| | |
| | | import PlayerSuccess
|
| | | import PlayerBossReborn
|
| | | import PlayerFairyCeremony
|
| | | import PlayerNewFairyCeremony
|
| | | import PlayerActLogin
|
| | | import PlayerWeekParty
|
| | | import ItemControler
|
| | | import GameFuncComm
|
| | |
| | | FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_BZZD)
|
| | | PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_XJMJ, 1)
|
| | | PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_XJMJ, 1)
|
| | | PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_XJMJ, 1)
|
| | | PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_XJMJ, 1)
|
| | | PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_XJMJ, 1)
|
| | | FBCommon.UpdateFBEnterTick(curPlayer)
|
| | | gameFB.SetPlayerGameFBDict(playerID, FBPlayerDict_EnterLV, playerLV)
|
| | | PyGameData.g_bzzdPlayerKillNPCCntDict.pop(playerID, 0)
|
| | |
| | | if goldPaper:
|
| | | PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, goldPaper)
|
| | | if itemID:
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, 1, 1, [IPY_GameWorld.rptItem])
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, 1, 0, [IPY_GameWorld.rptItem])
|
| | | GameWorld.DebugLog("首次进入给奖励:silverMoney=%s,goldPaper=%s,itemID=%s"
|
| | | % (silverMoney, goldPaper, itemID), curPlayer.GetPlayerID())
|
| | | return
|