ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_SummonNPC.py
@@ -31,6 +31,7 @@
import FBLogic
import GameObj
import ChNPC
import TurnAttack
#---------------------------------------------------------------------
#---------------------------------------------------------------------
@@ -144,6 +145,8 @@
    
    #召唤兽死亡
    if GameObj.GetHP(curTagSummon) <=  0:
        if TurnAttack.SetKilled(curTagSummon):
            return
        NPCCommon.OnPlayerAttackNPCDie(curTagSummon, curPlayer, skill)
        FBLogic.DoFB_Player_KillNPC(curPlayer , curTagSummon , tick)
        #获得控制器