ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerEventCounter.py
@@ -33,6 +33,9 @@
import PlayerDuJie
import PlayerCharm
import CrossBattlefield
import CrossChampionship
import CrossYaomoBoss
import GameWorldMineArea
#---------------------------------------------------------------------
#---------------------------------------------------------------------
@@ -63,6 +66,10 @@
    PlayerCharm.DoOnDay()
    #家族更新
    PlayerFamily.FamilyOnDay(tick)
    #跨服排位
    CrossChampionship.DoOnDay()
    #跨服妖魔boss
    CrossYaomoBoss.DoOnDay()
    
    playerManager = GameWorld.GetPlayerManager()
    for i in xrange(playerManager.GetPlayerCount()):
@@ -78,6 +85,8 @@
    return
def DoLogic_GameServer_OnDayEx(tick):
    #仙盟
    PlayerFamily.FamilyOnDayEx(tick)
    #渡劫OnDay
    PlayerDuJie.OnDayEx()
    #副本助战
@@ -90,6 +99,10 @@
    GameWorldArena.OnDayEx()
    #跨服战场
    CrossBattlefield.DoOnDayEx()
    #跨服排位
    CrossChampionship.DoOnDayEx()
    #福地
    GameWorldMineArea.DoOnDayEx()
    playerManager = GameWorld.GetPlayerManager()
    for i in xrange(playerManager.GetPlayerCount()):
        curPlayer = playerManager.GetPlayerByIndex(i)