hch
2019-03-20 df824550205e9f266f51ebbf4028ac37fe0992bc
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py
@@ -588,7 +588,7 @@
            PlayerControl.SendMailByKey('', [curPlayer.GetID()], itemList)
        else:
            for itemID, itemCount, isBind in itemList:
                ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
                ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
        
        jsonItemList = FBCommon.GetJsonItemList(itemList)
        overDict[FBCommon.Over_itemInfo] = jsonItemList
@@ -672,7 +672,7 @@
        PlayerControl.SendMailByKey(0, [curPlayer.GetID()], itemList)
    else:
        for itemID, itemCnt, isBind in itemList:
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
    #直接将5条线星级改为3星
    addCnt = 0
    starCnt, lineList = GetIceLodeAllStarCnt(curPlayer)
@@ -739,7 +739,7 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_IceLodeStarAwardRecord, awardRecord|pow(2, starIndex))
    
    for itemID, itemCount, isBind in awardList:
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
    #֪ͨ
    SyncIceLoddInfo(curPlayer)
    return