ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_NormalNPC.py
@@ -24,6 +24,7 @@ import ChNPC import GameObj import GameWorld import TurnAttack #--------------------------------------------------------------------- Def_FB_NPCAI_SideList = [] #--------------------------------------------------------------------- @@ -104,6 +105,8 @@ #普通NPC if GameObj.GetHP(defender) <= 0: if TurnAttack.SetKilled(defender): return if not ChNPC.OnCheckCanDie(attacker, defender, skill, tick): return #副本