ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/SummonNPC_Attack_NormalNPC.py
@@ -33,6 +33,7 @@ import SkillShell import ChNPC import GameObj import TurnAttack #--------------------------------------------------------------------- #--------------------------------------------------------------------- @@ -143,6 +144,9 @@ #玩家击杀NPC副本触发器 curPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curSummonNPC) if TurnAttack.SetKilled(curTagNPC): return if not ChNPC.OnCheckCanDie(curPlayer, curTagNPC, skill, tick): return