| | |
| | | gameData = GameWorld.GetGameData()
|
| | | for i in range(0, gameData.GetItemCount()):
|
| | | findItemData = gameData.GetItemAt(i)
|
| | | itemID = findItemData.GetItemTypeID()
|
| | | if GetCanUseCountDaily(findItemData):
|
| | | PyGameData.DailyUseCountLimitItemIDList.append(findItemData.GetItemTypeID())
|
| | | PyGameData.DailyUseCountLimitItemIDList.append(itemID)
|
| | | |
| | | itemEff = findItemData.GetEffectByIndex(0)
|
| | | curEffID = itemEff.GetEffectID()
|
| | | if curEffID == ChConfig.Def_Effect_EquipStone:
|
| | | stoneEffType = itemEff.GetEffectValue(0)
|
| | | stoneLevel = itemEff.GetEffectValue(1)
|
| | | PyGameData.g_stoneLevelIDDict[(stoneEffType, stoneLevel)] = itemID
|
| | | |
| | | if PyGameData.DailyUseCountLimitItemIDList:
|
| | | GameWorld.Log("每日有使用次数限制的物品ID列表: %s" % PyGameData.DailyUseCountLimitItemIDList)
|
| | |
|