hxp
2023-03-27 dcf9cc7f1e059a6898898097d8b30dcf213f1aa1
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -799,7 +799,9 @@
Def_CBT_BattlefieldWJoin, # 跨服战场每周参与榜  151
Def_CBT_BattlefieldWCall, # 跨服战场每周召集榜  152
Def_CBT_BattlefieldWScore, # 跨服战场每周积分榜  153
) = range(150, 153 + 1)
Def_CBT_BattlefieldWScoreLastWeek, # 跨服战场上周积分榜  154
Def_CBT_YaomoBossHurt, # 跨服妖魔boss最新一次伤血排名  155
) = range(150, 155 + 1)
#职业对应战力排行榜类型
JobFightPowerBillboardDict = {
@@ -1042,7 +1044,12 @@
CDBPlayerRefresh_BTGMPoint, # BT版GM令  240
CDBPlayerRefresh_GuShenMoney, # 古神币  241
CDBPlayerRefresh_GongdePoint, # 功德点  242
) = range(146, 243)
CDBPlayerRefresh_CashPoint, # 现金点  243
CDBPlayerRefresh_ExAttr20, # ExAttr20 244
CDBPlayerRefresh_JiYuan, # 机缘币  245
CDBPlayerRefresh_BTGMYuE, # BTGM余额  246
CDBPlayerRefresh_SuccessScore, # 成就积分  247
) = range(146, 248)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1066,6 +1073,18 @@
TYPE_Price_BTGMPoint = 33    # BT版GM令
TYPE_Price_GuShenMoney = 34    # 古神币
TYPE_Price_GongdePoint = 35    # 功德点
TYPE_Price_CashPoint = 36    # 现金点
TYPE_Price_JiYuan = 37    # 机缘币
TYPE_Price_BTGMYuE = 38    # GM余额
TYPE_Price_SuccessSocre = 39    # 成就积分
#key可用于遍历所有货币,value仅GM相关会用到
MoneyNameDict = {
                 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令",
                 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘",
                 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点",
                 39:"成就积分"
                 }
#以下是旧的金钱类型
TYPE_Price_Magic_Integral = 101      # 魔方寻宝积分
@@ -1094,6 +1113,7 @@
                           TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
                           TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
                           TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
                           TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore,
                           }
# 支持负值的货币及对应0418刷新类型
@@ -1255,8 +1275,8 @@
                                Def_UniversalGameRecType_CrossChampionshipOfficial, # 跨服排位争霸赛最终排名官职信息 35
                                Def_UniversalGameRecType_CrossChampionshipOffChallenge, # 跨服排位争霸赛官职挑战信息 36
                                Def_UniversalGameRecType_CrossActAllRecharge, # 跨服全服充值活动信息 37
                                Def_UniversalGameRecType_38,
                                Def_UniversalGameRecType_39,
                                Def_UniversalGameRecType_CrossBattleChampionGroup, # 跨服战场冠军赛分组信息 38
                                Def_UniversalGameRecType_CrossYaomoBossHurtInfo, # 跨服妖魔boss伤血信息 39
                                Def_UniversalGameRecType_40,
                                Def_UniversalGameRecType_RedPacketRecord,   # 红包产出结果记录41
                                Def_UniversalGameRecType_42,
@@ -1453,6 +1473,8 @@
CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial"  # 跨服排位争霸赛官职信息
CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial"  # 跨服排位争霸赛每日官职信息
CrossServerMsg_ActAllRechargeInfo = "ActAllRechargeInfo"# 跨服全民充值信息
CrossServerMsg_CrossDailyActionState = "CrossDailyActionState" # 跨服日常任务状态信息
CrossServerMsg_CrossYaomoBossHurtInfo = "CrossYaomoBossHurtInfo" # 跨服妖魔boss玩家伤害信息
# 子服发送跨服信息定义
ClientServerMsg_ServerInitOK = "ServerInitOK"           # 子服启动成功
@@ -1488,6 +1510,7 @@
ClientServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位竞猜
ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜
ClientServerMsg_ActAllRechargeValue = "ActAllRechargeValue" # 跨服全民充值额度
ClientServerMsg_CrossYaomoBossHurtAward = "CrossYaomoBossHurtAward" # 跨服妖魔boss玩家伤害领奖
#跨服广播类型定义
CrossNotify_CrossAct = "CrossAct"
@@ -1592,7 +1615,7 @@
)=range(5)
# 战斗力模块类型
Def_MFPType_Max = 29
Def_MFPType_Max = 32
ModuleFightPowerTypeList = (
Def_MFPType_Role, # 角色 0
Def_MFPType_Equip, # 装备(装备本身) 1
@@ -1622,6 +1645,9 @@
Def_MFPType_Love, # 情缘 25
Def_MFPType_Charm, # 魅力 26
Def_MFPType_LianTi, # 炼体 27
Def_MFPType_Enchant, # 附魔 28
Def_MFPType_Gubao, # 古宝 29
Def_MFPType_Shentong, # 神通 30
Def_MFPType_Other, # 其他
) = range(Def_MFPType_Max)
@@ -1733,6 +1759,10 @@
DailyActionID_CrossBattlefield, # 跨服战场 35
) = range(1, 35 + 1)
# 跨服每日活动编号定义, 从150开始
CrossDailyActionIDList = (
CrossDailyActionID_YaomoBoss, # 妖魔boss 150
) = range(150, 150 + 1)
# 成就类型定义
SuccessTypeList = (
@@ -1899,7 +1929,19 @@
SuccType_Battlefield_Wall, # 古神战场 - 累计采集积分墙 x次  161
SuccType_Battlefield_BillFirst, # 古神战场 - 任意周榜榜首 x次  162
SuccType_Battlefield_BillIn, # 古神战场 - 结算时累计上榜 x次  163
) = range(1, 164)
SuccType_ActivityPlace, # 活跃放置x次 164
SuccType_UseStoveByType, # 使用丹药X枚 165
SuccType_Arena, # 参与竞技场x次 166
SuccType_KillCrossPenglaiBoss, # 击杀蓬莱仙境bossx只 167
SuccType_KillCrossDemonLandBoss, # 击杀魔化之地bossx只 168
SuccType_EquipPlusClass, # X阶装备强化总等级X级 169
SuccType_EquipStarClass, # X阶装备升星总等级X星 170
SuccType_EquipStoneClass, # X阶装备宝石总等级X级 171
SuccType_EquipWashClass, # X阶装备洗炼总等级X级 172
SuccType_EquipPlusTotal, # 全身强化总等级X级 173
SuccType_EquipStarTotal, # 全身升星总星数X星 174
SuccType_EquipWashTotal, # 全身洗炼总等级X级 175
) = range(1, 176)
# 节日红包成就类型
FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
@@ -1911,7 +1953,7 @@
UnDownCheckSuccessTypeList = [
                              SuccType_GodWeapon,
                              SuccType_MainTaskNode,SuccType_PassWagicWeapon,
                              SuccType_KillSpecificNPC, SuccType_UseStoveBylv,
                              SuccType_KillSpecificNPC, SuccType_UseStoveBylv, SuccType_UseStoveByType,
                              SuccType_Pray,SuccType_PetClassLV,
                              SuccType_QueenRelics,SuccType_XMZZConWin,
                              SuccType_Collect,SuccType_DogzBattle,
@@ -1929,6 +1971,10 @@
                                  SuccType_EquipPlus:[0], # 阶不向下适配
                                  SuccType_EquipWash:[0], # 阶不向下适配
                                  SuccType_EquipStar:[0], # 阶不向下适配
                                  SuccType_EquipPlusClass:[0], # 阶不向下适配
                                  SuccType_EquipStarClass:[0], # 阶不向下适配
                                  SuccType_EquipStoneClass:[0], # 阶不向下适配
                                  SuccType_EquipWashClass:[0], # 阶不向下适配
                                  }
#传进来的条件满足配置的条件列表中的一个就行的成就类型