| | |
| | | import PlayerGeTui
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| | | import GameWorldActionControl
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| | | import GMT_CTG
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| | | import PyGameData
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| | | #---------------------------------------------------------------------
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| | |
|
| | | #---------------------------------------------------------------------
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| | |
| | | PlayerGeTui.CleanNewGuyCallBackGeTui(curPlayer.GetID())
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| | | #活动
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| | | GameWorldActionControl.OnPlayerLogin(curPlayer)
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| | | #玩家等级记录
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| | | PyGameData.g_todayPlayerLVDict[curPlayer.GetID()] = curPlayer.GetLV()
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| | |
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| | | GMT_CTG.OnPlayerLogin(curPlayer)
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| | |
|
| | |
| | | elif packType == IPY_GameServer.CDBPlayerRefresh_LV:
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| | | curPlayer.SetLV(packValue)
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| | | PlayerSocial.UpdateSocialInfo(curPlayer, packType, packValue)
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| | | #玩家等级记录
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| | | playerID = curPlayer.GetID()
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| | | if playerID in PyGameData.g_todayPlayerLVDict:
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| | | PyGameData.g_todayPlayerLVDict[playerID] = packValue
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| | |
|
| | | elif packType == IPY_GameServer.CDBPlayerRefresh_Job:
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| | | curPlayer.SetJob(packValue)
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| | |
| | | NetPackCommon.SendFakePack(curPlayer, serverDateTime)
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| | | return
|
| | |
|
| | | def UpdataPlayerLVInfo():
|
| | | #Onday更新玩家等级信息
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| | | PyGameData.g_yesterdayPlayerLVDict = PyGameData.g_todayPlayerLVDict
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| | | PyGameData.g_todayPlayerLVDict = {}
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| | | playerManager = GameWorld.GetPlayerManager()
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| | | for i in xrange(playerManager.GetActivePlayerCount()):
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| | | curPlayer = playerManager.GetActivePlayerAt(i)
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| | | if curPlayer == None or not curPlayer.GetInitOK():
|
| | | continue
|
| | | if PlayerControl.GetIsTJG(curPlayer):
|
| | | continue
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| | | PyGameData.g_todayPlayerLVDict[curPlayer.GetID()] = curPlayer.GetLV()
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| | | return
|
| | |
|
| | | def LoadPlayerLVData():
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| | | #服务器开启时加载活跃玩家等级信息
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| | | universalRecMgr = GameWorld.GetUniversalRecMgr()
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| | |
|
| | | recDataList = universalRecMgr.GetTypeList(ShareDefine.Def_UniversalGameRecType_TodayPlayerLVInfo)
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| | | allCnt = recDataList.Count()
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| | | for index in xrange(allCnt):
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| | | recData = recDataList.At(index)
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| | | PyGameData.g_todayPlayerLVDict[recData.GetValue1()] = recData.GetValue2()
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| | |
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| | | |
| | | recDataList = universalRecMgr.GetTypeList(ShareDefine.Def_UniversalGameRecType_YesterdayPlayerLVInfo)
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| | | allCnt = recDataList.Count()
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| | | for index in xrange(allCnt):
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| | | recData = recDataList.At(index)
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| | | PyGameData.g_yesterdayPlayerLVDict[recData.GetValue1()] = recData.GetValue2()
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| | | GameWorld.DebugLog(' 服务器开启时加载活跃玩家等级信息g_todayPlayerLVDict=%s, g_yesterdayPlayerLVDict=%s'%(PyGameData.g_todayPlayerLVDict,PyGameData.g_yesterdayPlayerLVDict))
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| | | return
|
| | |
|
| | | def SavePlayerLVData():
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| | | #服务器关闭前时保存活跃玩家等级信息
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| | | GameWorld.GetUniversalRecMgr().Delete(ShareDefine.Def_UniversalGameRecType_TodayPlayerLVInfo)
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| | | GameWorld.GetUniversalRecMgr().Delete(ShareDefine.Def_UniversalGameRecType_YesterdayPlayerLVInfo)
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| | | universalRecMgr = GameWorld.GetUniversalRecMgr()
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| | | recDataList = universalRecMgr.GetTypeList(ShareDefine.Def_UniversalGameRecType_TodayPlayerLVInfo)
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| | | for playerID, lv in PyGameData.g_todayPlayerLVDict.items():
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| | | recData = recDataList.AddRec()
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| | | recData.SetValue1(playerID)
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| | | recData.SetValue2(lv)
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| | | |
| | | recDataList = universalRecMgr.GetTypeList(ShareDefine.Def_UniversalGameRecType_YesterdayPlayerLVInfo)
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| | | for playerID, lv in PyGameData.g_yesterdayPlayerLVDict.items():
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| | | recData = recDataList.AddRec()
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| | | recData.SetValue1(playerID)
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| | | recData.SetValue2(lv)
|
| | | return |