| | |
| | |
|
| | | Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo = "CrossBattlefieldCallTeamInfo" # 跨服战场召集队伍信息
|
| | |
|
| | | CrossChampionshipState_Guess8 = 80 #8强竞猜
|
| | | CrossChampionshipState_Group64 = 641 #64强分组
|
| | | CrossChampionshipState_Enter64 = 642 #64强进场
|
| | | CrossChampionshipState_Fight64 = 643 #64强战斗
|
| | | CrossChampionshipState_Group32 = 321 #32强分组
|
| | | CrossChampionshipState_Enter32 = 322 #32强进场
|
| | | CrossChampionshipState_Fight32 = 323 #32强战斗
|
| | | CrossChampionshipState_Group16 = 161 #16强分组
|
| | | CrossChampionshipState_Enter16 = 162 #16强进场
|
| | | CrossChampionshipState_Fight16 = 163 #16强战斗
|
| | | CrossChampionshipState_Guess4 = 40 #4强竞猜
|
| | | CrossChampionshipState_Group8 = 81 #8强分组
|
| | | CrossChampionshipState_Enter8 = 82 #8强进场
|
| | | CrossChampionshipState_Fight8 = 83 #8强战斗
|
| | | CrossChampionshipState_GroupSemi = 41 #半决赛分组
|
| | | CrossChampionshipState_EnterSemi = 42 #半决赛进场
|
| | | CrossChampionshipState_FightSemi = 43 #半决赛战斗
|
| | | CrossChampionshipState_GroupFinal = 21 #决赛分组
|
| | | CrossChampionshipState_EnterFinal = 22 #决赛进场
|
| | | CrossChampionshipState_FightFinal = 23 #决赛战斗
|
| | | #跨服排位争霸赛状态流程列表,必须按顺序,中间不可跳过步骤
|
| | | CrossChampionshipStateList = [CrossChampionshipState_Guess8, |
| | | CrossChampionshipState_Group64, CrossChampionshipState_Enter64, CrossChampionshipState_Fight64,
|
| | | CrossChampionshipState_Group32, CrossChampionshipState_Enter32, CrossChampionshipState_Fight32,
|
| | | CrossChampionshipState_Group16, CrossChampionshipState_Enter16, CrossChampionshipState_Fight16,
|
| | | CrossChampionshipState_Guess4,
|
| | | CrossChampionshipState_Group8, CrossChampionshipState_Enter8, CrossChampionshipState_Fight8,
|
| | | CrossChampionshipState_GroupSemi, CrossChampionshipState_EnterSemi, CrossChampionshipState_FightSemi,
|
| | | CrossChampionshipState_GroupFinal, CrossChampionshipState_EnterFinal, CrossChampionshipState_FightFinal
|
| | | ]
|
| | |
|
| | | #跨服排位可进入战斗的状态信息 {状态:对应分组标识, ...}
|
| | | CrossChampionshipEnterStateInfo = {CrossChampionshipState_Enter64:64,
|
| | | CrossChampionshipState_Enter32:32,
|
| | | CrossChampionshipState_Enter16:16,
|
| | | CrossChampionshipState_Enter8:8,
|
| | | CrossChampionshipState_EnterSemi:4,
|
| | | CrossChampionshipState_EnterFinal:2,
|
| | | }
|
| | |
|
| | | Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s' # 跨服世界boss重生, 参数为(zoneID, bossID)
|
| | | Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s' # 世界boss重生, 参数为(bossID)
|
| | | Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s' # boss击杀次数, 参数为NPCID
|
| | |
| | | OperationActionName_HorsePetFeast = "ActHorsePetFeast" # 骑宠盛宴活动
|
| | | OperationActionName_GarbageSorting = "ActGarbageSorting" # 垃圾分类活动
|
| | | OperationActionName_XianXiaMJ = "ActXianXiaMJ" # 仙匣秘境活动
|
| | | OperationActionName_GodGift = "ActGodGift" # 天帝礼包活动
|
| | | #节日活动类型列表 - 该类型无视开服天,日期到了就开启
|
| | | FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
|
| | | OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
|
| | |
| | | OperationActionName_DailyGiftbag, OperationActionName_SingleRecharge,
|
| | | OperationActionName_CollectWords, OperationActionName_ManyDayRecharge,
|
| | | OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
|
| | | OperationActionName_XianXiaMJ,
|
| | | OperationActionName_XianXiaMJ, OperationActionName_GodGift,
|
| | | ] + FeastOperationActionNameList
|
| | | #需要记录开启活动时的世界等级的运营活动
|
| | | NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
|
| | |
| | | OperationActionName_FeastLogin, OperationActionName_XianXiaMJ,
|
| | | OperationActionName_FeastWish, OperationActionName_FeastTravel,
|
| | | OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
|
| | | OperationActionName_GodGift,
|
| | | ]
|
| | |
|
| | | #支持多活动分组编号的活动名
|
| | |
| | | OperationActionName_SpringSale, OperationActionName_FlashSale,
|
| | | OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
|
| | | OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
|
| | | OperationActionName_XianXiaMJ,
|
| | | OperationActionName_XianXiaMJ, OperationActionName_GodGift,
|
| | | ]
|
| | |
|
| | | #跨服运营活动表名定义
|
| | | CrossActName_CTGBillboard = "CrossActCTGBillboard" # 充值排行榜
|
| | | CrossActName_AllRecharge = "CrossActAllRecharge" # 全民充值
|
| | | CrossActName_LuckyCloudBuy = "CrossActLuckyCloudBuy" # 幸运云购
|
| | |
|
| | | #跨服运营活动列表
|
| | | CrossActNameList = [CrossActName_CTGBillboard, CrossActName_LuckyCloudBuy]
|
| | | CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy]
|
| | | #需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束
|
| | | CrossActLockServerGroupIDList = [CrossActName_CTGBillboard]
|
| | | CrossActLockServerGroupIDList = [CrossActName_CTGBillboard, CrossActName_AllRecharge]
|
| | |
|
| | | #活动信息字典key定义
|
| | | ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
|
| | |
| | | ActKey_TemplateID = "TemplateID" # 当前活动模板ID
|
| | | ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
|
| | | ActKey_WorldLVList = "WorldLVList" # 活动每天的世界等级列表
|
| | | ActKey_StartDateSync = "StartDateSync" # 特殊指定同步前端的开始日期
|
| | |
|
| | | ActKey_ServerIDRangeList = "ServerIDRangeList" # 活动服务器ID范围信息
|
| | | ActKey_IpyDataInfo = "IpyDataInfo" # 活动对应 IpyData 信息
|
| | |
| | | Def_Effect_WingTrainAttrPer = 157 # 翅膀培养属性加成(攻防血)
|
| | | Def_Effect_PeerlessWeaponTrainAttrPer = 158 # 灭世培养属性加成(攻防血)
|
| | | Def_Effect_PeerlessWeapon2TrainAttrPer = 159 # 弑神培养属性加成(攻防血)
|
| | | Def_Effect_LianTiAttrPer = 160 # 炼体属性百分比(攻防血)
|
| | |
|
| | | #增加%d物理伤害值,其中a值为伤害值
|
| | | Def_Effect_AddAtk = 1005
|
| | |
| | | Def_CBT_BattlefieldWJoin, # 跨服战场每周参与榜 151
|
| | | Def_CBT_BattlefieldWCall, # 跨服战场每周召集榜 152
|
| | | Def_CBT_BattlefieldWScore, # 跨服战场每周积分榜 153
|
| | | ) = range(150, 153 + 1)
|
| | | Def_CBT_BattlefieldWScoreLastWeek, # 跨服战场上周积分榜 154
|
| | | Def_CBT_YaomoBossHurt, # 跨服妖魔boss最新一次伤血排名 155
|
| | | ) = range(150, 155 + 1)
|
| | |
|
| | | #职业对应战力排行榜类型
|
| | | JobFightPowerBillboardDict = {
|
| | |
| | | CDBPlayerRefresh_ExAttr18, # ExAttr18
|
| | | CDBPlayerRefresh_ExAttr19, # ExAttr19
|
| | | CDBPlayerRefresh_CharmLV, # 魅力等级 239
|
| | | ) = range(146, 240)
|
| | | CDBPlayerRefresh_BTGMPoint, # BT版GM令 240
|
| | | CDBPlayerRefresh_GuShenMoney, # 古神币 241
|
| | | CDBPlayerRefresh_GongdePoint, # 功德点 242
|
| | | ) = range(146, 243)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | | TYPE_Price_SoulCore = 30 # 核心环
|
| | | TYPE_Price_FuncSysPrivilege = 31 # 功能系统特权令
|
| | | TYPE_Price_Environment = 32 # 环保值
|
| | | TYPE_Price_BTGMPoint = 33 # BT版GM令
|
| | | TYPE_Price_GuShenMoney = 34 # 古神币
|
| | | TYPE_Price_GongdePoint = 35 # 功德点
|
| | |
|
| | | #以下是旧的金钱类型
|
| | | TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
|
| | |
| | | TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore,
|
| | | TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege,
|
| | | TYPE_Price_Environment:CDBPlayerRefresh_Environment,
|
| | | TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
|
| | | TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
|
| | | TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
|
| | | }
|
| | |
|
| | | # 支持负值的货币及对应0418刷新类型
|
| | |
| | | GameFuncID_LittleHelper = 146 # 小助手
|
| | | GameFuncID_TJG = 147 # 脱机挂
|
| | | GameFuncID_SuperGift = 150 # 超值礼包
|
| | | GameFuncID_PenglaiBoss = 162 # 蓬莱仙境
|
| | | GameFuncID_ZhuXianBoss = 163 # 诛仙BOSS
|
| | | GameFuncID_Arena = 195 # 竞技场
|
| | | GameFuncID_FaQi = 199 # 法器
|
| | | GameFuncID_LianTi = 207 # 炼体
|
| | | GameFuncID_Championship = 210 # 排位
|
| | | # 以下为暂时无用的
|
| | | GameFuncID_Truck = 33 # 运镖
|
| | | GameFuncID_RunDaily = 34 # 日常跑环
|
| | |
| | | Def_UniversalGameRecType_BossInfo, # boss信息29
|
| | | Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 30
|
| | | Def_UniversalGameRecType_BossFirstKill, # boss首杀 31
|
| | | Def_UniversalGameRecType_32, |
| | | Def_UniversalGameRecType_33,
|
| | | Def_UniversalGameRecType_34,
|
| | | Def_UniversalGameRecType_35,
|
| | | Def_UniversalGameRecType_36,
|
| | | Def_UniversalGameRecType_37,
|
| | | Def_UniversalGameRecType_38,
|
| | | Def_UniversalGameRecType_39,
|
| | | Def_UniversalGameRecType_CrossCollect, # 跨服采集记录信息 32 |
| | | Def_UniversalGameRecType_CrossChampionshipGroup, # 跨服排位争霸赛分组信息 33
|
| | | Def_UniversalGameRecType_CrossChampionshipGuess, # 跨服排位争霸赛竞猜记录信息 34
|
| | | Def_UniversalGameRecType_CrossChampionshipOfficial, # 跨服排位争霸赛最终排名官职信息 35
|
| | | Def_UniversalGameRecType_CrossChampionshipOffChallenge, # 跨服排位争霸赛官职挑战信息 36
|
| | | Def_UniversalGameRecType_CrossActAllRecharge, # 跨服全服充值活动信息 37
|
| | | Def_UniversalGameRecType_CrossBattleChampionGroup, # 跨服战场冠军赛分组信息 38
|
| | | Def_UniversalGameRecType_CrossYaomoBossHurtInfo, # 跨服妖魔boss伤血信息 39
|
| | | Def_UniversalGameRecType_40,
|
| | | Def_UniversalGameRecType_RedPacketRecord, # 红包产出结果记录41
|
| | | Def_UniversalGameRecType_42,
|
| | |
| | | CrossServerMsg_NPCInfoRet = "NPCInfoRet" # 跨服地图NPC信息
|
| | | CrossServerMsg_CollectNPCOK = "CollectNPCOK" # 采集NPC完成
|
| | | CrossServerMsg_EnterFBRet = "EnterFBRet" # 请求进入跨服副本返回信息
|
| | | CrossServerMsg_EnterVSRoomRet = "EnterVSRoomRet" # 请求进入跨服PK房间副本返回信息
|
| | | CrossServerMsg_FBEnd = "FBEnd" # 完成跨服副本
|
| | | CrossServerMsg_NPCAttackCount = "NPCAttackCount" # 攻击NPC次数记录
|
| | | CrossServerMsg_SendMail = "SendMail" # 发送邮件,已知玩家目标服务器,主动发送
|
| | |
| | | CrossServerMsg_BattlefieldState = "BattlefieldState" # 跨服战场状态信息
|
| | | CrossServerMsg_BattlefieldOver = "BattlefieldOver" # 跨服战场结算信息
|
| | | CrossServerMsg_DebugAnswer = "DebugAnswer" # DebugAnswer
|
| | | CrossServerMsg_ActDropSpecItem = "ActDropSpecItem" # 特殊掉落验证返回
|
| | | CrossServerMsg_CrossAssist = "CrossAssist" # 跨服协助
|
| | | CrossServerMsg_ChampionshipState = "ChampionshipState" # 跨服排位争霸赛状态信息
|
| | | CrossServerMsg_ChampionshipPlayer = "ChampionshipPlayer"# 跨服排位争霸赛参赛玩家信息
|
| | | CrossServerMsg_ChampionshipGroup = "ChampionshipGroup" # 跨服排位争霸赛分组信息
|
| | | CrossServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位争霸赛竞猜信息
|
| | | CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial" # 跨服排位争霸赛官职信息
|
| | | CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial" # 跨服排位争霸赛每日官职信息
|
| | | CrossServerMsg_ActAllRechargeInfo = "ActAllRechargeInfo"# 跨服全民充值信息
|
| | | CrossServerMsg_CrossDailyActionState = "CrossDailyActionState" # 跨服日常任务状态信息
|
| | | CrossServerMsg_CrossYaomoBossHurtInfo = "CrossYaomoBossHurtInfo" # 跨服妖魔boss玩家伤害信息
|
| | |
|
| | | # 子服发送跨服信息定义
|
| | | ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功
|
| | |
| | | ClientServerMsg_AddBuff = "AddBuff" # 添加BUFF
|
| | | ClientServerMsg_LuckyCloudBuy = "LuckyCloudBuy" # 幸运云购
|
| | | ClientServerMsg_BattlefieldBuyOpen = "BattlefieldBuyOpen" # 跨服战场购买召集
|
| | | ClientServerMsg_BattlefieldCallChange = "BattlefieldCallChange" # 跨服战场召集 - 修改
|
| | | ClientServerMsg_BattlefieldCallJoin = "BattlefieldCallJoin" # 跨服战场召集 - 加入
|
| | | ClientServerMsg_BattlefieldCallKick = "BattlefieldCallKick" # 跨服战场召集 - 踢出
|
| | | ClientServerMsg_ActDropSpecItem = "ActDropSpecItem" # 活动特殊掉落
|
| | | ClientServerMsg_CrossAssist = "CrossAssist" # 跨服协助
|
| | | ClientServerMsg_ChampionshipOfficialApply = "ChampionshipOfficialApply" # 跨服排位申请官职
|
| | | ClientServerMsg_ChampionshipOfficialApplyReply = "ChampionshipOfficialApplyReply" # 跨服排位官职申请回应
|
| | | ClientServerMsg_ChampionshipOfficialKick = "ChampionshipOfficialKick" # 跨服排位辞退下级仙官
|
| | | ClientServerMsg_ChampionshipOfficialLeave = "ChampionshipOfficialLeave" # 跨服排位主动离任仙官
|
| | | ClientServerMsg_ChampionshipOfficialChallenge = "ChampionshipOfficialChallenge" # 跨服排位挑战仙官
|
| | | ClientServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位竞猜
|
| | | ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜
|
| | | ClientServerMsg_ActAllRechargeValue = "ActAllRechargeValue" # 跨服全民充值额度
|
| | | ClientServerMsg_CrossYaomoBossHurtAward = "CrossYaomoBossHurtAward" # 跨服妖魔boss玩家伤害领奖
|
| | |
|
| | | #跨服广播类型定义
|
| | | CrossNotify_CrossAct = "CrossAct"
|
| | |
| | | )=range(5)
|
| | |
|
| | | # 战斗力模块类型
|
| | | Def_MFPType_Max = 28
|
| | | Def_MFPType_Max = 32
|
| | | ModuleFightPowerTypeList = (
|
| | | Def_MFPType_Role, # 角色 0
|
| | | Def_MFPType_Equip, # 装备(装备本身) 1
|
| | |
| | | Def_MFPType_Coat, # ʱװ 24
|
| | | Def_MFPType_Love, # 情缘 25
|
| | | Def_MFPType_Charm, # 魅力 26
|
| | | Def_MFPType_LianTi, # 炼体 27
|
| | | Def_MFPType_Enchant, # 附魔 28
|
| | | Def_MFPType_Gubao, # 古宝 29
|
| | | Def_MFPType_Shentong, # 神通 30
|
| | | Def_MFPType_Other, # 其他
|
| | | ) = range(Def_MFPType_Max)
|
| | |
|
| | |
| | | DailyActionID_CrossBattlefield, # 跨服战场 35
|
| | | ) = range(1, 35 + 1)
|
| | |
|
| | | # 跨服每日活动编号定义, 从150开始
|
| | | CrossDailyActionIDList = (
|
| | | CrossDailyActionID_YaomoBoss, # 妖魔boss 150
|
| | | ) = range(150, 150 + 1)
|
| | |
|
| | | # 成就类型定义
|
| | | SuccessTypeList = (
|