|  |  |  | 
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|  |  |  | PetControl.DoLogic_PlayerPetLearnSkillList(rolePet, learnSkillList) | 
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|  |  |  |  | 
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|  |  |  | #---刷新属性(不通知)--- | 
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|  |  |  | #GameWorld.DebugLog("ˢǰ: petID=%s,playerID=%s,npcID=%s,BindType=%s,AIMode=%s,PetIndex=%s,petFinalHurtPer=%s,grade=%s,qualLV=%s," | 
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|  |  |  | #GameWorld.DebugLog("ˢǰ: petID=%s,playerID=%s,npcID=%s,BindType=%s,AIMode=%s,PetIndex=%s,grade=%s,qualLV=%s," | 
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|  |  |  | #                   % (petStruct.PetID, petStruct.PlayerID, petStruct.NPCID, petStruct.BindType, petStruct.AIMode, petStruct.PetIndex, | 
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|  |  |  | #                      rolePet.GetBattleValEx5(), rolePet.GetGrade(), rolePet.GetQualityLV())) | 
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|  |  |  | #                      rolePet.GetGrade(), rolePet.GetQualityLV())) | 
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|  |  |  | petControl = NPCCommon.NPCControl(rolePet) | 
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|  |  |  | petControl.RefreshNPCState(canSyncClient=False) | 
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|  |  |  | #GameWorld.DebugLog("刷后: petID=%s,playerID=%s,npcID=%s,BindType=%s,AIMode=%s,PetIndex=%s,petFinalHurtPer=%s,grade=%s,qualLV=%s," | 
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|  |  |  | #GameWorld.DebugLog("刷后: petID=%s,playerID=%s,npcID=%s,BindType=%s,AIMode=%s,PetIndex=%s,grade=%s,qualLV=%s," | 
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|  |  |  | #                   % (petStruct.PetID, petStruct.PlayerID, petStruct.NPCID, petStruct.BindType, petStruct.AIMode, petStruct.PetIndex, | 
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|  |  |  | #                      rolePet.GetBattleValEx5(), rolePet.GetGrade(), rolePet.GetQualityLV())) | 
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|  |  |  | #                      rolePet.GetGrade(), rolePet.GetQualityLV())) | 
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|  |  |  |  | 
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|  |  |  | #当前血量(不通知) | 
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|  |  |  | PetControl.SetPetHP(rolePet, rolePet.GetMaxHP(), False) | 
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