| | |
| | | #
|
| | | # if isAppoint == 0:
|
| | | # realItemID = itemID
|
| | | # ItemControler.GivePlayerItem(curPlayer, itemID, totalCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], |
| | | # True, showSysInfo=True, event=["BuyShopItem", True, eventDataEx])
|
| | | # ItemControler.GivePlayerItem(curPlayer, itemID, totalCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], event=["BuyShopItem", True, eventDataEx])
|
| | | # else:
|
| | | # realItemID = ItemControler.GetAppointItemRealID(itemID)
|
| | | # for i in range(buyCount):
|
| | | # ItemControler.GivePlayerAppointItem(curPlayer, itemID, isBind, True, True, event=["BuyShopItem", True, eventDataEx])
|
| | | # ItemControler.GivePlayerAppointItem(curPlayer, itemID, False, event=["BuyShopItem", True, eventDataEx])
|
| | | #
|
| | | # if shopID in discountShopIDDict:
|
| | | # notifyMark = discountShopIDDict[shopID]
|