ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py
@@ -24,6 +24,7 @@ import IPY_GameWorld import GameWorld import SkillShell import TurnAttack import GameObj #--------------------------------------------------------------------- @@ -132,6 +133,8 @@ #召唤兽死亡 if GameObj.GetHP(curTagSummonNPC) <= 0: if TurnAttack.SetKilled(curTagSummonNPC): return curTagSummonNPCControl = NPCCommon.NPCControl(curTagSummonNPC) #召唤兽死亡 curTagSummonNPCControl.SetKilled()