| | |
| | | PlayerControl.SendMailByKey('', [curPlayer.GetID()], itemList)
|
| | | else:
|
| | | for itemID, itemCount, isBind in itemList:
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
|
| | |
|
| | | jsonItemList = FBCommon.GetJsonItemList(itemList)
|
| | | overDict[FBCommon.Over_itemInfo] = jsonItemList
|
| | |
| | | PlayerControl.SendMailByKey(0, [curPlayer.GetID()], itemList)
|
| | | else:
|
| | | for itemID, itemCnt, isBind in itemList:
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
|
| | | #直接将5条线星级改为3星
|
| | | addCnt = 0
|
| | | starCnt, lineList = GetIceLodeAllStarCnt(curPlayer)
|
| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_IceLodeStarAwardRecord, awardRecord|pow(2, starIndex))
|
| | |
|
| | | for itemID, itemCount, isBind in awardList:
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
|
| | | #֪ͨ
|
| | | SyncIceLoddInfo(curPlayer)
|
| | | return
|