| | |
| | | OperationActionName_GodGift = "ActGodGift" # 天帝礼包活动
|
| | | OperationActionName_BuyOne = "ActBuyOne" # 买一送多活动
|
| | | OperationActionName_BossTrial = "ActBossTrial" # Boss历练
|
| | | OperationActionName_ActLoginNew = "ActLoginNew" # 登录活动-新
|
| | | OperationActionName_ActTask = "ActTask" # 活动任务
|
| | | OperationActionName_BuyCountGift = "ActBuyCountGift" # 购买次数礼包活动
|
| | | OperationActionName_FamilyCTGAssist = "ActFamilyCTGAssist" # 仙盟充值协助
|
| | | #节日活动类型列表 - 该类型无视开服天,日期到了就开启
|
| | | FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
|
| | | OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
|
| | |
| | | OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
|
| | | OperationActionName_XianXiaMJ, OperationActionName_GodGift,
|
| | | OperationActionName_BuyOne, OperationActionName_BossTrial,
|
| | | OperationActionName_ActLoginNew, OperationActionName_ActTask,
|
| | | OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
|
| | | ] + FeastOperationActionNameList
|
| | | #需要记录开启活动时的世界等级的运营活动
|
| | | NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
|
| | |
| | | OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
|
| | | OperationActionName_XianXiaMJ, OperationActionName_GodGift,
|
| | | OperationActionName_BuyOne, OperationActionName_BossTrial,
|
| | | OperationActionName_ActLoginNew, OperationActionName_ActTask,
|
| | | OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
|
| | | ]
|
| | |
|
| | | #跨服运营活动表名定义
|
| | | CrossActName_CTGBillboard = "CrossActCTGBillboard" # 充值排行榜
|
| | | CrossActName_AllRecharge = "CrossActAllRecharge" # 全民充值
|
| | | CrossActName_LuckyCloudBuy = "CrossActLuckyCloudBuy" # 幸运云购
|
| | | CrossActName_BossTrial = "CrossActBossTrial" # Boss历练 - 跨服
|
| | |
|
| | | #跨服运营活动列表
|
| | | CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy]
|
| | | CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial]
|
| | | #需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束
|
| | | CrossActLockServerGroupIDList = [CrossActName_CTGBillboard, CrossActName_AllRecharge]
|
| | |
|
| | | #活动信息字典key定义
|
| | | ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
|
| | | ActKey_State = "State" # 活动状态 0-未开启, >0开启中,也代表当日的第几个时间段
|
| | | ActKey_StateJoin = "StateJoin" # 活动某些功能可参与状态 0-还不可参与, >0可参与,一般可参与时该状态等于state
|
| | | ActKey_CfgID = "CfgID" # 活动表配置ID
|
| | | ActKey_ActNum = "ActNum" # 活动分组编号
|
| | | ActKey_DayIndex = "DayIndex" # 当前活动天索引,0开始,代表第1天
|
| | |
| | | ActKey_ServerIDRangeList = "ServerIDRangeList" # 活动服务器ID范围信息
|
| | | ActKey_IpyDataInfo = "IpyDataInfo" # 活动对应 IpyData 信息
|
| | | ActKey_DBInfo = "DBInfo" # 保存db的历史活动信息
|
| | |
|
| | | #活动参与状态
|
| | | (
|
| | | ActStateJoin_None, # 参与前或未开启 0
|
| | | ActStateJoin_Start, # 开启参与中 1
|
| | | ActStateJoin_End, # 参与结束,仅有配置参与时间段的活动有该状态 2
|
| | | ) = range(3)
|
| | |
|
| | | #答题类型枚举
|
| | | Def_Game_ExamTypeList = range(1, 4 + 1)
|
| | |
| | | Def_ViewExpType_LYZS, #烈焰战神 特殊特效 8
|
| | | Def_ViewExpType_Activity, #活跃吸纳 9
|
| | | Def_ViewExpType_Chuangong, #传功经验10
|
| | | ) = range(0, 11)
|
| | | Def_ViewExpType_Guaji, #挂机收益11
|
| | | ) = range(0, 12)
|
| | |
|
| | |
|
| | | #物品相关操作类型
|
| | |
| | | Def_mitRuneCompound, # 符印合成
|
| | | Def_mitGatherSoulCompound,# 聚魂合成
|
| | | Def_mitGatherSoulDecompose,# 聚魂分解
|
| | | ) = range(1, 25)
|
| | | Def_mitCutTreeEquipOP, # 砍树装备操作
|
| | | ) = range(1, 26)
|
| | |
|
| | | #---写死的技能ID---
|
| | | Def_SkillID_AutoTruck = 62220 # 自动运镖buff
|
| | |
| | | Def_Effect_AtkBackDefRate = 212 # 抗反击概率
|
| | | Def_Effect_SuckHPPer = 213 # 吸血比率
|
| | | Def_Effect_SuckHPDefPer = 214 # 抗吸血比率
|
| | | Def_Effect_CurePer = 215 # 强化治疗
|
| | | Def_Effect_CureDefPer = 216 # 弱化治疗
|
| | | Def_Effect_PetStrengthenPer = 217 # 强化灵兽
|
| | | Def_Effect_PetWeakenPer = 218 # 弱化灵兽
|
| | | Def_Effect_SuperHitHurtPer = 219 # 强化暴伤
|
| | | Def_Effect_SuperHitHurtDefPer = 220 # 弱化暴伤
|
| | |
|
| | | #增加%d物理伤害值,其中a值为伤害值
|
| | | Def_Effect_AddAtk = 1005
|
| | |
| | | Def_BT_CharmWeek, #魅力周榜
|
| | | Def_BT_CharmDay, #魅力日榜
|
| | | Def_BT_BossTrialSubmit, #提交boss凭证榜 (boss历练活动)
|
| | | Def_BT_AlineInvade, #异兽入侵
|
| | | Def_BT_BossTrialSubmitBak, #提交boss凭证榜 (boss历练活动 - 上一期) 35
|
| | | Def_BT_BossTrialSubmitFamily, #提交boss凭证仙盟榜 (boss历练活动)
|
| | | Def_BT_BossTrialSubmitFamilyBak, #提交boss凭证仙盟榜 (boss历练活动 - 上一期)
|
| | |
|
| | | Def_BT_Max, #排行榜最大类型
|
| | | ) = range(0, 33 + 2) |
| | | ) = range(0, 37 + 2) |
| | |
|
| | | ''' 跨服排行榜类型, 从 150 开始
|
| | | 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
|
| | |
| | | Def_CBT_BattlefieldWScore, # 跨服战场每周积分榜 153
|
| | | Def_CBT_BattlefieldWScoreLastWeek, # 跨服战场上周积分榜 154
|
| | | Def_CBT_YaomoBossHurt, # 跨服妖魔boss最新一次伤血排名 155
|
| | | ) = range(150, 155 + 1)
|
| | | Def_CBT_FamilyFlagwar, # 逐鹿万界 - 单场榜 156
|
| | | Def_CBT_FamilyFlagwarWeek, # 逐鹿万界 - 周总榜 157
|
| | | Def_CBT_BossTrialSubmit, # boss凭证 - 个人榜 158
|
| | | Def_CBT_BossTrialSubmitBak, # boss凭证 - 个人榜 上一期 159
|
| | | Def_CBT_BossTrialSubmitFamily, # boss凭证 - 仙盟榜 160
|
| | | Def_CBT_BossTrialSubmitFamilyBak, # boss凭证 - 仙盟榜 上一期 161
|
| | | ) = range(150, 161 + 1)
|
| | |
|
| | | # 跨服榜单最大数据名次,没有设置的默认100
|
| | | CrossBillboard_MaxDataCount = {
|
| | | Def_CBT_BossTrialSubmit:1000,
|
| | | Def_CBT_BossTrialSubmitBak:1000,
|
| | | }
|
| | |
|
| | | #职业对应战力排行榜类型
|
| | | JobFightPowerBillboardDict = {
|
| | |
| | | #排行榜Value1存储境界信息的榜单列表
|
| | | BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin,
|
| | | Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient,
|
| | | Def_BT_SkyTower, Def_BT_CharmTotal, Def_BT_CharmWeek, Def_BT_CharmDay
|
| | | Def_BT_SkyTower, Def_BT_CharmTotal, Def_BT_CharmWeek, Def_BT_CharmDay, Def_BT_AlineInvade
|
| | | ]
|
| | |
|
| | | ##---比率---
|
| | |
| | | CDBPlayerRefresh_JiYuan, # 机缘币 245
|
| | | CDBPlayerRefresh_BTGMYuE, # BTGM余额 246
|
| | | CDBPlayerRefresh_SuccessScore, # 成就积分 247
|
| | | CDBPlayerRefresh_ComboDefRate, # 抗连击概率 248
|
| | | CDBPlayerRefresh_AtkBackRate, # 反击概率 249
|
| | | CDBPlayerRefresh_AtkBackDefRate, # 抗反击概率 250
|
| | | CDBPlayerRefresh_SuckHPPer, # 吸血比率 251
|
| | | CDBPlayerRefresh_SuckHPDefPer, # 抗吸血比率 252
|
| | | CDBPlayerRefresh_Xiantao, # 仙桃 253
|
| | | ) = range(146, 254)
|
| | | CDBPlayerRefresh_FamilyFlagWarPoint, # 成就积分 248
|
| | | CDBPlayerRefresh_ComboDefRate, # 抗连击概率 249
|
| | | CDBPlayerRefresh_AtkBackRate, # 反击概率 250
|
| | | CDBPlayerRefresh_AtkBackDefRate, # 抗反击概率 251
|
| | | CDBPlayerRefresh_SuckHPPer, # 吸血比率 252
|
| | | CDBPlayerRefresh_SuckHPDefPer, # 抗吸血比率 253
|
| | | CDBPlayerRefresh_Xiantao, # 仙桃 254
|
| | | CDBPlayerRefresh_CurePer, # 强化治疗 255
|
| | | CDBPlayerRefresh_CureDefPer, # 弱化治疗 256
|
| | | CDBPlayerRefresh_PetStrengthenPer, # 强化灵兽 257
|
| | | CDBPlayerRefresh_PetWeakenPer, # 弱化灵兽 258
|
| | | CDBPlayerRefresh_SuperHitHurtPer, # 强化暴伤 259
|
| | | CDBPlayerRefresh_SuperHitHurtDefPer, # 弱化暴伤 260
|
| | | CDBPlayerRefresh_Lingyu, # 灵玉 261
|
| | | CDBPlayerRefresh_BossTrial, # 凭证积分 262
|
| | | CDBPlayerRefresh_GatherSoul, # 聚魂精华 263
|
| | | ) = range(146, 264)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | | TYPE_Price_SuccessSocre = 39 # 成就积分
|
| | | TYPE_Price_FamilyFlagWarPoint = 40 # 万界积分
|
| | | TYPE_Price_Xiantao = 41 # 仙桃
|
| | | TYPE_Price_Lingyu = 42 # 灵玉
|
| | | TYPE_Price_BossTrial = 43 # boss历练凭证积分
|
| | | TYPE_Price_GatherSoul = 44 # 聚魂精华
|
| | | TYPE_Price_PayCoin = 99 # 代币
|
| | |
|
| | | #key可用于遍历所有货币,value仅GM相关会用到
|
| | |
| | | 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令",
|
| | | 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘",
|
| | | 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点",
|
| | | 39:"成就积分", 41:"仙桃", 99:"代币"
|
| | | 39:"成就积分", 41:"仙桃", 42:"灵玉", 43:"凭证积分", 44:"聚魂精华", 99:"代币"
|
| | | }
|
| | |
|
| | | #以下是旧的金钱类型
|
| | |
| | | TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
|
| | | TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore,
|
| | | TYPE_Price_Xiantao:CDBPlayerRefresh_Xiantao,
|
| | | TYPE_Price_Lingyu:CDBPlayerRefresh_Lingyu,
|
| | | TYPE_Price_BossTrial:CDBPlayerRefresh_BossTrial,
|
| | | TYPE_Price_GatherSoul:CDBPlayerRefresh_GatherSoul,
|
| | | }
|
| | |
|
| | | # 支持负值的货币及对应0418刷新类型
|
| | |
| | | GameFuncID_FaQi = 199 # 法器
|
| | | GameFuncID_LianTi = 207 # 炼体
|
| | | GameFuncID_Championship = 210 # 排位
|
| | | GameFuncID_MineArea = 227 # 福地
|
| | | GameFuncID_Guaji = 228 # 挂机
|
| | | # 以下为暂时无用的
|
| | | GameFuncID_Truck = 33 # 运镖
|
| | | GameFuncID_RunDaily = 34 # 日常跑环
|
| | |
| | | Def_Weapon_Dual_Hands, # 双持(左右手可互换)
|
| | | ) = range(3)
|
| | |
|
| | | #玩家通用信息记录类型
|
| | | #膜拜类型
|
| | | Def_WorshipTypeList = (
|
| | | Def_WorshipType_ServerNaming, # 服务器冠名 1
|
| | | Def_WorshipType_CrossChampionship, # 跨服排位冠军 2
|
| | | ) = range(1, 1 + 2)
|
| | |
|
| | | #跨服膜拜类型
|
| | | Def_WorshipTypeCross = [Def_WorshipType_CrossChampionship]
|
| | |
|
| | | #玩家记录类型
|
| | | Def_PlayerRecTypeList = (
|
| | | Def_PlayerRecType_WorshipPlayer, # 被膜拜的玩家 1
|
| | | Def_PlayerRecType_WorshipDaily, # 玩家每日膜拜记录 2
|
| | | Def_PlayerRecType_PayCoin, # 代币记录 3
|
| | | ) = range(1, 1 + 3)
|
| | |
|
| | | #通用信息记录类型
|
| | | Def_UniversalGameRecTypeList = (
|
| | | Def_UniversalGameRecType_XMZZPKInfoRecord, # 仙魔之争信息记录0
|
| | | Def_UniversalGameRecType_HijackTruck, # 劫镖1
|
| | |
| | | Def_ActionType_XXX10, #10
|
| | | Def_ActionType_OfficerModelEquip, #记录家族有职位的成员模型装备信息11
|
| | | Def_ActionType_FamilyEvent, #记录家族事件12
|
| | | ) = range(0, 13)
|
| | | Def_ActionType_BossTrialSubmit, #boss凭证提交 13
|
| | | Def_ActionType_FamilyCTGAssist, #仙盟充值协助活动 14
|
| | | ) = range(0, 15)
|
| | |
|
| | | # 家族行为事件类型定义; Def_ActionType_FamilyEvent; 存与事件记录Value1
|
| | | # 通用:time-时间;name-玩家;value1-事件类型
|
| | |
| | | CrossServerMsg_ActAllRechargeInfo = "ActAllRechargeInfo"# 跨服全民充值信息
|
| | | CrossServerMsg_CrossDailyActionState = "CrossDailyActionState" # 跨服日常任务状态信息
|
| | | CrossServerMsg_CrossYaomoBossHurtInfo = "CrossYaomoBossHurtInfo" # 跨服妖魔boss玩家伤害信息
|
| | | CrossServerMsg_FamilyFlagwarOver = "FamilyFlagwarOver" # 逐鹿万界结算信息
|
| | | CrossServerMsg_CrossBossTrialFamilyAward = "CrossBossTrialFamilyAward" # 跨服boss历练仙盟奖励结算
|
| | | CrossServerMsg_Worship = "Worship" # 膜拜信息
|
| | |
|
| | | # 子服发送跨服信息定义
|
| | | ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功
|
| | |
| | | ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜
|
| | | ClientServerMsg_ActAllRechargeValue = "ActAllRechargeValue" # 跨服全民充值额度
|
| | | ClientServerMsg_CrossYaomoBossHurtAward = "CrossYaomoBossHurtAward" # 跨服妖魔boss玩家伤害领奖
|
| | | ClientServerMsg_BossTrialSubmit = "BossTrialSubmit" # boss凭证提交
|
| | |
|
| | | #跨服广播类型定义
|
| | | CrossNotify_CrossAct = "CrossAct"
|
| | |
| | | )=range(5)
|
| | |
|
| | | # 战斗力模块类型
|
| | | Def_MFPType_Max = 33
|
| | | Def_MFPType_Max = 34
|
| | | ModuleFightPowerTypeList = (
|
| | | Def_MFPType_Role, # 角色 0
|
| | | Def_MFPType_Equip, # 装备(装备本身) 1
|
| | |
| | | Def_MFPType_Gubao, # 古宝 29
|
| | | Def_MFPType_Shentong, # 神通 30
|
| | | Def_MFPType_FamilyZhenfa, # 阵法 31
|
| | | Def_MFPType_GatherTheSoul, # 聚魂新 32
|
| | | Def_MFPType_Other, # 其他
|
| | | ) = range(Def_MFPType_Max)
|
| | |
|
| | |
| | | SuccType_EquipWashTotal, # 全身洗炼总等级X级 175
|
| | | SuccType_CrossPK, # 跨服PK x次 176
|
| | | SuccType_FamilyZhenfaExp, # 仙盟阵法捐献累计经验 177
|
| | | ) = range(1, 178)
|
| | | SuccType_PassAdventure, #通关冒险 178
|
| | | SuccType_GatherTheSoulColor, #聚魂激活x品质x个 179
|
| | | SuccType_GatherTheSoulLV, #聚魂总等级x 180
|
| | | ) = range(1, 181)
|
| | |
|
| | | # 节日红包成就类型
|
| | | FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
|
| | |
| | | SuccType_EquipStarClass:[0], # 阶不向下适配
|
| | | SuccType_EquipStoneClass:[0], # 阶不向下适配
|
| | | SuccType_EquipWashClass:[0], # 阶不向下适配
|
| | | SuccType_GatherTheSoulColor:[0], # 品质不向下适配
|
| | | }
|
| | |
|
| | | #传进来的条件满足配置的条件列表中的一个就行的成就类型
|