ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_SummonNPC.py
@@ -31,6 +31,7 @@ import FBLogic import GameObj import ChNPC import TurnAttack #--------------------------------------------------------------------- #--------------------------------------------------------------------- @@ -144,6 +145,8 @@ #召唤兽死亡 if GameObj.GetHP(curTagSummon) <= 0: if TurnAttack.SetKilled(curTagSummon): return NPCCommon.OnPlayerAttackNPCDie(curTagSummon, curPlayer, skill) FBLogic.DoFB_Player_KillNPC(curPlayer , curTagSummon , tick) #获得控制器