ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_SummonNPC.py
@@ -94,7 +94,6 @@ # @return hurtType : HurtType 伤害结构体类 # @remarks 攻击 def DoAttack(curPlayer, curTagSummon, skill, skillValue, skillPercent, skillHurtList, tick): #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPlayer, curTagSummon, skill, tick) #攻击前血量 curTagSummonBeHP = GameObj.GetHP(curTagSummon)