ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/SummonNPC_Attack_NormalNPC.py
@@ -33,6 +33,7 @@
import SkillShell
import ChNPC
import GameObj
import TurnAttack
#---------------------------------------------------------------------
#---------------------------------------------------------------------
@@ -143,6 +144,9 @@
    #玩家击杀NPC副本触发器
    curPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curSummonNPC)
    
    if TurnAttack.SetKilled(curTagNPC):
        return
    if not ChNPC.OnCheckCanDie(curPlayer, curTagNPC, skill, tick):
        return