xdh
2019-05-05 e19b08127ac798154fab5f8f11f782e54aaa025b
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -53,14 +53,11 @@
import FunctionNPCCommon
import PlayerGoldGift
import PlayerActivity
import PlayerTeHui
import PlayerBindJadeWheel
import PlayerAction
import FBCommon
import PlayerSuccess
import PlayerFreeGoods
import PlayerMagicWeapon
import ShopItemManage
import ChItem
import PlayerGoldInvest
import PlayerNewGuyCard
@@ -72,6 +69,8 @@
import PlayerFamilyRedPacket
import GameLogic_FamilyInvade
import GameLogic_ElderBattlefield
import GameLogic_AllFamilyBoss
import GameLogic_HorsePetBoss
import GameLogic_FamilyBoss
import GameLogic_FamilyWar
import OpenServerCampaign
@@ -86,9 +85,11 @@
import PlayerFairyCeremony
import PlayerNewFairyCeremony
import PlayerFeastRedPacket
import PlayerLuckyTreasure
import PlayerRefineStove
import PlayerFlashSale
import PlayerWishingWell
import PlayerFairyDomain
import PlayerVip
import PlayerDiceEx
import IpyGameDataPY
@@ -545,6 +546,8 @@
        FBHelpBattle.DoPlayerOnDay(curPlayer)
        #跨服竞技场
        PlayerCrossRealmPK.DoPlayerOnDay(curPlayer)
        #缥缈仙域
        PlayerFairyDomain.OnDay(curPlayer)
        
    PlayerTJG.TJGOnDay(curPlayer, onEventType)
    # 以下为支持两种重置模式切换配置的
@@ -802,6 +805,8 @@
    
    #触发每小时任务重置脚本
    EventShell.EventResponse_OnHour(curPlayer)
    #缥缈仙域
    PlayerFairyDomain.OnHour(curPlayer)
    return
    
#---------------------------------------------------------------------
@@ -1276,6 +1281,14 @@
                PyGameData.g_familyPartyInfo = eval(msgValue)
            return
        
        if key == ShareDefine.Def_Notify_WorldKey_FairyDomainLimit:
            isAdd, limitList = eval(msgValue)
            if isAdd:
                PyGameData.g_fairyDomainLimit += limitList
            else:
                PyGameData.g_fairyDomainLimit = limitList
            return
        if key.startswith(ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]): 
            keyHead = ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]
            actionName = key[len(keyHead):]
@@ -1321,6 +1334,12 @@
            elif actionName == ShareDefine.OperationActionName_FeastRedPacket:
                PlayerFeastRedPacket.RefreshOperationAction_FeastRedPacket()
                
            elif actionName == ShareDefine.OperationActionName_LuckyTreasure:
                PlayerLuckyTreasure.RefreshLuckyTreasureAction()
            return
        if key == ShareDefine.Def_Notify_WorldKey_CrossZoneName:
            PyGameData.g_crossZoneName = msgValue
            return
        
        if msgValue.isdigit():
@@ -1350,14 +1369,6 @@
    #    ReloadModule.DoMapServerScriptReload(value, tick)
    #===============================================================================================
    
    #领地争夺战
    #elif key == ShareDefine.Def_Notify_WorldKey_ManorWar:
    #    GameLogic_ManorWar.OnManorWarStateChange(value, tick)
    #定时商店刷新
    elif key.startswith(ShareDefine.Def_Notify_WorldKey_TimeShopRefreshTime[:-2]):
        ShopItemManage.OnTimeShopRefresh(key, value, tick)
    # 跨服PK
    elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
        PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
@@ -1374,6 +1385,15 @@
    elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_ElderBattlefield:
        if gameWorldMgr.GetGameWorldDictByKey(key) != value:
            GameLogic_ElderBattlefield.OnElderBattlefieldStateChange(value, tick)
    # 多仙盟BOSS
    elif key in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1]:
        if gameWorldMgr.GetGameWorldDictByKey(key) != value:
            GameLogic_AllFamilyBoss.OnAllFamilyBossStateChange(value, tick)
    # 骑宠BOSS
    elif key == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_HorsePetBoss:
        if gameWorldMgr.GetGameWorldDictByKey(key) != value:
            GameLogic_HorsePetBoss.OnHorsePetBossStateChange(value, tick)
    # OnDayEx
    elif key == ShareDefine.Def_Notify_WorldKey_OnDayEx:
        if value and gameWorldMgr.GetGameWorldDictByKey(key) != value:
@@ -1416,14 +1436,6 @@
    # 王者仙盟
    elif key == ShareDefine.Def_Notify_WorldKey_ChampionFamilyID:
        GameLogic_FamilyWar.OnChampionFamilyIDChange()
    # 特惠活动
    elif key in ShareDefine.TeHuiTypeKeyDict.values():
        PlayerTeHui.ChangeTeHuiActionState(key)
    # 活动buff状态变更
    elif key.startswith(ShareDefine.Def_Notify_WorldKey_ActionBuffState[:-2]):
        PlayerAction.OnActionBuffStateChange(key, tick)
        
#===============================================================================
#    ---修改为上述的 统一字典处理