xdh
2018-08-10 e334d90099846d5eaf0ec42fb294b63db3932468
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BossHome.py
@@ -82,7 +82,9 @@
#  @return None
def DoEnterFB(curPlayer, tick):
    playerID = curPlayer.GetPlayerID()
    if curPlayer.GetHP() == 0:
        PlayerControl.PlayerLeaveFB(curPlayer)
        return
    # 设置副本公共属性的单独处理,防止队员进入后被修改
    if not FBCommon.GetHadSetFBPropertyMark():
        lineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBFuncLine)
@@ -101,7 +103,8 @@
            infoDict = {"MapID":mapID,"LineID":lineID}
            for moneyType, moneyNum in costMoneyList:
                if not PlayerControl.PayMoney(curPlayer, moneyType, moneyNum, ChConfig.Def_Cost_EnterFB, infoDict):
                    GameWorld.DebugLog("仙玉不足!costGold=%s" % costGold)
                    GameWorld.Log("仙玉不足!costGold=%s" % costGold)
                    PlayerControl.PlayerLeaveFB(curPlayer)
                    return
        EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_BossHome, lineID, ChConfig.CME_Log_Start)