ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -532,7 +532,7 @@ if tick - curPlayer.GetPlayerActionTick() < curPlayer.GetPrepareTime(): #时间间隔没有到 if prepareState == IPY_GameWorld.pstCollecting: if prepareState in [IPY_GameWorld.pstCollecting, IPY_GameWorld.pstMissionCollecting]: FBLogic.OnCollecting(curPlayer, tick) return