ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py
@@ -24,6 +24,7 @@
import IPY_GameWorld
import GameWorld
import SkillShell
import TurnAttack
import GameObj
#---------------------------------------------------------------------
@@ -132,6 +133,8 @@
    
    #召唤兽死亡
    if GameObj.GetHP(curTagSummonNPC) <= 0:
        if TurnAttack.SetKilled(curTagSummonNPC):
            return
        curTagSummonNPCControl = NPCCommon.NPCControl(curTagSummonNPC)
        #召唤兽死亡
        curTagSummonNPCControl.SetKilled()