,
                                AwardItemList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.ResetCount,
                                self.AwardItemCount,
                                "..."
                                )
        return DumpString
m_NAtagMCActGodGiftPlayerInfo=tagMCActGodGiftPlayerInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActGodGiftPlayerInfo.Head.Cmd,m_NAtagMCActGodGiftPlayerInfo.Head.SubCmd))] = m_NAtagMCActGodGiftPlayerInfo
#------------------------------------------------------
# AA 31 成长必买活动信息 #tagMCActGrowupBuyInfo
class  tagMCActGrowupBuyCTGItem(Structure):