ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
@@ -34,7 +34,7 @@ import PlayerControl import IPY_GameServer import DataRecordPack import json import cPickle #--------------------------------------------------------------------- ## 设置玩家家族行为 @@ -45,7 +45,7 @@ # @return None def MapServer_PlayerFamilyActionNote(curPlayer, actionType, actionData, tick): actionDataList = json.loads(actionData) actionDataList = cPickle.loads(actionData) familyId = curPlayer.GetFamilyID()