hxp
2019-03-30 de41dec1a6518eea70a4ac7f36576cb709af266a
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py
@@ -115,7 +115,7 @@
            PlayerControl.SendMailByKey("DefaultLackSpace", [curPlayer.GetPlayerID()], prizeItemList)
        else:
            for giveItemID, itemCnt in giveItemIDDict.items():
                ItemControler.GivePlayerItem(curPlayer, giveItemID, itemCnt, True, [IPY_GameWorld.rptItem], True)
                ItemControler.GivePlayerItem(curPlayer, giveItemID, itemCnt, 0, [IPY_GameWorld.rptItem])
    
    #同步客户端
    Sync_EDLVInfo(curPlayer, jsonItemList)
@@ -144,7 +144,7 @@
        eatItemID = eatItem.GetItemTypeID()
        if eatItemIDList[i] != eatItemID:
            GameWorld.ErrLog('    装备分解客户端发的物品索引与实际物品ID不对应  index=%s,eatItemID=%s,wantEatItemID'%(index, eatItemID, eatItemIDList[i]))
            GameWorld.ErrLog('    装备分解客户端发的物品索引与实际物品ID不对应  index=%s,eatItemID=%s,wantEatItemID=%s'%(index, eatItemID, eatItemIDList[i]))
            continue
        if eatItem.GetType() == ChConfig.Def_ItemType_EquipDecomposeExp:
            curEff = eatItem.GetEffectByIndex(0)