| | |
| | | import datetime
|
| | | import ChConfig
|
| | | import os
|
| | | import MapConfig
|
| | | import CommFunc
|
| | | import ShareDefine
|
| | | import PyMapTable
|
| | | #import psyco
|
| | | from decimal import Decimal
|
| | | import time
|
| | | import copy
|
| | | import ConfigParser
|
| | |
|
| | | import PyGameData
|
| | | import urllib
|
| | | import md5
|
| | | #---------------------------------------------------------------------
|
| | | #设置允许的最大迭代数目, 默认1000
|
| | |
| | | @param dateInfo: 运营活动表配置的日期信息, 如果是纯数字代表开服天
|
| | | @param openServerDay: 当前开服天
|
| | | '''
|
| | | if not dateInfo.isdigit():
|
| | | if dateInfo.startswith("Mix"):
|
| | | diffDay = GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay) + 1
|
| | | actionServerDay = int(dateInfo[3:])
|
| | | elif not dateInfo.isdigit():
|
| | | return dateInfo
|
| | | actionServerDay = int(dateInfo)
|
| | | else:
|
| | | diffDay = openServerDay
|
| | | actionServerDay = int(dateInfo)
|
| | | curDateTime = datetime.datetime.today()
|
| | | actionDateTime = curDateTime + datetime.timedelta(days=(actionServerDay-openServerDay))
|
| | | actionDateTime = curDateTime + datetime.timedelta(days=(actionServerDay-diffDay))
|
| | | return "%d-%d-%d" % (actionDateTime.year, actionDateTime.month, actionDateTime.day)
|
| | |
|
| | | ##获得服务器系统时间
|
| | |
| | | return curNPC
|
| | | return
|
| | |
|
| | | def FindNPCByNPCIDEx(copyMapID, npcID):
|
| | | #查询某条分线的npc
|
| | | gameNPCManager = GetNPCManager()
|
| | | for index in xrange(gameNPCManager.GetNPCCountByGWIndex(copyMapID)):
|
| | | curNPC = gameNPCManager.GetNPCByIndexByGWIndex(copyMapID, index)
|
| | | curID = curNPC.GetID()
|
| | | if curID == 0:
|
| | | continue
|
| | | if npcID == curNPC.GetNPCID():
|
| | | return curNPC
|
| | | return
|
| | | #---------------------------------------------------------------------
|
| | | ##根据NPC的类型选择返回对象
|
| | | # @param npcIndex NPC索引
|
| | |
| | | def GetPlatform():
|
| | | return ReadChConfig.GetPyMongoConfig("platform", "PlatformName")
|
| | |
|
| | | ##获得当前服务器ID
|
| | | # @param 无
|
| | | # @return
|
| | | def GetServerID():
|
| | | return ToIntDef(GetServerSID()[1:], 0)
|
| | | #===============================================================================
|
| | | # ##获得当前服务器ID
|
| | | # # @param 无
|
| | | # # @return
|
| | | # def GetServerID():
|
| | | # return ToIntDef(GetServerSID()[1:], 0)
|
| | | #===============================================================================
|
| | |
|
| | | def GetServerSID():
|
| | | ##获得当前服务器ID, 带s的
|
| | | return ReadChConfig.GetPyMongoConfig("platform", "ServerID")
|
| | | #===============================================================================
|
| | | # def GetServerSID():
|
| | | # ##获得当前服务器ID, 带s的
|
| | | # return ReadChConfig.GetPyMongoConfig("platform", "ServerID")
|
| | | #===============================================================================
|
| | |
|
| | | def GetCreateRoleDays(curPlayer):
|
| | | # 获取创角第几天
|
| | |
| | | mainServerID = ToIntDef(ReadChConfig.GetPyMongoConfig("platform", "%sMainServerID" % accIDPlatform), None)
|
| | | if mainServerID != None:
|
| | | return mainServerID
|
| | | return GetServerID()
|
| | | return 0
|
| | |
|
| | |
|
| | | #===============================================================================
|
| | |
| | | ## 是否跨服服务器
|
| | | return ToIntDef(ReadChConfig.GetPyMongoConfig("Merge", "IsMergeServer"), 0)
|
| | |
|
| | | def GetCrossZoneName():
|
| | | ## 跨服服务器分区名,标记一起跨服分区的名字,配置在跨服服务器,子服不用配置,由跨服服务器同步
|
| | | if IsCrossServer():
|
| | | return ReadChConfig.GetPyMongoConfig("Merge", "CrossZoneName")
|
| | | return PyGameData.g_crossZoneName
|
| | |
|
| | | ## 时间格式转换成数值时间,可参考datetime.datetime.fromtimestamp(102645645)
|
| | | # @param timeNum
|
| | | # @return 时间数值 1970年起
|
| | |
| | | if updDictValue == 0:
|
| | | curPlayer.NomalDictDelProperty(keyName, 0)
|
| | | else:
|
| | | curPlayer.NomalDictAddProperty(keyName, updDictValue)
|
| | | import PlayerControl
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, keyName, updDictValue)
|
| | | #DebugLog("SetDictValueByBit keyFormat=%s,isBin=%s,bit=%s,keyNum=%s,keyName=%s,dictValue=%s,bitIndex=%s,updDictValue=%s"
|
| | | # % (keyFormat, isBin, bit, keyNum, keyName, dictValue, bitIndex, updDictValue))
|
| | | return dictValue, updDictValue
|
| | |
| | | return
|
| | |
|
| | |
|
| | | # 向运维发送邮件,用于需要紧急处理的信息
|
| | | # 此处不包含服务器报错的汇报
|
| | | def SendGameStateMail(msgInfo):
|
| | | # 使用方式 向OpenStateUrl 发送Type为GameWarning,那么就会收到一封游戏内容警告邮件,信息为MsgInfo
|
| | | getUrl = ReadChConfig.GetPyMongoConfig("EventReport", "OpenStateUrl")
|
| | | groupID = ReadChConfig.GetPyMongoConfig("platform", "GroupID")
|
| | | userDBName = ReadChConfig.GetPyMongoConfig("connect", "USER_DB_NAME")
|
| | | getUrl = getUrl + "?Type=GameWarning&groupID=%s&userDBName=%s&MsgInfo=%s"%(groupID, userDBName, urllib.quote_plus(msgInfo))
|
| | | |
| | | GetGameWorld().EventReport_EventReport("", "", "", "", 0, getUrl)
|
| | |
|
| | |
|