ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -12571,6 +12571,854 @@
#------------------------------------------------------
# B9 23 功能队伍解散 #tagGCFuncTeamDissolve
class  tagGCFuncTeamDissolve(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("TeamID", c_int),
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB9
        self.SubCmd = 0x23
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB9
        self.SubCmd = 0x23
        self.TeamID = 0
        return
    def GetLength(self):
        return sizeof(tagGCFuncTeamDissolve)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B9 23 功能队伍解散 //tagGCFuncTeamDissolve:
                                Cmd:%s,
                                SubCmd:%s,
                                TeamID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.TeamID
                                )
        return DumpString
m_NAtagGCFuncTeamDissolve=tagGCFuncTeamDissolve()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCFuncTeamDissolve.Cmd,m_NAtagGCFuncTeamDissolve.SubCmd))] = m_NAtagGCFuncTeamDissolve
#------------------------------------------------------
# B9 22 功能队伍列表 #tagGCFuncTeamList
class  tagGCFuncTeamMem(Structure):
    ServerID = 0    #(DWORD ServerID)
    PlayerID = 0    #(DWORD PlayerID)
    NameLen = 0    #(BYTE NameLen)
    Name = ""    #(String Name)// 玩家名,size = NameLen
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    Value1 = 0    #(DWORD Value1)//ֵ1
    Value2 = 0    #(DWORD Value2)//ֵ2
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.ServerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
        self.ServerID = 0
        self.PlayerID = 0
        self.NameLen = 0
        self.Name = ""
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Value1 = 0
        self.Value2 = 0
        return
    def GetLength(self):
        length = 0
        length += 4
        length += 4
        length += 1
        length += len(self.Name)
        length += 2
        length += 1
        length += 2
        length += 4
        length += 4
        length += 4
        length += 4
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteDWORD(data, self.ServerID)
        data = CommFunc.WriteDWORD(data, self.PlayerID)
        data = CommFunc.WriteBYTE(data, self.NameLen)
        data = CommFunc.WriteString(data, self.NameLen, self.Name)
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Value1)
        data = CommFunc.WriteDWORD(data, self.Value2)
        return data
    def OutputString(self):
        DumpString = '''
                                ServerID:%d,
                                PlayerID:%d,
                                NameLen:%d,
                                Name:%s,
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Value1:%d,
                                Value2:%d
                                '''\
                                %(
                                self.ServerID,
                                self.PlayerID,
                                self.NameLen,
                                self.Name,
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Value1,
                                self.Value2
                                )
        return DumpString
class  tagGCFuncTeam(Structure):
    TeamID = 0    #(DWORD TeamID)
    CreateTime = 0    #(DWORD CreateTime)//创建队伍时间戳
    FuncMapEx = 0    #(DWORD FuncMapEx)//功能地图扩展,如不同的层级
    NameLen = 0    #(BYTE NameLen)
    TeamName = ""    #(String TeamName)//队伍名称
    CaptainID = 0    #(DWORD CaptainID)//队长ID,队伍ServerID直接取队长的ServerID
    MinLV = 0    #(WORD MinLV)//最低等级限制
    MinFightPower = 0    #(DWORD MinFightPower)//最低战力限制,求余亿
    MinFightPowerEx = 0    #(DWORD MinFightPowerEx)//最低战力限制,整除亿
    ServerOnly = 0    #(BYTE ServerOnly)//是否仅本服玩家可加入,0-否,1-是
    NeedCheck = 0    #(BYTE NeedCheck)//是否需要审核
    Value1 = 0    #(DWORD Value1)//ֵ1
    Value2 = 0    #(DWORD Value2)//ֵ2
    MemberCount = 0    #(BYTE MemberCount)
    MemberList = list()    #(vector<tagGCFuncTeamMem> MemberList)// 成员列表
    ApplyCount = 0    #(WORD ApplyCount)
    ApplyIDList = list()    #(vector<DWORD> ApplyIDList)// 申请玩家ID列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.TeamID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.CreateTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncMapEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TeamName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
        self.CaptainID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MinLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.MinFightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MinFightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.ServerOnly,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.NeedCheck,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MemberCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.MemberCount):
            temMemberList = tagGCFuncTeamMem()
            _pos = temMemberList.ReadData(_lpData, _pos)
            self.MemberList.append(temMemberList)
        self.ApplyCount,_pos = CommFunc.ReadWORD(_lpData, _pos)
        for i in range(self.ApplyCount):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.ApplyIDList.append(value)
        return _pos
    def Clear(self):
        self.TeamID = 0
        self.CreateTime = 0
        self.FuncMapEx = 0
        self.NameLen = 0
        self.TeamName = ""
        self.CaptainID = 0
        self.MinLV = 0
        self.MinFightPower = 0
        self.MinFightPowerEx = 0
        self.ServerOnly = 0
        self.NeedCheck = 0
        self.Value1 = 0
        self.Value2 = 0
        self.MemberCount = 0
        self.MemberList = list()
        self.ApplyCount = 0
        self.ApplyIDList = list()
        return
    def GetLength(self):
        length = 0
        length += 4
        length += 4
        length += 4
        length += 1
        length += len(self.TeamName)
        length += 4
        length += 2
        length += 4
        length += 4
        length += 1
        length += 1
        length += 4
        length += 4
        length += 1
        for i in range(self.MemberCount):
            length += self.MemberList[i].GetLength()
        length += 2
        length += 4 * self.ApplyCount
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteDWORD(data, self.TeamID)
        data = CommFunc.WriteDWORD(data, self.CreateTime)
        data = CommFunc.WriteDWORD(data, self.FuncMapEx)
        data = CommFunc.WriteBYTE(data, self.NameLen)
        data = CommFunc.WriteString(data, self.NameLen, self.TeamName)
        data = CommFunc.WriteDWORD(data, self.CaptainID)
        data = CommFunc.WriteWORD(data, self.MinLV)
        data = CommFunc.WriteDWORD(data, self.MinFightPower)
        data = CommFunc.WriteDWORD(data, self.MinFightPowerEx)
        data = CommFunc.WriteBYTE(data, self.ServerOnly)
        data = CommFunc.WriteBYTE(data, self.NeedCheck)
        data = CommFunc.WriteDWORD(data, self.Value1)
        data = CommFunc.WriteDWORD(data, self.Value2)
        data = CommFunc.WriteBYTE(data, self.MemberCount)
        for i in range(self.MemberCount):
            data = CommFunc.WriteString(data, self.MemberList[i].GetLength(), self.MemberList[i].GetBuffer())
        data = CommFunc.WriteWORD(data, self.ApplyCount)
        for i in range(self.ApplyCount):
            data = CommFunc.WriteDWORD(data, self.ApplyIDList[i])
        return data
    def OutputString(self):
        DumpString = '''
                                TeamID:%d,
                                CreateTime:%d,
                                FuncMapEx:%d,
                                NameLen:%d,
                                TeamName:%s,
                                CaptainID:%d,
                                MinLV:%d,
                                MinFightPower:%d,
                                MinFightPowerEx:%d,
                                ServerOnly:%d,
                                NeedCheck:%d,
                                Value1:%d,
                                Value2:%d,
                                MemberCount:%d,
                                MemberList:%s,
                                ApplyCount:%d,
                                ApplyIDList:%s
                                '''\
                                %(
                                self.TeamID,
                                self.CreateTime,
                                self.FuncMapEx,
                                self.NameLen,
                                self.TeamName,
                                self.CaptainID,
                                self.MinLV,
                                self.MinFightPower,
                                self.MinFightPowerEx,
                                self.ServerOnly,
                                self.NeedCheck,
                                self.Value1,
                                self.Value2,
                                self.MemberCount,
                                "...",
                                self.ApplyCount,
                                "..."
                                )
        return DumpString
class  tagGCFuncTeamList(Structure):
    Head = tagHead()
    FuncMapID = 0    #(DWORD FuncMapID)// 功能地图ID或自定义的活动功能ID
    FuncMapEx = 0    #(DWORD FuncMapEx)// 功能地图扩展,如不同的层级,0代表所有
    StartIndex = 0    #(DWORD StartIndex)// 查看的起始索引, 默认0
    QueryCnt = 0    #(BYTE QueryCnt)// 查看条数,默认20,最大不超过100
    HaveSpace = 0    #(BYTE HaveSpace)// 是否只查看有空位置的队伍
    IDLimitType = 0    #(BYTE IDLimitType)// ID限制类型:1-同仙盟队长;2-同ServerGroupID队长;3-同ServerID队长
    SearchLen = 0    #(BYTE SearchLen)
    SearchMsg = ""    #(String SearchMsg)// 指定搜索时有用,可搜索指定队伍ID或模糊搜索队伍名称,搜索时返回最多QueryCnt个数的队伍
    LoopIndex = 0    #(DWORD LoopIndex)// 服务器检索到的索引,列表下拉时下一个查询包的StartIndex从这个LoopIndex开始
    TeamCount = 0    #(BYTE TeamCount)// 如果返回的队伍数小于QueryCnt,代表服务器已经没有满足条件的队伍了,列表再下拉时不再发查询包
    TeamList = list()    #(vector<tagGCFuncTeam> TeamList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB9
        self.Head.SubCmd = 0x22
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.FuncMapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncMapEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.StartIndex,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.QueryCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.HaveSpace,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.IDLimitType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.SearchLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.SearchMsg,_pos = CommFunc.ReadString(_lpData, _pos,self.SearchLen)
        self.LoopIndex,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.TeamCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.TeamCount):
            temTeamList = tagGCFuncTeam()
            _pos = temTeamList.ReadData(_lpData, _pos)
            self.TeamList.append(temTeamList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB9
        self.Head.SubCmd = 0x22
        self.FuncMapID = 0
        self.FuncMapEx = 0
        self.StartIndex = 0
        self.QueryCnt = 0
        self.HaveSpace = 0
        self.IDLimitType = 0
        self.SearchLen = 0
        self.SearchMsg = ""
        self.LoopIndex = 0
        self.TeamCount = 0
        self.TeamList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 4
        length += 4
        length += 1
        length += 1
        length += 1
        length += 1
        length += len(self.SearchMsg)
        length += 4
        length += 1
        for i in range(self.TeamCount):
            length += self.TeamList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.FuncMapID)
        data = CommFunc.WriteDWORD(data, self.FuncMapEx)
        data = CommFunc.WriteDWORD(data, self.StartIndex)
        data = CommFunc.WriteBYTE(data, self.QueryCnt)
        data = CommFunc.WriteBYTE(data, self.HaveSpace)
        data = CommFunc.WriteBYTE(data, self.IDLimitType)
        data = CommFunc.WriteBYTE(data, self.SearchLen)
        data = CommFunc.WriteString(data, self.SearchLen, self.SearchMsg)
        data = CommFunc.WriteDWORD(data, self.LoopIndex)
        data = CommFunc.WriteBYTE(data, self.TeamCount)
        for i in range(self.TeamCount):
            data = CommFunc.WriteString(data, self.TeamList[i].GetLength(), self.TeamList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                FuncMapID:%d,
                                FuncMapEx:%d,
                                StartIndex:%d,
                                QueryCnt:%d,
                                HaveSpace:%d,
                                IDLimitType:%d,
                                SearchLen:%d,
                                SearchMsg:%s,
                                LoopIndex:%d,
                                TeamCount:%d,
                                TeamList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.FuncMapID,
                                self.FuncMapEx,
                                self.StartIndex,
                                self.QueryCnt,
                                self.HaveSpace,
                                self.IDLimitType,
                                self.SearchLen,
                                self.SearchMsg,
                                self.LoopIndex,
                                self.TeamCount,
                                "..."
                                )
        return DumpString
m_NAtagGCFuncTeamList=tagGCFuncTeamList()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCFuncTeamList.Head.Cmd,m_NAtagGCFuncTeamList.Head.SubCmd))] = m_NAtagGCFuncTeamList
#------------------------------------------------------
# B9 20 功能队伍刷新 #tagGCFuncTeamRefresh
class  tagGCFuncTeamRefreshApply(Structure):
    ServerID = 0    #(DWORD ServerID)
    PlayerID = 0    #(DWORD PlayerID)
    NameLen = 0    #(BYTE NameLen)
    Name = ""    #(String Name)// 玩家名,size = NameLen
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.ServerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
        self.ServerID = 0
        self.PlayerID = 0
        self.NameLen = 0
        self.Name = ""
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        return
    def GetLength(self):
        length = 0
        length += 4
        length += 4
        length += 1
        length += len(self.Name)
        length += 2
        length += 1
        length += 2
        length += 4
        length += 4
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteDWORD(data, self.ServerID)
        data = CommFunc.WriteDWORD(data, self.PlayerID)
        data = CommFunc.WriteBYTE(data, self.NameLen)
        data = CommFunc.WriteString(data, self.NameLen, self.Name)
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        return data
    def OutputString(self):
        DumpString = '''
                                ServerID:%d,
                                PlayerID:%d,
                                NameLen:%d,
                                Name:%s,
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                FightPower:%d,
                                FightPowerEx:%d
                                '''\
                                %(
                                self.ServerID,
                                self.PlayerID,
                                self.NameLen,
                                self.Name,
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.FightPower,
                                self.FightPowerEx
                                )
        return DumpString
class  tagGCFuncTeamRefreshMem(Structure):
    ServerID = 0    #(DWORD ServerID)
    PlayerID = 0    #(DWORD PlayerID)
    NameLen = 0    #(BYTE NameLen)
    Name = ""    #(String Name)// 玩家名,size = NameLen
    LV = 0    #(WORD LV)// 玩家等级
    Job = 0    #(BYTE Job)// 玩家职业
    RealmLV = 0    #(WORD RealmLV)// 玩家境界
    FightPower = 0    #(DWORD FightPower)// 战力,求余亿
    FightPowerEx = 0    #(DWORD FightPowerEx)// 战力,整除亿
    Value1 = 0    #(DWORD Value1)//ֵ1
    Value2 = 0    #(DWORD Value2)//ֵ2
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.ServerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
        self.ServerID = 0
        self.PlayerID = 0
        self.NameLen = 0
        self.Name = ""
        self.LV = 0
        self.Job = 0
        self.RealmLV = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        self.Value1 = 0
        self.Value2 = 0
        return
    def GetLength(self):
        length = 0
        length += 4
        length += 4
        length += 1
        length += len(self.Name)
        length += 2
        length += 1
        length += 2
        length += 4
        length += 4
        length += 4
        length += 4
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteDWORD(data, self.ServerID)
        data = CommFunc.WriteDWORD(data, self.PlayerID)
        data = CommFunc.WriteBYTE(data, self.NameLen)
        data = CommFunc.WriteString(data, self.NameLen, self.Name)
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteDWORD(data, self.FightPower)
        data = CommFunc.WriteDWORD(data, self.FightPowerEx)
        data = CommFunc.WriteDWORD(data, self.Value1)
        data = CommFunc.WriteDWORD(data, self.Value2)
        return data
    def OutputString(self):
        DumpString = '''
                                ServerID:%d,
                                PlayerID:%d,
                                NameLen:%d,
                                Name:%s,
                                LV:%d,
                                Job:%d,
                                RealmLV:%d,
                                FightPower:%d,
                                FightPowerEx:%d,
                                Value1:%d,
                                Value2:%d
                                '''\
                                %(
                                self.ServerID,
                                self.PlayerID,
                                self.NameLen,
                                self.Name,
                                self.LV,
                                self.Job,
                                self.RealmLV,
                                self.FightPower,
                                self.FightPowerEx,
                                self.Value1,
                                self.Value2
                                )
        return DumpString
class  tagGCFuncTeamRefresh(Structure):
    Head = tagHead()
    TeamID = 0    #(DWORD TeamID)
    CreateTime = 0    #(DWORD CreateTime)//创建队伍时间戳
    FuncMapID = 0    #(DWORD FuncMapID)// 功能地图ID或自定义的活动功能ID
    FuncMapEx = 0    #(DWORD FuncMapEx)// 功能地图扩展,如不同的层级
    NameLen = 0    #(BYTE NameLen)
    TeamName = ""    #(String TeamName)// 队伍名称
    CaptainID = 0    #(DWORD CaptainID)//队长ID,队伍ServerID直接取队长的ServerID
    MinLV = 0    #(WORD MinLV)//最低等级限制
    MinFightPower = 0    #(DWORD MinFightPower)//最低战力限制,求余亿
    MinFightPowerEx = 0    #(DWORD MinFightPowerEx)//最低战力限制,整除亿
    ServerOnly = 0    #(BYTE ServerOnly)//是否仅本服玩家可加入,0-否,1-是
    NeedCheck = 0    #(BYTE NeedCheck)//是否需要审核
    Value1 = 0    #(DWORD Value1)//ֵ1
    Value2 = 0    #(DWORD Value2)//ֵ2
    MemberCount = 0    #(BYTE MemberCount)
    MemberList = list()    #(vector<tagGCFuncTeamRefreshMem> MemberList)// 成员列表
    ApplyCount = 0    #(WORD ApplyCount)
    ApplyIDList = list()    #(vector<DWORD> ApplyIDList)// 申请玩家ID列表
    ApplyInfoList = list()    #(vector<tagGCFuncTeamRefreshApply> ApplyInfoList)// 申请玩家明细列表
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB9
        self.Head.SubCmd = 0x20
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.TeamID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.CreateTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncMapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncMapEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TeamName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
        self.CaptainID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MinLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.MinFightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MinFightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.ServerOnly,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.NeedCheck,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MemberCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.MemberCount):
            temMemberList = tagGCFuncTeamRefreshMem()
            _pos = temMemberList.ReadData(_lpData, _pos)
            self.MemberList.append(temMemberList)
        self.ApplyCount,_pos = CommFunc.ReadWORD(_lpData, _pos)
        for i in range(self.ApplyCount):
            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
            self.ApplyIDList.append(value)
        for i in range(self.ApplyCount):
            temApplyInfoList = tagGCFuncTeamRefreshApply()
            _pos = temApplyInfoList.ReadData(_lpData, _pos)
            self.ApplyInfoList.append(temApplyInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB9
        self.Head.SubCmd = 0x20
        self.TeamID = 0
        self.CreateTime = 0
        self.FuncMapID = 0
        self.FuncMapEx = 0
        self.NameLen = 0
        self.TeamName = ""
        self.CaptainID = 0
        self.MinLV = 0
        self.MinFightPower = 0
        self.MinFightPowerEx = 0
        self.ServerOnly = 0
        self.NeedCheck = 0
        self.Value1 = 0
        self.Value2 = 0
        self.MemberCount = 0
        self.MemberList = list()
        self.ApplyCount = 0
        self.ApplyIDList = list()
        self.ApplyInfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 4
        length += 4
        length += 4
        length += 1
        length += len(self.TeamName)
        length += 4
        length += 2
        length += 4
        length += 4
        length += 1
        length += 1
        length += 4
        length += 4
        length += 1
        for i in range(self.MemberCount):
            length += self.MemberList[i].GetLength()
        length += 2
        length += 4 * self.ApplyCount
        for i in range(self.ApplyCount):
            length += self.ApplyInfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.TeamID)
        data = CommFunc.WriteDWORD(data, self.CreateTime)
        data = CommFunc.WriteDWORD(data, self.FuncMapID)
        data = CommFunc.WriteDWORD(data, self.FuncMapEx)
        data = CommFunc.WriteBYTE(data, self.NameLen)
        data = CommFunc.WriteString(data, self.NameLen, self.TeamName)
        data = CommFunc.WriteDWORD(data, self.CaptainID)
        data = CommFunc.WriteWORD(data, self.MinLV)
        data = CommFunc.WriteDWORD(data, self.MinFightPower)
        data = CommFunc.WriteDWORD(data, self.MinFightPowerEx)
        data = CommFunc.WriteBYTE(data, self.ServerOnly)
        data = CommFunc.WriteBYTE(data, self.NeedCheck)
        data = CommFunc.WriteDWORD(data, self.Value1)
        data = CommFunc.WriteDWORD(data, self.Value2)
        data = CommFunc.WriteBYTE(data, self.MemberCount)
        for i in range(self.MemberCount):
            data = CommFunc.WriteString(data, self.MemberList[i].GetLength(), self.MemberList[i].GetBuffer())
        data = CommFunc.WriteWORD(data, self.ApplyCount)
        for i in range(self.ApplyCount):
            data = CommFunc.WriteDWORD(data, self.ApplyIDList[i])
        for i in range(self.ApplyCount):
            data = CommFunc.WriteString(data, self.ApplyInfoList[i].GetLength(), self.ApplyInfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                TeamID:%d,
                                CreateTime:%d,
                                FuncMapID:%d,
                                FuncMapEx:%d,
                                NameLen:%d,
                                TeamName:%s,
                                CaptainID:%d,
                                MinLV:%d,
                                MinFightPower:%d,
                                MinFightPowerEx:%d,
                                ServerOnly:%d,
                                NeedCheck:%d,
                                Value1:%d,
                                Value2:%d,
                                MemberCount:%d,
                                MemberList:%s,
                                ApplyCount:%d,
                                ApplyIDList:%s,
                                ApplyInfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.TeamID,
                                self.CreateTime,
                                self.FuncMapID,
                                self.FuncMapEx,
                                self.NameLen,
                                self.TeamName,
                                self.CaptainID,
                                self.MinLV,
                                self.MinFightPower,
                                self.MinFightPowerEx,
                                self.ServerOnly,
                                self.NeedCheck,
                                self.Value1,
                                self.Value2,
                                self.MemberCount,
                                "...",
                                self.ApplyCount,
                                "...",
                                "..."
                                )
        return DumpString
m_NAtagGCFuncTeamRefresh=tagGCFuncTeamRefresh()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCFuncTeamRefresh.Head.Cmd,m_NAtagGCFuncTeamRefresh.Head.SubCmd))] = m_NAtagGCFuncTeamRefresh
#------------------------------------------------------
# B9 01 收到邀请加入队伍信息 #tagGCInviteJoinTeamInfo
class  tagGCInviteJoinTeamInfo(Structure):
@@ -12879,6 +13727,62 @@
m_NAtagGCTagMapTeamList=tagGCTagMapTeamList()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCTagMapTeamList.Head.Cmd,m_NAtagGCTagMapTeamList.Head.SubCmd))] = m_NAtagGCTagMapTeamList
#------------------------------------------------------
# B9 21 查找玩家功能队伍结果 #tagGCQueryPlayerFuncTeamRet
class  tagGCQueryPlayerFuncTeamRet(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("FuncMapID", c_int),    # 功能地图ID或自定义的活动功能ID
                  ("TeamID", c_int),    # 玩家所属队伍ID,目前只同步0的情况,如果玩家有队伍统一B920封包同步处理
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB9
        self.SubCmd = 0x21
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB9
        self.SubCmd = 0x21
        self.FuncMapID = 0
        self.TeamID = 0
        return
    def GetLength(self):
        return sizeof(tagGCQueryPlayerFuncTeamRet)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B9 21 查找玩家功能队伍结果 //tagGCQueryPlayerFuncTeamRet:
                                Cmd:%s,
                                SubCmd:%s,
                                FuncMapID:%d,
                                TeamID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.FuncMapID,
                                self.TeamID
                                )
        return DumpString
m_NAtagGCQueryPlayerFuncTeamRet=tagGCQueryPlayerFuncTeamRet()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCQueryPlayerFuncTeamRet.Cmd,m_NAtagGCQueryPlayerFuncTeamRet.SubCmd))] = m_NAtagGCQueryPlayerFuncTeamRet
#------------------------------------------------------
@@ -23117,114 +24021,6 @@
#------------------------------------------------------
# A3 CF 古宝共鸣信息 #tagMCGubaoResonanceInfo
class  tagMCGubaoResonance(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ResonanceID", c_ushort),    # 共鸣ID
                  ("ResonanceStar", c_ubyte),    # 已激活共鸣星级
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ResonanceID = 0
        self.ResonanceStar = 0
        return
    def GetLength(self):
        return sizeof(tagMCGubaoResonance)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// A3 CF 古宝共鸣信息 //tagMCGubaoResonanceInfo:
                                ResonanceID:%d,
                                ResonanceStar:%d
                                '''\
                                %(
                                self.ResonanceID,
                                self.ResonanceStar
                                )
        return DumpString
class  tagMCGubaoResonanceInfo(Structure):
    Head = tagHead()
    Count = 0    #(BYTE Count)
    ResonanceInfoList = list()    #(vector<tagMCGubaoResonance> ResonanceInfoList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xA3
        self.Head.SubCmd = 0xCF
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            temResonanceInfoList = tagMCGubaoResonance()
            _pos = temResonanceInfoList.ReadData(_lpData, _pos)
            self.ResonanceInfoList.append(temResonanceInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xA3
        self.Head.SubCmd = 0xCF
        self.Count = 0
        self.ResonanceInfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        for i in range(self.Count):
            length += self.ResonanceInfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.ResonanceInfoList[i].GetLength(), self.ResonanceInfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                Count:%d,
                                ResonanceInfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.Count,
                                "..."
                                )
        return DumpString
m_NAtagMCGubaoResonanceInfo=tagMCGubaoResonanceInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCGubaoResonanceInfo.Head.Cmd,m_NAtagMCGubaoResonanceInfo.Head.SubCmd))] = m_NAtagMCGubaoResonanceInfo
#------------------------------------------------------
# A3 28 历史累积充值奖励领取记录 #tagMCHistoryReChargeAwardRecord
class  tagMCHistoryReChargeAwardRecord(Structure):
@@ -32670,6 +33466,7 @@
    CTGIDList = list()    #(vector<WORD> CTGIDList)// CTGID列表;总购买次数前端自己统计,直接取CTGID对应的累计购买次数累加
    GiftCount = 0    #(BYTE GiftCount)
    BuyCountGiftList = list()    #(vector<tagMCActBuyCountGift> BuyCountGiftList)// 购买次数礼包列表
    ShopType = 0    #(WORD ShopType)// 开放商店类型,可能为0不开放
    data = None
    def __init__(self):
@@ -32696,6 +33493,7 @@
            temBuyCountGiftList = tagMCActBuyCountGift()
            _pos = temBuyCountGiftList.ReadData(_lpData, _pos)
            self.BuyCountGiftList.append(temBuyCountGiftList)
        self.ShopType,_pos = CommFunc.ReadWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -32713,6 +33511,7 @@
        self.CTGIDList = list()
        self.GiftCount = 0
        self.BuyCountGiftList = list()
        self.ShopType = 0
        return
    def GetLength(self):
@@ -32729,6 +33528,7 @@
        length += 1
        for i in range(self.GiftCount):
            length += self.BuyCountGiftList[i].GetLength()
        length += 2
        return length
@@ -32747,6 +33547,7 @@
        data = CommFunc.WriteBYTE(data, self.GiftCount)
        for i in range(self.GiftCount):
            data = CommFunc.WriteString(data, self.BuyCountGiftList[i].GetLength(), self.BuyCountGiftList[i].GetBuffer())
        data = CommFunc.WriteWORD(data, self.ShopType)
        return data
    def OutputString(self):
@@ -32761,7 +33562,8 @@
                                CTGIDCount:%d,
                                CTGIDList:%s,
                                GiftCount:%d,
                                BuyCountGiftList:%s
                                BuyCountGiftList:%s,
                                ShopType:%d
                                '''\
                                %(
                                self.Head.OutputString(),
@@ -32774,7 +33576,8 @@
                                self.CTGIDCount,
                                "...",
                                self.GiftCount,
                                "..."
                                "...",
                                self.ShopType
                                )
        return DumpString
@@ -38352,6 +39155,7 @@
                  ("ItemCount", c_ushort),    
                  ("PosNum", c_ubyte),    # 被抽中时的位置编号,1~99,前端自定义展示位置编号,0代表未被抽中;
                  ("TotalTimesNow", c_ubyte),    #当前已产出次数,不限制次数时不记录,即同样为0
                  ("LotteryScore", c_int),    #当前抽奖积分
                  ]
    def __init__(self):
@@ -38374,6 +39178,7 @@
        self.ItemCount = 0
        self.PosNum = 0
        self.TotalTimesNow = 0
        self.LotteryScore = 0
        return
    def GetLength(self):
@@ -38391,7 +39196,8 @@
                                ItemID:%d,
                                ItemCount:%d,
                                PosNum:%d,
                                TotalTimesNow:%d
                                TotalTimesNow:%d,
                                LotteryScore:%d
                                '''\
                                %(
                                self.Cmd,
@@ -38401,7 +39207,8 @@
                                self.ItemID,
                                self.ItemCount,
                                self.PosNum,
                                self.TotalTimesNow
                                self.TotalTimesNow,
                                self.LotteryScore
                                )
        return DumpString
@@ -38413,7 +39220,260 @@
#------------------------------------------------------
# AA 58 仙匣秘境活动信息 #tagMCActXianXiaMJInfo
class  tagMCActXianXiaMJAwardItem(Structure):
class  tagMCActXianXiaMJItem(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemID", c_int),
                  ("ItemCount", c_ushort),
                  ("IsBind", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemID = 0
        self.ItemCount = 0
        self.IsBind = 0
        return
    def GetLength(self):
        return sizeof(tagMCActXianXiaMJItem)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 58 仙匣秘境活动信息 //tagMCActXianXiaMJInfo:
                                ItemID:%d,
                                ItemCount:%d,
                                IsBind:%d
                                '''\
                                %(
                                self.ItemID,
                                self.ItemCount,
                                self.IsBind
                                )
        return DumpString
class  tagMCActXianXiaMJBillard(Structure):
    Rank = 0    #(DWORD Rank)// 名次,1-代表第一名;支持夸段,如1,3 代表第1名,第2~3名
    Count = 0    #(BYTE Count)// 奖励物品数
    AwardItemList = list()    #(vector<tagMCActXianXiaMJItem> AwardItemList)// 奖励物品列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.Rank,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            temAwardItemList = tagMCActXianXiaMJItem()
            _pos = temAwardItemList.ReadData(_lpData, _pos)
            self.AwardItemList.append(temAwardItemList)
        return _pos
    def Clear(self):
        self.Rank = 0
        self.Count = 0
        self.AwardItemList = list()
        return
    def GetLength(self):
        length = 0
        length += 4
        length += 1
        for i in range(self.Count):
            length += self.AwardItemList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteDWORD(data, self.Rank)
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Rank:%d,
                                Count:%d,
                                AwardItemList:%s
                                '''\
                                %(
                                self.Rank,
                                self.Count,
                                "..."
                                )
        return DumpString
class  tagMCActXianXiaMJInfo(Structure):
    Head = tagHead()
    ActNum = 0    #(BYTE ActNum)// 活动编号
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    JoinStartTime = ""    #(char JoinStartTime[5])// 参与开始时间点 mm:ss
    JoinEndTime = ""    #(char JoinEndTime[5])// 参与结束时间点 mm:ss
    IsDayReset = 0    #(BYTE IsDayReset)// 是否每天重置
    LimitLV = 0    #(WORD LimitLV)// 限制等级
    UseItemID = 0    #(DWORD UseItemID)//消耗物品ID,默认1个;消耗物品或货币二选一即可,或都配则先消耗道具,不足则消耗货币
    MoneyType = 0    #(BYTE MoneyType)//消耗货币类型
    MoneyValue = 0    #(WORD MoneyValue)//消耗货币值
    LotteryAddScore = 0    #(WORD LotteryAddScore)//每次抽奖加积分
    LayerAddScore = 0    #(WORD LayerAddScore)//每次跨层加积分
    PersonalBillCount = 0    #(BYTE PersonalBillCount)
    PersonalBillboardInfoList = list()    #(vector<tagMCActXianXiaMJBillard> PersonalBillboardInfoList)// 个人榜单奖励信息列表,如果没有代表本次活动没有该榜奖励
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x58
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.JoinStartTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.JoinEndTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.IsDayReset,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.UseItemID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.MoneyValue,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.LotteryAddScore,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.LayerAddScore,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PersonalBillCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.PersonalBillCount):
            temPersonalBillboardInfoList = tagMCActXianXiaMJBillard()
            _pos = temPersonalBillboardInfoList.ReadData(_lpData, _pos)
            self.PersonalBillboardInfoList.append(temPersonalBillboardInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x58
        self.ActNum = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.JoinStartTime = ""
        self.JoinEndTime = ""
        self.IsDayReset = 0
        self.LimitLV = 0
        self.UseItemID = 0
        self.MoneyType = 0
        self.MoneyValue = 0
        self.LotteryAddScore = 0
        self.LayerAddScore = 0
        self.PersonalBillCount = 0
        self.PersonalBillboardInfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 10
        length += 10
        length += 5
        length += 5
        length += 1
        length += 2
        length += 4
        length += 1
        length += 2
        length += 2
        length += 2
        length += 1
        for i in range(self.PersonalBillCount):
            length += self.PersonalBillboardInfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ActNum)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteString(data, 5, self.JoinStartTime)
        data = CommFunc.WriteString(data, 5, self.JoinEndTime)
        data = CommFunc.WriteBYTE(data, self.IsDayReset)
        data = CommFunc.WriteWORD(data, self.LimitLV)
        data = CommFunc.WriteDWORD(data, self.UseItemID)
        data = CommFunc.WriteBYTE(data, self.MoneyType)
        data = CommFunc.WriteWORD(data, self.MoneyValue)
        data = CommFunc.WriteWORD(data, self.LotteryAddScore)
        data = CommFunc.WriteWORD(data, self.LayerAddScore)
        data = CommFunc.WriteBYTE(data, self.PersonalBillCount)
        for i in range(self.PersonalBillCount):
            data = CommFunc.WriteString(data, self.PersonalBillboardInfoList[i].GetLength(), self.PersonalBillboardInfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ActNum:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                JoinStartTime:%s,
                                JoinEndTime:%s,
                                IsDayReset:%d,
                                LimitLV:%d,
                                UseItemID:%d,
                                MoneyType:%d,
                                MoneyValue:%d,
                                LotteryAddScore:%d,
                                LayerAddScore:%d,
                                PersonalBillCount:%d,
                                PersonalBillboardInfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.StartDate,
                                self.EndtDate,
                                self.JoinStartTime,
                                self.JoinEndTime,
                                self.IsDayReset,
                                self.LimitLV,
                                self.UseItemID,
                                self.MoneyType,
                                self.MoneyValue,
                                self.LotteryAddScore,
                                self.LayerAddScore,
                                self.PersonalBillCount,
                                "..."
                                )
        return DumpString
m_NAtagMCActXianXiaMJInfo=tagMCActXianXiaMJInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActXianXiaMJInfo.Head.Cmd,m_NAtagMCActXianXiaMJInfo.Head.SubCmd))] = m_NAtagMCActXianXiaMJInfo
#------------------------------------------------------
# AA 79 仙匣秘境层信息 #tagMCActXianXiaMJLayerInfo
class  tagMCActXianXiaMJLayerItem(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemLibType", c_ubyte),    #物品库类型;9-固定为大奖库,非9-策划自定义库
@@ -38445,13 +39505,13 @@
        return
    def GetLength(self):
        return sizeof(tagMCActXianXiaMJAwardItem)
        return sizeof(tagMCActXianXiaMJLayerItem)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 58 仙匣秘境活动信息 //tagMCActXianXiaMJInfo:
        DumpString = '''// AA 79 仙匣秘境层信息 //tagMCActXianXiaMJLayerInfo:
                                ItemLibType:%d,
                                ItemID:%d,
                                ItemCount:%d,
@@ -38472,48 +39532,38 @@
        return DumpString
class  tagMCActXianXiaMJInfo(Structure):
class  tagMCActXianXiaMJLayerInfo(Structure):
    Head = tagHead()
    ActNum = 0    #(BYTE ActNum)// 活动编号
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    LimitLV = 0    #(WORD LimitLV)// 限制等级
    ResetType = 0    #(BYTE ResetType)// 重置类型,0-0点重置;1-5点开,5点重置;2-5点开,0点重置
    MoneyType = 0    #(BYTE MoneyType)//消耗货币类型
    MoneyValue = 0    #(WORD MoneyValue)//消耗货币值
    LayerNum = 0    #(BYTE LayerNum)//当前奖池第几层
    LayerNum = 0    #(WORD LayerNum)//当前奖池第几层
    LotteryScore = 0    #(DWORD LotteryScore)//当前抽奖积分
    AwardItemCount = 0    #(BYTE AwardItemCount)
    AwardItemList = list()    #(vector<tagMCActXianXiaMJAwardItem> AwardItemList)// 奖池物品列表,已生成的,包含已选择的大奖物品
    AwardItemList = list()    #(vector<tagMCActXianXiaMJLayerItem> AwardItemList)// 奖池物品列表,已生成的,包含已选择的大奖物品
    SuperItemCount = 0    #(BYTE SuperItemCount)
    SuperItemList = list()    #(vector<tagMCActXianXiaMJAwardItem> SuperItemList)// 大奖物品待选择库,由玩家从库中选择放入奖池的物品;
    SuperItemList = list()    #(vector<tagMCActXianXiaMJLayerItem> SuperItemList)// 大奖物品待选择库,由玩家从库中选择放入奖池的物品;
    SuperItemCanChooseCount = 0    #(BYTE SuperItemCanChooseCount)// 大奖物品可选择个数
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x58
        self.Head.SubCmd = 0x79
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.MoneyValue,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.LayerNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LayerNum,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.LotteryScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.AwardItemCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.AwardItemCount):
            temAwardItemList = tagMCActXianXiaMJAwardItem()
            temAwardItemList = tagMCActXianXiaMJLayerItem()
            _pos = temAwardItemList.ReadData(_lpData, _pos)
            self.AwardItemList.append(temAwardItemList)
        self.SuperItemCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.SuperItemCount):
            temSuperItemList = tagMCActXianXiaMJAwardItem()
            temSuperItemList = tagMCActXianXiaMJLayerItem()
            _pos = temSuperItemList.ReadData(_lpData, _pos)
            self.SuperItemList.append(temSuperItemList)
        self.SuperItemCanChooseCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -38523,15 +39573,10 @@
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x58
        self.Head.SubCmd = 0x79
        self.ActNum = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.LimitLV = 0
        self.ResetType = 0
        self.MoneyType = 0
        self.MoneyValue = 0
        self.LayerNum = 0
        self.LotteryScore = 0
        self.AwardItemCount = 0
        self.AwardItemList = list()
        self.SuperItemCount = 0
@@ -38543,13 +39588,8 @@
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 10
        length += 10
        length += 2
        length += 1
        length += 1
        length += 2
        length += 1
        length += 4
        length += 1
        for i in range(self.AwardItemCount):
            length += self.AwardItemList[i].GetLength()
@@ -38564,13 +39604,8 @@
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ActNum)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteWORD(data, self.LimitLV)
        data = CommFunc.WriteBYTE(data, self.ResetType)
        data = CommFunc.WriteBYTE(data, self.MoneyType)
        data = CommFunc.WriteWORD(data, self.MoneyValue)
        data = CommFunc.WriteBYTE(data, self.LayerNum)
        data = CommFunc.WriteWORD(data, self.LayerNum)
        data = CommFunc.WriteDWORD(data, self.LotteryScore)
        data = CommFunc.WriteBYTE(data, self.AwardItemCount)
        for i in range(self.AwardItemCount):
            data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
@@ -38584,13 +39619,8 @@
        DumpString = '''
                                Head:%s,
                                ActNum:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                LimitLV:%d,
                                ResetType:%d,
                                MoneyType:%d,
                                MoneyValue:%d,
                                LayerNum:%d,
                                LotteryScore:%d,
                                AwardItemCount:%d,
                                AwardItemList:%s,
                                SuperItemCount:%d,
@@ -38600,13 +39630,8 @@
                                %(
                                self.Head.OutputString(),
                                self.ActNum,
                                self.StartDate,
                                self.EndtDate,
                                self.LimitLV,
                                self.ResetType,
                                self.MoneyType,
                                self.MoneyValue,
                                self.LayerNum,
                                self.LotteryScore,
                                self.AwardItemCount,
                                "...",
                                self.SuperItemCount,
@@ -38616,8 +39641,8 @@
        return DumpString
m_NAtagMCActXianXiaMJInfo=tagMCActXianXiaMJInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActXianXiaMJInfo.Head.Cmd,m_NAtagMCActXianXiaMJInfo.Head.SubCmd))] = m_NAtagMCActXianXiaMJInfo
m_NAtagMCActXianXiaMJLayerInfo=tagMCActXianXiaMJLayerInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActXianXiaMJLayerInfo.Head.Cmd,m_NAtagMCActXianXiaMJLayerInfo.Head.SubCmd))] = m_NAtagMCActXianXiaMJLayerInfo
#------------------------------------------------------
@@ -39825,6 +40850,238 @@
#------------------------------------------------------
# AA 80 仙匣秘境跨服活动信息 #tagMCCrossActXianXiaMJInfo
class  tagMCCrossActXianXiaMJItem(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemID", c_int),
                  ("ItemCount", c_ushort),
                  ("IsBind", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ItemID = 0
        self.ItemCount = 0
        self.IsBind = 0
        return
    def GetLength(self):
        return sizeof(tagMCCrossActXianXiaMJItem)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// AA 80 仙匣秘境跨服活动信息 //tagMCCrossActXianXiaMJInfo:
                                ItemID:%d,
                                ItemCount:%d,
                                IsBind:%d
                                '''\
                                %(
                                self.ItemID,
                                self.ItemCount,
                                self.IsBind
                                )
        return DumpString
class  tagMCCrossActXianXiaMJBillard(Structure):
    Rank = 0    #(DWORD Rank)// 名次,1-代表第一名;支持夸段,如1,3 代表第1名,第2~3名
    Count = 0    #(BYTE Count)// 奖励物品数
    AwardItemList = list()    #(vector<tagMCCrossActXianXiaMJItem> AwardItemList)// 奖励物品列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.Rank,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.Count):
            temAwardItemList = tagMCCrossActXianXiaMJItem()
            _pos = temAwardItemList.ReadData(_lpData, _pos)
            self.AwardItemList.append(temAwardItemList)
        return _pos
    def Clear(self):
        self.Rank = 0
        self.Count = 0
        self.AwardItemList = list()
        return
    def GetLength(self):
        length = 0
        length += 4
        length += 1
        for i in range(self.Count):
            length += self.AwardItemList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteDWORD(data, self.Rank)
        data = CommFunc.WriteBYTE(data, self.Count)
        for i in range(self.Count):
            data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Rank:%d,
                                Count:%d,
                                AwardItemList:%s
                                '''\
                                %(
                                self.Rank,
                                self.Count,
                                "..."
                                )
        return DumpString
class  tagMCCrossActXianXiaMJInfo(Structure):
    Head = tagHead()
    ServerInfoLen = 0    #(BYTE ServerInfoLen)
    ServerIDRangeInfo = ""    #(String ServerIDRangeInfo)//开放该活动的服务器ID范围列表,json格式 [[IDA, IDB], ...], [] 为全服
    GroupValue1 = 0    #(BYTE GroupValue1)// 活动榜单分组值1,用于查询对应榜单
    StartDate = ""    #(char StartDate[10])// 开始日期 y-m-d
    EndtDate = ""    #(char EndtDate[10])// 结束日期 y-m-d
    JoinStartTime = ""    #(char JoinStartTime[5])// 参与开始时间点 mm:ss
    JoinEndTime = ""    #(char JoinEndTime[5])// 参与结束时间点 mm:ss
    IsDayReset = 0    #(BYTE IsDayReset)// 是否每天重置
    RankLimitPersonal = 0    #(WORD RankLimitPersonal)// 个人榜上榜积分保底限制;
    PersonalBillCount = 0    #(BYTE PersonalBillCount)
    PersonalBillboardInfoList = list()    #(vector<tagMCCrossActXianXiaMJBillard> PersonalBillboardInfoList)// 个人榜单奖励信息列表,如果没有代表本次活动没有该榜奖励
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x80
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.ServerInfoLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.ServerIDRangeInfo,_pos = CommFunc.ReadString(_lpData, _pos,self.ServerInfoLen)
        self.GroupValue1,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
        self.JoinStartTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.JoinEndTime,_pos = CommFunc.ReadString(_lpData, _pos,5)
        self.IsDayReset,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RankLimitPersonal,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PersonalBillCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.PersonalBillCount):
            temPersonalBillboardInfoList = tagMCCrossActXianXiaMJBillard()
            _pos = temPersonalBillboardInfoList.ReadData(_lpData, _pos)
            self.PersonalBillboardInfoList.append(temPersonalBillboardInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xAA
        self.Head.SubCmd = 0x80
        self.ServerInfoLen = 0
        self.ServerIDRangeInfo = ""
        self.GroupValue1 = 0
        self.StartDate = ""
        self.EndtDate = ""
        self.JoinStartTime = ""
        self.JoinEndTime = ""
        self.IsDayReset = 0
        self.RankLimitPersonal = 0
        self.PersonalBillCount = 0
        self.PersonalBillboardInfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += len(self.ServerIDRangeInfo)
        length += 1
        length += 10
        length += 10
        length += 5
        length += 5
        length += 1
        length += 2
        length += 1
        for i in range(self.PersonalBillCount):
            length += self.PersonalBillboardInfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.ServerInfoLen)
        data = CommFunc.WriteString(data, self.ServerInfoLen, self.ServerIDRangeInfo)
        data = CommFunc.WriteBYTE(data, self.GroupValue1)
        data = CommFunc.WriteString(data, 10, self.StartDate)
        data = CommFunc.WriteString(data, 10, self.EndtDate)
        data = CommFunc.WriteString(data, 5, self.JoinStartTime)
        data = CommFunc.WriteString(data, 5, self.JoinEndTime)
        data = CommFunc.WriteBYTE(data, self.IsDayReset)
        data = CommFunc.WriteWORD(data, self.RankLimitPersonal)
        data = CommFunc.WriteBYTE(data, self.PersonalBillCount)
        for i in range(self.PersonalBillCount):
            data = CommFunc.WriteString(data, self.PersonalBillboardInfoList[i].GetLength(), self.PersonalBillboardInfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                ServerInfoLen:%d,
                                ServerIDRangeInfo:%s,
                                GroupValue1:%d,
                                StartDate:%s,
                                EndtDate:%s,
                                JoinStartTime:%s,
                                JoinEndTime:%s,
                                IsDayReset:%d,
                                RankLimitPersonal:%d,
                                PersonalBillCount:%d,
                                PersonalBillboardInfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.ServerInfoLen,
                                self.ServerIDRangeInfo,
                                self.GroupValue1,
                                self.StartDate,
                                self.EndtDate,
                                self.JoinStartTime,
                                self.JoinEndTime,
                                self.IsDayReset,
                                self.RankLimitPersonal,
                                self.PersonalBillCount,
                                "..."
                                )
        return DumpString
m_NAtagMCCrossActXianXiaMJInfo=tagMCCrossActXianXiaMJInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCCrossActXianXiaMJInfo.Head.Cmd,m_NAtagMCCrossActXianXiaMJInfo.Head.SubCmd))] = m_NAtagMCCrossActXianXiaMJInfo
#------------------------------------------------------
# AA 25 每日礼包活动信息 #tagMCDailyGiftbagInfo
class  tagMCDailyGiftbagItem(Structure):