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| | | #---Obj字典-------
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| | | Def_Obj_Dict_Faction = 'Faction' # 所属阵营
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| | | Def_Obj_Dict_TurnFightNum = 'TurnFightNum' # 回合制战斗当前轮次
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| | | Def_Obj_Dict_TurnFightID = 'TurnFightID' # 回合制战斗所属玩家ID
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| | | Def_Obj_Dict_TurnFightTimeline = 'TurnFightTimeline' # 回合制战斗时间线: 回合数*100+行动编号节点
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| | | Def_Obj_Dict_TurnFightMainRole = 'TurnFightMainRole' # 是否回合制战斗主体,最终胜负由主体存活状态决定
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| | | Def_Obj_Dict_TurnRebornCount = 'TurnRebornCount' # 回合战斗已复活次数
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| | | Def_Obj_Dict_TurnComboNum = 'TurnComboNum' # 本回合已累计连击次数
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| | | Def_Obj_Dict_TurnAtkBackNum = 'TurnAtkBackNum' # 本回合已累计反击次数
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| | | Def_Obj_Dict_TurnBattleType = 'TurnBattleType' # 本次攻击战斗类型:TurnBattleType_xxx
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