ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -36,7 +36,7 @@
import GameFuncComm
import PlayerTJG
import IpyGameDataPY
import json
import cPickle
import time
import random
@@ -591,7 +591,7 @@
            return
    #请求记录申请进入家族信息
    sendMsg = json.dumps([familyID, curPlayer.GetFightPower()])
    sendMsg = cPickle.dumps([familyID, curPlayer.GetFightPower()], 2)
    curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_AddFamilyAction, 
                                        ShareDefine.Def_ActionType_FamilyAdd, '', sendMsg, len(sendMsg))
    
@@ -746,7 +746,7 @@
## 添加家族事件记录
def AddFamilyEventNote(curPlayer, eventType, valueList):
    ##同步记录到GameServer, eventType默认为value1
    sendMsg = json.dumps([eventType] + valueList, ensure_ascii=False)
    sendMsg = cPickle.dumps([eventType] + valueList, 2)
    curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_AddFamilyAction, ShareDefine.Def_ActionType_FamilyEvent, '', sendMsg, len(sendMsg))
    GameWorld.DebugLog("AddFamilyEventNote sendMsg=%s" % sendMsg)
    return