| | |
| | | g_refreshAttrBillboardFunc = [] # 刷属性后需要触发的同步排行榜函数列表
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| | | g_playerFuncAttrDict = {} # 玩家功能点属性 {playerID:{funcIndex:属性列表, ...}, ...}
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| | | g_playerEquipPartAttrDict = {} # 玩家装备位养成属性 {playerID:{阶:[强化属性列表, 宝石属性列表, 洗练属性列表], ...}, ...}
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| | | g_equipChangeClassLVInfo = {} # 玩家装备变更的装备阶信息 {playerID:[classLV, ...], ...}
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| | | g_filterEquipDict = {} # 按装备条件过滤的装备ID,不分职业 {"classLV_color_star":{(itemJob,itemPlace):itemID, ...}, ...}
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| | |
| | | g_crossFuncLineDataCache = {} # 动态分配的跨服虚拟分线数据缓存 {(mapID, copyMapID):funcLineDataCache, ...}
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| | | g_crossPlayerServerGroupIDInfo = {} #跨服玩家服务器组ID缓存,副本线路关闭时才释放,所以支持离线跨服玩家 {copyMapID:{playerID:serverGroupID, ...}, ...}
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| | | g_fbBuyBuffTimeDict = {} # 副本购买buff时间缓存{playerID:{moneyCnt:time}}
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| | | g_fairyDomainLimit = [] #全服已限制的缥缈仙域事件 |
| | | g_fairyDomainLimit = [] #全服已限制的缥缈仙域事件
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| | | g_elemntSkillDict = {} #{skillID:[attrID*100000+needValue,..]} |