ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_NormalNPC.py
@@ -24,6 +24,7 @@
import ChNPC
import GameObj
import GameWorld
import TurnAttack
#---------------------------------------------------------------------
Def_FB_NPCAI_SideList = []
#---------------------------------------------------------------------
@@ -104,6 +105,8 @@
    
    #普通NPC
    if GameObj.GetHP(defender) <= 0:
        if TurnAttack.SetKilled(defender):
            return
        if not ChNPC.OnCheckCanDie(attacker, defender, skill, tick):
            return
        #副本