| | |
| | | PetControl.DoLogic_PlayerPetLearnSkillList(rolePet, learnSkillList)
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| | |
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| | | #---刷新属性(不通知)---
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| | | #GameWorld.DebugLog("ˢǰ: petID=%s,playerID=%s,npcID=%s,BindType=%s,AIMode=%s,PetIndex=%s,petFinalHurtPer=%s,grade=%s,qualLV=%s," |
| | | #GameWorld.DebugLog("ˢǰ: petID=%s,playerID=%s,npcID=%s,BindType=%s,AIMode=%s,PetIndex=%s,grade=%s,qualLV=%s," |
| | | # % (petStruct.PetID, petStruct.PlayerID, petStruct.NPCID, petStruct.BindType, petStruct.AIMode, petStruct.PetIndex,
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| | | # rolePet.GetBattleValEx5(), rolePet.GetGrade(), rolePet.GetQualityLV()))
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| | | # rolePet.GetGrade(), rolePet.GetQualityLV()))
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| | | petControl = NPCCommon.NPCControl(rolePet)
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| | | petControl.RefreshNPCState(canSyncClient=False)
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| | | #GameWorld.DebugLog("刷后: petID=%s,playerID=%s,npcID=%s,BindType=%s,AIMode=%s,PetIndex=%s,petFinalHurtPer=%s,grade=%s,qualLV=%s," |
| | | #GameWorld.DebugLog("刷后: petID=%s,playerID=%s,npcID=%s,BindType=%s,AIMode=%s,PetIndex=%s,grade=%s,qualLV=%s," |
| | | # % (petStruct.PetID, petStruct.PlayerID, petStruct.NPCID, petStruct.BindType, petStruct.AIMode, petStruct.PetIndex,
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| | | # rolePet.GetBattleValEx5(), rolePet.GetGrade(), rolePet.GetQualityLV()))
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| | | # rolePet.GetGrade(), rolePet.GetQualityLV()))
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| | |
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| | | #当前血量(不通知)
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| | | PetControl.SetPetHP(rolePet, rolePet.GetMaxHP(), False)
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| | |
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| | | #---通知客户端---
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| | | rolePet.Sync_PetInfo()
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| | | #rolePet.Sync_PetInfo()
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| | | #刷新技能栏
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| | | rolePet.Sync_SkillList()
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| | |
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